Quote:
Originally Posted by TheGodIsHereBrah'
Have u seaarched for the function where the logo is getting rendered?
Search for the logo file name if u cant find the function.
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i search the Icon_Ultimate.dds to my source .. i only see this sir to my tooltip.cpp
CString strPath;
if(::GetLanguage() == LANG_FRE)
strPath = MakePath( "Theme\\", ::GetLanguage(), "Icon_Ultimate.dds");
else
strPath = MakePath( DIR_ICON, "Icon_Ultimate.dds");
m_pUltimateTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, strPath, 0xffff00ff );
//Ultimate Icon Added
CString strPath;
CTexture* pTexture;
if(::GetLanguage() == LANG_FRE)
strPath = MakePath( "Theme\\", ::GetLanguage(), "Icon_Ultimate.dds");
else
strPath = MakePath( DIR_ICON, "Icon_Ultimate.dds");
pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, strPath, 0xffff00ff );
if(pTexture != NULL)
pTexture->Render( p2DRender, CPoint( PlusRect.left + 10, PlusRect.top + 8) );