PropItem.txt.txt
Code:
IDS_PROPITEM_TXT_ULT_1 Catalyst Sword IDS_PROPITEM_TXT_ULT_2 IDS_PROPITEM_TXT_ULT_3 Catalyst Slayer IDS_PROPITEM_TXT_ULT_4 IDS_PROPITEM_TXT_ULT_5 Catalyst Axe IDS_PROPITEM_TXT_ULT_6 IDS_PROPITEM_TXT_ULT_7 Catalyst Destroyer IDS_PROPITEM_TXT_ULT_8 IDS_PROPITEM_TXT_ULT_9 Catalyst Knuckle IDS_PROPITEM_TXT_ULT_10 IDS_PROPITEM_TXT_ULT_11 Catalyst Stick IDS_PROPITEM_TXT_ULT_12 IDS_PROPITEM_TXT_ULT_13 Catalyst Wand IDS_PROPITEM_TXT_ULT_14 IDS_PROPITEM_TXT_ULT_15 Catalyst Staff IDS_PROPITEM_TXT_ULT_16 IDS_PROPITEM_TXT_ULT_17 Catalyst Bow IDS_PROPITEM_TXT_ULT_18 IDS_PROPITEM_TXT_ULT_19 Catalyst Glave IDS_PROPITEM_TXT_ULT_20 IDS_PROPITEM_TXT_ULT_41 Bow of Forgotten Paradise IDS_PROPITEM_TXT_ULT_42 Der Bogen vom Paradise. IDS_PROPITEM_TXT_ULT_43 Bow of Forgotten Paradise IDS_PROPITEM_TXT_ULT_44 Der Bogen vom Paradise. IDS_PROPITEM_TXT_ULT_45 Stick of Forgotten Paradise IDS_PROPITEM_TXT_ULT_46 Der Stick vom Paradise. IDS_PROPITEM_TXT_ULT_47 Stick of Forgotten Paradise IDS_PROPITEM_TXT_ULT_48 Der Stick vom Paradise. IDS_PROPITEM_TXT_ULT_49 Big Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_50 Die Big Axe vom Paradise. IDS_PROPITEM_TXT_ULT_51 Big Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_52 Die Big Axe vom Paradise. IDS_PROPITEM_TXT_ULT_53 Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_54 Das Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_55 Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_56 Das Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_57 Big Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_58 Das Big Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_59 Big Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_60 Das Big Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_61 Staff of Forgotten Paradise IDS_PROPITEM_TXT_ULT_62 Der Stab vom Paradise. IDS_PROPITEM_TXT_ULT_63 Staff of Forgotten Paradise IDS_PROPITEM_TXT_ULT_64 Der Stab vom Paradise. IDS_PROPITEM_TXT_ULT_65 Wand of Forgotten Paradise IDS_PROPITEM_TXT_ULT_66 Der Zauberstab vom Paradise. IDS_PROPITEM_TXT_ULT_67 Wand of Forgotten Paradise IDS_PROPITEM_TXT_ULT_68 Der Zauberstab vom Paradise. IDS_PROPITEM_TXT_ULT_69 Knuckle of Forgotten Paradise IDS_PROPITEM_TXT_ULT_70 Der Knuckle vom Paradise. IDS_PROPITEM_TXT_ULT_71 Knuckle of Forgotten Paradise IDS_PROPITEM_TXT_ULT_72 Der Knuckle vom Paradise. IDS_PROPITEM_TXT_ULT_73 Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_74 Die Axe vom Paradise. IDS_PROPITEM_TXT_ULT_75 Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_76 Die Axe vom Paradise. IDS_PROPITEM_TXT_ULT_77 Yoyo of Forgotten Paradise IDS_PROPITEM_TXT_ULT_78 Das Yoyo vom Paradise IDS_PROPITEM_TXT_ULT_79 Yoyo of Forgotten Paradise IDS_PROPITEM_TXT_ULT_80 Das Yoyo vom Paradise IDS_PROPITEM_TXT_ULT_81 Swiftness Sword IDS_PROPITEM_TXT_ULT_82 IDS_PROPITEM_TXT_ULT_83 Swiftness Slayer IDS_PROPITEM_TXT_ULT_84 IDS_PROPITEM_TXT_ULT_85 Swiftness Axe IDS_PROPITEM_TXT_ULT_86 IDS_PROPITEM_TXT_ULT_87 Swiftness Destroyer IDS_PROPITEM_TXT_ULT_88 IDS_PROPITEM_TXT_ULT_89 Swiftness Knuckle IDS_PROPITEM_TXT_ULT_90 IDS_PROPITEM_TXT_ULT_91 Swiftness Stick IDS_PROPITEM_TXT_ULT_92 IDS_PROPITEM_TXT_ULT_93 Swiftness Wand IDS_PROPITEM_TXT_ULT_94 IDS_PROPITEM_TXT_ULT_95 Swiftness Staff IDS_PROPITEM_TXT_ULT_96 IDS_PROPITEM_TXT_ULT_97 Swiftness Bow IDS_PROPITEM_TXT_ULT_98 IDS_PROPITEM_TXT_ULT_99 Swiftness Glave IDS_PROPITEM_TXT_ULT_100
PropItem.txt
Code:
16 II_WEA_SWO_CATALYST IDS_PROPITEM_TXT_ULT_1 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 552 554 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_HP_MAX_RATE DST_CHR_CHANCECRITICAL DST_ATTACKSPEED 30 50 400 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_2 16 II_WEA_SWT_CATALYST IDS_PROPITEM_TXT_ULT_3 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 718 720 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.04 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATTACKSPEED 10 15 150 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_4 16 II_WEA_AXE_CATALYST IDS_PROPITEM_TXT_ULT_5 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 5000000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 547 549 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_ATTACKSPEED DST_ATKPOWER_RATE 30 250 25 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_6 16 II_WEA_AXT_CATALYST IDS_PROPITEM_TXT_ULT_7 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 5000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 733 735 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_BLOCK_RANGE 30 30 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_8 16 II_WEA_KNU_CATALYST IDS_PROPITEM_TXT_ULT_9 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 5000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 510 512 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_BLOCK_RANGE 23 20 10 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_10 16 II_WEA_CHE_CATALYST IDS_PROPITEM_TXT_ULT_11 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 619 621 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_ATKPOWER_RATE 25 35 25 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_12 16 II_WEA_WAN_CATALYST IDS_PROPITEM_TXT_ULT_13 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 5000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 619 621 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.03 = AR_RANGE = DST_INT DST_SPELL_RATE DST_BLOCK_RANGE 35 35 18 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_14 16 II_WEA_STA_CATALYST IDS_PROPITEM_TXT_ULT_15 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 5000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 517 519 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_ATKPOWER_RATE 40 35 43 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_16 16 II_WEA_BOW_CATALYST IDS_PROPITEM_TXT_ULT_17 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = IK2_BULLET = 609 611 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_HP_MAX_RATE 50 22 19 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_18 16 II_WEA_YOY_CATALYST IDS_PROPITEM_TXT_ULT_19 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 544 546 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.08 = AR_HRANGE = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATTACKSPEED 22 36 200 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_20 7 II_WEA_BOW_PARADISE IDS_PROPITEM_TXT_ULT_41 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = IK2_BULLET = 1049 1051 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.85 = AR_WAND = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_MP_MAX_RATE 55 50 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_BOW_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_42 8 II_WEA_BOW_PARADISEUM IDS_PROPITEM_TXT_ULT_43 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = IK2_BULLET = 1254 1301 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.85 = AR_WAND = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_MP_MAX_RATE 55 50 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_44 7 II_WEA_CHE_PARADISE IDS_PROPITEM_TXT_ULT_45 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1551 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_INT DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_CHE_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_WeaCheBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_46 8 II_WEA_CHE_PARADISEUM IDS_PROPITEM_TXT_ULT_47 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_INT DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_WeaCheBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_48 7 II_WEA_AXT_PARADISE IDS_PROPITEM_TXT_ULT_49 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 500000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_HP_MAX_RATE DST_STR DST_FP_MAX_RATE 30 60 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_AXT_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_50 8 II_WEA_AXT_PARADISEUM IDS_PROPITEM_TXT_ULT_51 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 1000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_HP_MAX_RATE DST_STR DST_FP_MAX_RATE 30 60 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_52 7 II_WEA_SWO_PARADISE IDS_PROPITEM_TXT_ULT_53 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 500000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STR DST_ATTACKSPEED 50 40 500 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_SWO_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_54 8 II_WEA_SWO_PARADISEUM IDS_PROPITEM_TXT_ULT_55 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 1000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STR DST_ATTACKSPEED 50 40 500 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_56 7 II_WEA_SWD_PARADISE IDS_PROPITEM_TXT_ULT_57 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_STR DST_BLOCK_RANGE DST_HP_MAX_RATE 60 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_SWD_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_58 8 II_WEA_SWD_PARADISEUM IDS_PROPITEM_TXT_ULT_59 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_STR DST_BLOCK_RANGE DST_HP_MAX_RATE 60 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_60 7 II_WEA_STA_PARADISE IDS_PROPITEM_TXT_ULT_61 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 500000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.085 = AR_SHORT = DST_ATKPOWER_RATE DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_STA_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_62 8 II_WEA_STA_PARADISEUM IDS_PROPITEM_TXT_ULT_63 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 1000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.085 = AR_SHORT = DST_ATKPOWER_RATE DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_64 7 II_WEA_WAN_PARADISE IDS_PROPITEM_TXT_ULT_65 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 500000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.085 = AR_RANGE = DST_ATKPOWER_RATE DST_SPELL_RATE DST_HP_MAX_RATE 60 40 35 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_WAN_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGWANB SND_PC_DMGWANC """Itm_WeaWanBloody2.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_66 8 II_WEA_WAN_PARADISEUM IDS_PROPITEM_TXT_ULT_67 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 1000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.085 = AR_RANGE = DST_ATKPOWER_RATE DST_SPELL_RATE DST_HP_MAX_RATE 60 40 35 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGWANB SND_PC_DMGWANC """Itm_WeaWanBloody2.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_68 7 II_WEA_KNU_PARADISE IDS_PROPITEM_TXT_ULT_69 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 500000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_BLOCK_MELEE DST_BLOCK_RANGE DST_HP_MAX_RATE 35 35 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_KNU_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_70 8 II_WEA_KNU_PARADISEUM IDS_PROPITEM_TXT_ULT_71 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 1000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_BLOCK_MELEE DST_BLOCK_RANGE DST_HP_MAX_RATE 35 35 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_72 6 II_WEA_AXE_PARADISE IDS_PROPITEM_TXT_ULT_73 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 400000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 105 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_ATKPOWER_RATE 50 30 15 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_AXE_PARADISEUM = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLegendG.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_74 8 II_WEA_AXE_PARADISEUM IDS_PROPITEM_TXT_ULT_75 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 800000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_ATKPOWER_RATE 50 30 15 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLegendG.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_76 7 II_WEA_YOY_PARADISE IDS_PROPITEM_TXT_ULT_77 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.085 = AR_HRANGE = DST_STR DST_CRITICAL_BONUS DST_HP_MAX_RATE 60 65 35 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_YOY_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_78 8 II_WEA_YOY_PARADISEUM IDS_PROPITEM_TXT_ULT_79 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.085 = AR_HRANGE = DST_STR DST_CRITICAL_BONUS DST_HP_MAX_RATE 60 65 35 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_80 14 II_WEA_SWO_SWIFTNESS IDS_PROPITEM_TXT_ULT_81 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1486 1488 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATKPOWER_RATE 25 30 5 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaSwoShyer.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_82 14 II_WEA_SWT_SWIFTNESS IDS_PROPITEM_TXT_ULT_83 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1692 1694 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.04 = AR_SHORT = DST_HP_MAX_RATE DST_BLOCK_RANGE DST_BLOCK_MELEE 40 30 30 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtZweiga.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_84 14 II_WEA_AXE_SWIFTNESS IDS_PROPITEM_TXT_ULT_85 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 5000000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1480 1483 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_CRITICAL_BONUS 25 25 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxeNeedre.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_86 14 II_WEA_AXT_SWIFTNESS IDS_PROPITEM_TXT_ULT_87 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 5000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1710 1711 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_BLOCK_MELEE 45 15 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtAvniti.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_88 14 II_WEA_KNU_SWIFTNESS IDS_PROPITEM_TXT_ULT_89 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 5000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1434 1436 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_ATKPOWER_RATE 40 20 30 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """itm_WeaKnuNecryn.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_90 14 II_WEA_CHE_SWIFTNESS IDS_PROPITEM_TXT_ULT_91 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1579 1581 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_HP_MAX_RATE 40 18 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """itm_WeaCheShaber.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_92 14 II_WEA_WAN_SWIFTNESS IDS_PROPITEM_TXT_ULT_93 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 5000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1579 1581 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.03 = AR_RANGE = DST_INT DST_HP_MAX_RATE DST_ATKPOWER_RATE 40 35 60 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """itm_WeaWanNeplus.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_94 14 II_WEA_STA_SWIFTNESS IDS_PROPITEM_TXT_ULT_95 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 5000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1442 1449 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.05 = AR_SHORT = DST_HP_MAX_RATE DST_INT DST_ATKPOWER_RATE 40 45 55 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """itm_WeaStaBirdin.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_96 14 II_WEA_BOW_SWIFTNESS IDS_PROPITEM_TXT_ULT_97 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = IK2_BULLET = 1556 1561 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CRITICAL_BONUS DST_BLOCK_MELEE DST_HP_MAX_RATE 65 30 45 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """itm_WeaBowSaint.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_98 14 II_WEA_YOY_SWIFTNESS IDS_PROPITEM_TXT_ULT_99 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1476 1480 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.08 = AR_HRANGE = DST_HP_MAX_RATE DST_SPEED DST_ATKPOWER_RATE 45 25 90 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """itm_WeaYoyCisica.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_100
MdlDyna
Code:
"WeaSwoCatalyst" II_WEA_SWO_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 0.5f 0 1 ATEX_NONE 1
"WeaSwtCatalyst" II_WEA_SWT_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeCatalyst" II_WEA_AXE_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtCatalyst" II_WEA_AXT_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuCatalyst" II_WEA_KNU_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheCatalyst" II_WEA_CHE_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanCatalyst" II_WEA_WAN_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaCatalyst" II_WEA_STA_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCatalyst" II_WEA_YOY_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowCatalyst" II_WEA_BOW_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowParadise" II_WEA_BOW_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheParadise" II_WEA_CHE_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtParadise" II_WEA_AXT_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoParadise" II_WEA_SWO_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwdParadise" II_WEA_SWD_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaParadise" II_WEA_STA_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanParadise" II_WEA_WAN_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuParadise" II_WEA_KNU_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeParadise" II_WEA_AXE_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyParadise" II_WEA_YOY_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyParadise" II_WEA_YOY_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowParadise" II_WEA_BOW_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheParadise" II_WEA_CHE_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtParadise" II_WEA_AXT_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoParadise" II_WEA_SWO_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwdParadise" II_WEA_SWD_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaParadise" II_WEA_STA_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanParadise" II_WEA_WAN_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuParadise" II_WEA_KNU_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeParadise" II_WEA_AXE_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoShyer" II_WEA_SWO_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtZweiga" II_WEA_SWT_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeNeedre" II_WEA_AXE_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtAvniti" II_WEA_AXT_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuNecryn" II_WEA_KNU_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheShabere" II_WEA_CHE_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanNeplus" II_WEA_WAN_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaBirdin" II_WEA_STA_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCisica" II_WEA_YOY_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowSaint" II_WEA_BOW_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
defineItem
Code:
#define II_WEA_SWO_CATALYST 50045 #define II_WEA_SWT_CATALYST 50046 #define II_WEA_AXE_CATALYST 50047 #define II_WEA_AXT_CATALYST 50048 #define II_WEA_KNU_CATALYST 50049 #define II_WEA_CHE_CATALYST 50050 #define II_WEA_WAN_CATALYST 50051 #define II_WEA_STA_CATALYST 50052 #define II_WEA_YOY_CATALYST 50053 #define II_WEA_BOW_CATALYST 50054 #define II_WEA_SWO_ULTIMATE 50055 #define II_WEA_SWT_ULTIMATE 50056 #define II_WEA_AXE_ULTIMATE 50057 #define II_WEA_AXT_ULTIMATE 50058 #define II_WEA_KNU_ULTIMATE 50059 #define II_WEA_CHE_ULTIMATE 50060 #define II_WEA_WAN_ULTIMATE 50061 #define II_WEA_STA_ULTIMATE 50062 #define II_WEA_YOY_ULTIMATE 50063 #define II_WEA_BOW_ULTIMATE 50064 #define II_WEA_BOW_PARADISE 50065 #define II_WEA_BOW_PARADISEUM 50066 #define II_WEA_CHE_PARADISE 50067 #define II_WEA_CHE_PARADISEUM 50068 #define II_WEA_AXT_PARADISE 50069 #define II_WEA_AXT_PARADISEUM 50070 #define II_WEA_SWO_PARADISE 50071 #define II_WEA_SWO_PARADISEUM 50072 #define II_WEA_SWD_PARADISE 50073 #define II_WEA_SWD_PARADISEUM 50074 #define II_WEA_STA_PARADISE 50075 #define II_WEA_STA_PARADISEUM 50076 #define II_WEA_WAN_PARADISE 50077 #define II_WEA_WAN_PARADISEUM 50078 #define II_WEA_KNU_PARADISE 50079 #define II_WEA_KNU_PARADISEUM 50080 #define II_WEA_AXE_PARADISE 50081 #define II_WEA_AXE_PARADISEUM 50082 #define II_WEA_YOY_PARADISE 50083 #define II_WEA_YOY_PARADISEUM 50084 #define II_WEA_SWO_SWIFTNESS 50085 #define II_WEA_SWT_SWIFTNESS 50086 #define II_WEA_AXE_SWIFTNESS 50087 #define II_WEA_AXT_SWIFTNESS 50088 #define II_WEA_KNU_SWIFTNESS 50089 #define II_WEA_CHE_SWIFTNESS 50090 #define II_WEA_WAN_SWIFTNESS 50091 #define II_WEA_STA_SWIFTNESS 50092 #define II_WEA_BOW_SWIFTNESS 50093 #define II_WEA_YOY_SWIFTNESS 50094
Zur Info ist der Waffen Pack von Feuer






