Goodmorning Epvpers
I want to know if there is something in the source/resource about the hitrate of certain classes?
it goes for 2 classes Blades/Rangers
Cause atm blades hit every time and rangers must hit sometimes 4x to do any dammage!
if its only source controlled should i make an if / else
in here for the class to give an blade an bit less hit rate?
BOOL CMover::GetAttackResult( CMover* pDefender, DWORD dwOption )






