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Virtuos V19 Files Error/Bug Report
Discussion on Virtuos V19 Files Error/Bug Report within the Flyff Private Server forum part of the Flyff category.
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View Poll Results: Sinnvoller Thread ? Usefull Thread?
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05/16/2014, 02:41
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#16
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elite*gold: 0
Join Date: Mar 2009
Posts: 61
Received Thanks: 3
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I think the teleport commad is. /teleport <World ID> <X> <Z> . you dont need the Y coordinate. if if you put the Y coordinate it will read it as Z.
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05/16/2014, 10:55
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#17
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Join Date: Jan 2014
Posts: 773
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Quote:
Originally Posted by marvincod1
This is what de debug says:
'Start.exe': Loaded 'C:\Users\virtuos\desktop\v19\client\Start.exe', Symbols loaded.
'Start.exe': Loaded 'C:\Windows\System32\ntdll.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\d3d9.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\version.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\d3d8thk.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\dwmapi.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\dsound.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\powrprof.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\setupapi.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\oleaut32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\devobj.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\ws2_32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\nsi.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Users\Administrator\Desktop\flyff server\Source\Neuz\mss32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Users\Administrator\Desktop\flyff server\Source\Neuz\NeuzD.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\dbghelp.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16385_none_ebf 82fc36c758ad5\comctl32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\oleacc.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\winspool.drv', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\comdlg32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\apphelp.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\AppPatch\AcLayers.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\userenv.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\profapi.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\mpr.dll', No symbols loaded.
'Start.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', No symbols loaded.
'Start.exe': Unloaded 'C:\Windows\SysWOW64\imm32.dll'
The program '[4184] Start.exe: Native' has exited with code 0 (0x0).
i don't know how because i've used your resource and source i haven't touched anything yet.
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Use google to learn how to debug a c++ project.
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05/16/2014, 11:12
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#18
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elite*gold: 0
Join Date: Apr 2009
Posts: 86
Received Thanks: 9
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Got this error while entering the world:
2014/ 5/16 09:01:01 CItemBase::SetTexture GetProp() NULL Return 1
2014/ 5/16 09:01:01 May 15 2014 22:49:34 1 rCnt=1
Start.exe caused an EXCEPTION_ACCESS_VIOLATION in module Start.exe at 0023:0071F012
- Registers
EAX=0018B440 EBX=7EFDE000 ECX=00000000 EDX=000002B4 ESI=00E22384
EDI=77161245 EBP=0018B454 ESP=0018B424 EIP=0071F012 FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:0071F012 Start.exe
0023:007540AA Start.exe
0023:00459A36 Start.exe
0023:00755C55 Start.exe
0023:0041129B Start.exe
0023:0040E6B5 Start.exe
0023:00410777 Start.exe
0023:0040DC20 Start.exe
0023:007F763B Start.exe
0023:004783CA Start.exe
0023:004AA1C0 Start.exe
0023:004AA001 Start.exe
0023:0047F2FC Start.exe
0023:0094F4EC Start.exe
0023:7716338A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77B29F72 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77B29F45 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
i've not touched anything i just downloaded the update and this one compiled and got this.. Any help will be appreciated!
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05/16/2014, 11:51
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#19
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elite*gold: 0
Join Date: Jan 2008
Posts: 181
Received Thanks: 23
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just don't use the update the resource is not read properly
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05/16/2014, 12:03
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#20
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elite*gold: 0
Join Date: Apr 2014
Posts: 153
Received Thanks: 13
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Quote:
Originally Posted by Armageddon'
Chance DB -> i have post the FIX :X i add all later on post one ..
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I Searched your post but didnt saw :S
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05/16/2014, 15:41
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#21
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elite*gold: 0
Join Date: Mar 2009
Posts: 61
Received Thanks: 3
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Quote:
Originally Posted by Armageddon'
Modelchange hat zu wenig abspeicherungen drine ->
FIX:
PHP Code:
#ifdef __MODEL_CHANGE
sprintf( pItemStruct->szItem, "%d,%d,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d/",
#else __MODEL_CHANGE
sprintf( pItemStruct->szItem, "%d,%d,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d/",
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Should be this one.
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05/16/2014, 15:52
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#22
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elite*gold: 0
Join Date: Apr 2014
Posts: 153
Received Thanks: 13
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Quote:
Originally Posted by kamoteshake
Should be this one.
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Already have it..
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05/16/2014, 18:39
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#23
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elite*gold: 0
Join Date: Mar 2009
Posts: 61
Received Thanks: 3
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well did that fix the problem??
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05/16/2014, 18:42
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#24
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elite*gold: 0
Join Date: Apr 2014
Posts: 153
Received Thanks: 13
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No it isnt fix
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05/17/2014, 14:30
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#25
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elite*gold: 7
Join Date: Sep 2012
Posts: 4,466
Received Thanks: 3,218
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I update this Thread Sunday .. i dont have any time @ moment.
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05/18/2014, 00:43
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#26
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elite*gold: 0
Join Date: Mar 2009
Posts: 61
Received Thanks: 3
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Every time I quit the game. the client always crashes. and it's giving me this error.
2014/ 5/17 17:41:26 May 17 2014 16:37:56 1 rCnt=1
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:00778B41, DeleteShadowMap()+0017 byte(s), d:\flyff rebirth\server files\build\_common\modelglobal.cpp, line 0232+0014 byte(s)
- Registers
EAX=63656C65 EBX=00000000 ECX=056A1080 EDX=00CE8974 ESI=004A6C50
EDI=00000000 EBP=0018FC1C ESP=0018FC1C EIP=00778B41 FLG=00210206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:00778B41 Neuz.exe, DeleteShadowMap()+0017 byte(s)
0023:00476722 Neuz.exe, CNeuzApp::InvalidateDeviceObjects()+0050 byte(s)
0023:004A9956 Neuz.exe, CD3DApplication::Cleanup3DEnvironment()+0054 byte(s)
0023:004A7DE2 Neuz.exe, CD3DApplication::MsgProc()+1490 byte(s)
0023:00478BF9 Neuz.exe, CNeuzApp::MsgProc()+0633 byte(s)
0023:004A6C74 Neuz.exe, WndProc()+0036 byte(s)
0023:756E62FA USER32.dll, gapfnScSendMessage()+0818 byte(s)
0023:756E6D3A USER32.dll, GetThreadDesktop()+0215 byte(s)
0023:756E77C4 USER32.dll, CharPrevW()+0312 byte(s)
0023:756E7BCA USER32.dll, DispatchMessageA()+0015 byte(s)
0023:004A92C3 Neuz.exe, CD3DApplication::Run()+0259 byte(s)
0023:0047F0AC Neuz.exe, WinMain()+0332 byte(s)
0023:00947F2C Neuz.exe, WinMainCRTStartup()+0388 byte(s)
0023:7665338A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77859F72 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77859F45 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
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05/18/2014, 13:09
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#27
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elite*gold: 7
Join Date: Sep 2012
Posts: 4,466
Received Thanks: 3,218
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Quote:
Originally Posted by kamoteshake
Every time I quit the game. the client always crashes. and it's giving me this error.
2014/ 5/17 17:41:26 May 17 2014 16:37:56 1 rCnt=1
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:00778B41, DeleteShadowMap()+0017 byte(s), d:\flyff rebirth\server files\build\_common\modelglobal.cpp, line 0232+0014 byte(s)
- Registers
EAX=63656C65 EBX=00000000 ECX=056A1080 EDX=00CE8974 ESI=004A6C50
EDI=00000000 EBP=0018FC1C ESP=0018FC1C EIP=00778B41 FLG=00210206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:00778B41 Neuz.exe, DeleteShadowMap()+0017 byte(s)
0023:00476722 Neuz.exe, CNeuzApp::InvalidateDeviceObjects()+0050 byte(s)
0023:004A9956 Neuz.exe, CD3DApplication::Cleanup3DEnvironment()+0054 byte(s)
0023:004A7DE2 Neuz.exe, CD3DApplication::MsgProc()+1490 byte(s)
0023:00478BF9 Neuz.exe, CNeuzApp::MsgProc()+0633 byte(s)
0023:004A6C74 Neuz.exe, WndProc()+0036 byte(s)
0023:756E62FA USER32.dll, gapfnScSendMessage()+0818 byte(s)
0023:756E6D3A USER32.dll, GetThreadDesktop()+0215 byte(s)
0023:756E77C4 USER32.dll, CharPrevW()+0312 byte(s)
0023:756E7BCA USER32.dll, DispatchMessageA()+0015 byte(s)
0023:004A92C3 Neuz.exe, CD3DApplication::Run()+0259 byte(s)
0023:0047F0AC Neuz.exe, WinMain()+0332 byte(s)
0023:00947F2C Neuz.exe, WinMainCRTStartup()+0388 byte(s)
0023:7665338A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77859F72 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77859F45 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
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I dont support Virtuos new source !
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05/18/2014, 16:17
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#28
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elite*gold: 0
Join Date: Mar 2009
Posts: 61
Received Thanks: 3
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im not using the update. LOL im using the fixed version released by lolxdflyx3 It started when I disabled the __FLYFF_INITPAGE_EXT to disable the video in the login screen.
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05/18/2014, 17:20
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#29
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elite*gold: 7
Join Date: Sep 2012
Posts: 4,466
Received Thanks: 3,218
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Use this Source pleas  <-!
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05/18/2014, 18:17
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#30
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elite*gold: 0
Join Date: Mar 2009
Posts: 61
Received Thanks: 3
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yes bro. that's what I am using.  i wanted to disable the video thing in the login screen. but after I disabled __FLYFF_INITPAGE_EXT it's crashing like hell..
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