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Scroll of Return erweitern mit Koordinaten

Discussion on Scroll of Return erweitern mit Koordinaten within the Flyff Private Server forum part of the Flyff category.

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Shuya83's Avatar
 
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Scroll of Return erweitern mit Koordinaten

Hallo

Ich versuche grade die Scroll of Return zuverändern.

Ich will in dieser Scroll alle wichtigen positionen einfügen, und diese als Teleport Scroll benutzen.

Leider muss ich für die scroll in beast nen revial mit Posi Key zb: Darkon3 setzten damit das funktioniert.

Hat jemand ne idee wie ich das via Koordinaten machen kann?

Das ganze ist so aufgebaut.

Code:
void CDPSrvr::OnReturnScroll( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
{
	int nSelect;
	ar >> nSelect;
	if( nSelect < -1 || nSelect > 9 )
		return;

	CUser* pUser	= g_UserMng.GetUser( dpidCache, dpidUser );
	if( IsValidObj( pUser ) == FALSE )
		return;

	if( nSelect >= 0 )
	{
		static char* szPos[] = { "flaris",	"saintmorning",	"risis", "darkon1" , "darkon" , "darkon3" , "harmonin" , "knochen" , "Elliun" , "bahara" };
		pUser->m_lpszVillage = szPos[nSelect];
		pUser->AddReturnScroll();	//ÀÀ´äÀ» º¸³»¸é '±ÍȯÀÇ µÎ·ç¸¶¸®'¾ÆÀÌÅÛÀ» »ç¿ëÇÑ´Ù.	
	}
	else
	{
		// ÀúÀåµÈ À§Ä¡·Î µ¹¾Æ°¡±â 
		if( pUser->HasBuff( BUFF_ITEM, II_SYS_SYS_SCR_RETURN ) )
			pUser->DoUseItemVirtual( II_SYS_SYS_SCR_RETURN, TRUE );
	}
}
Will anstatt flaris die Koordinaten stehen haben zb : 6750 100 4500

Hat jemand ne idee wie ich das hinbekomme?
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