Well, it's just bypassing the problem.
If you use the sourcecode, search for the delete function and change it
ClientSide:
Code:
BOOL CWndDeleteChar::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
ServerSide:
Code:
void CDbManager::RemovePlayer( CQuery *qry, LPDB_OVERLAPPED_PLUS lpDbOverlappedPlus )