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Wolrdserver stürzt nach mobkill ab
Discussion on Wolrdserver stürzt nach mobkill ab within the Flyff Private Server forum part of the Flyff category.
02/26/2012, 20:02
#1
elite*gold: 0
Join Date: Dec 2009
Posts: 42
Received Thanks: 8
Wolrdserver stürzt nach mobkill ab
Worldserver stürzt nach töten eines mobs ab
error.txt :
Code:
2012/ 2/21 11:38:35 OP: 1758543, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 11:38:57 OP: 21542, 0.0, 0.0, 21541.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 11:39:01 OP: 4200, 0.0, 0.0, 0.0, 0.0, 0.0, 4199.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 11:39:16 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
2012/ 2/21 11:40:36 ItemUpgrade.lua:4: '}' expected near ''000, 10''
2012/ 2/21 11:40:36 CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!
2012/ 2/21 11:40:36 rCnt=1
7.WorldServer_noMapKey.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer_noMapKey.exe at 0023:005C1D57, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
- Registers
EAX=00000000 EBX=0062B980 ECX=00000000 EDX=00000000 ESI=393B8048
EDI=0062B980 EBP=06BDFAD0 ESP=06BDFAAC EIP=005C1D57 FLG=00010257
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:005C1D57 (0x3394BA80 0x00000000 0x37DB7A18 0xCCCCCCCC) 7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
0023:005B7295 (0x3394BA80 0xFFFFFFFE 0x3394BA80 0x3394BA80) 7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
0023:0044E1AB (0x00000000 0x00000000 0x33178CE0 0xFFFFFFFE) 7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
0023:0044DDED (0x004B9800 0xFFFFFFFE 0x3A05A128 0x06BDFC38) 7.WorldServer_noMapKey.exe, CItemUpgrade::CItemUpgrade()+0493 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0032
0023:0044E100 (0xFFFFFFFE 0x3A05A128 0x06BDFC38 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::GetInstance()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0045+0032 byte(s)
0023:004B9800 (0x33178CE0 0x06BDFBE0 0x06BDFC4C 0x00000000) 7.WorldServer_noMapKey.exe, CMover::GetDamagePropertyFactor()+0608 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1293+0009 byte(s)
0023:004B98C4 (0x06BDFC38 0x06BDFC38 0x06BDFC58 0x3A05A101) 7.WorldServer_noMapKey.exe, CMover::GetHitPower()+0036 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1352
0023:0040165A (0x06BDFC38 0x06BDFC38 0x021DCEC8 0x06BDFC58) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcATK()+0106 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0325+0009 byte(s)
0023:00401719 (0x06BDFC38 0x33178CE0 0x31F28DF0 0x3A05A128) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcDamage()+0041 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0357+0013 byte(s)
0023:0040122D (0x31F28DF0 0x005E84DC 0x00000029 0x3A05A128) 7.WorldServer_noMapKey.exe, CAttackArbiter::OnDamageMsgW()+0205 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0182+0012 byte(s)
0023:00490AF5 (0x00000029 0x3A05A128 0x00000001 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessMsgDmg()+0085 byte(s), E:\Neurospace_TestBuild\PROGRAM\_AIInterface\ActionMoverDmg.cpp, line 0045+0017 byte(s)
0023:0049238F (0x33178CE0 0x00000029 0x00000001 0x00008A06) 7.WorldServer_noMapKey.exe, CActionMover::ProcessActMsg1()+5791 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverMsg.cpp, line 0828+0029 byte(s)
0023:0048FEE7 (0x00000029 0x00000001 0x00008A06 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::SendActMsg()+0087 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0342
0023:004B597F (0x00000000 0x00010000 0x33178CE0 0x00000000) 7.WorldServer_noMapKey.exe, CMover::OnDamage()+0335 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1569+0039 byte(s)
0023:004B5B3F (0x00010000 0x33178CE0 0x3A05A128 0x38ACFE50) 7.WorldServer_noMapKey.exe, CMover::OnAttackMelee()+0287 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1661
0023:00494671 (0x00010000 0x00000000 0x3DCCCCCD 0x38ACFE50) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessStateAttack()+0369 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 1088+0009 byte(s)
0023:00493E0A (0x404133AA 0x00010000 0x3DCCCCCD 0x0048FC4E) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState1()+1706 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 0443+0010 byte(s)
0023:0048FF1F (0x00010000 0x3DCCCCCD 0x001CAC3C 0x39F6B1A0) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState()+0047 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0350
0023:0048FC4E (0x06BDFDEC 0x001CAC3C 0x00000000 0x3A05A128) 7.WorldServer_noMapKey.exe, CActionMover::ProcessAction()+0190 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0266
0023:004A5282 (0x000017D1 0x07725FB0 0x07720020 0x00497E0F) 7.WorldServer_noMapKey.exe, CMover::Process()+0274 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp, line 3805
0023:00464AA3 (0x07720020 0x001CAC75 0x00000000 0x0057129F) 7.WorldServer_noMapKey.exe, CUser::Process()+0531 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\User.cpp, line 0424
0023:00572FDB (0x07720020 0x0057A7EF 0x721C26F0 0x00462799) 7.WorldServer_noMapKey.exe, CWorld::_process()+0043 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 1630+0005 byte(s)
0023:0057129F (0x721C26F0 0x00462799 0x00000000 0x054B68C0) 7.WorldServer_noMapKey.exe, CWorld::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 0736
0023:0057A7EF (0x00000000 0x054B68C0 0x06BDFF88 0x054B68C0) 7.WorldServer_noMapKey.exe, CWorldMng::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldmng.cpp, line 0669
2012/ 2/21 20:46:11 OP: 462521, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 20:46:31 OP: 19957, 0.0, 0.0, 19956.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 20:46:35 OP: 3578, 0.0, 0.0, 0.0, 0.0, 0.0, 3577.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 20:46:52 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
2012/ 2/21 20:49:21 ItemUpgrade.lua:4: '}' expected near ''000, 10''
2012/ 2/21 20:49:21 CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!
2012/ 2/21 20:49:21 rCnt=1
7.WorldServer_noMapKey.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer_noMapKey.exe at 0023:005C1D57, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
- Registers
EAX=00000000 EBX=0062B980 ECX=00000000 EDX=00000000 ESI=394631A0
EDI=0062B980 EBP=056DFAF0 ESP=056DFACC EIP=005C1D57 FLG=00010257
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:005C1D57 (0x3A35F780 0x00000000 0x37E62540 0xCCCCCCCC) 7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
0023:005B7295 (0x3A35F780 0xFFFFFFFE 0x3A35F780 0x3A35F780) 7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
0023:0044E1AB (0x00000000 0x00000001 0x3A100F38 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
0023:0044DDED (0x004B97E4 0x00000001 0x33820948 0x056DFC58) 7.WorldServer_noMapKey.exe, CItemUpgrade::CItemUpgrade()+0493 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0032
0023:0044E100 (0x00000001 0x33820948 0x056DFC58 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::GetInstance()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0045+0032 byte(s)
0023:004B97E4 (0x3A100F38 0x056DFC00 0x056DFC6C 0x00000005) 7.WorldServer_noMapKey.exe, CMover::GetDamagePropertyFactor()+0580 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1291+0006 byte(s)
0023:004B98C4 (0x056DFC58 0x056DFC58 0x056DFC78 0x33820901) 7.WorldServer_noMapKey.exe, CMover::GetHitPower()+0036 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1352
0023:0040165A (0x056DFC58 0x056DFC58 0x3A100F38 0x056DFC78) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcATK()+0106 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0325+0009 byte(s)
0023:00401719 (0x056DFC58 0x3A100F38 0x38B7A578 0x33820948) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcDamage()+0041 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0357+0013 byte(s)
0023:0040122D (0x38B7A578 0x005E84DC 0x00000029 0x33820948) 7.WorldServer_noMapKey.exe, CAttackArbiter::OnDamageMsgW()+0205 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0182+0012 byte(s)
0023:00490AF5 (0x00000029 0x33820948 0x00000001 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessMsgDmg()+0085 byte(s), E:\Neurospace_TestBuild\PROGRAM\_AIInterface\ActionMoverDmg.cpp, line 0045+0017 byte(s)
0023:0049238F (0x3A100F38 0x00000029 0x00000001 0x00001162) 7.WorldServer_noMapKey.exe, CActionMover::ProcessActMsg1()+5791 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverMsg.cpp, line 0828+0029 byte(s)
0023:0048FEE7 (0x00000029 0x00000001 0x00001162 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::SendActMsg()+0087 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0342
0023:004B597F (0x00000000 0x00010000 0x3A100F38 0x00000000) 7.WorldServer_noMapKey.exe, CMover::OnDamage()+0335 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1569+0039 byte(s)
0023:004B5B3F (0x00010000 0x3A100F38 0x33820948 0x33467468) 7.WorldServer_noMapKey.exe, CMover::OnAttackMelee()+0287 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1661
0023:00494671 (0x00010000 0x00000000 0x3D99999A 0x33467468) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessStateAttack()+0369 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 1088+0009 byte(s)
0023:00493E0A (0x406F4B7C 0x00010000 0x3D99999A 0x0048FC4E) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState1()+1706 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 0443+0010 byte(s)
0023:0048FF1F (0x00010000 0x3D99999A 0x0009F2DE 0x338D5D48) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState()+0047 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0350
0023:0048FC4E (0x056DFE0C 0x07790020 0x00000560 0x077915EC) 7.WorldServer_noMapKey.exe, CActionMover::ProcessAction()+0190 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0266
0023:004A5282 (0x07790020 0x0009F810 0x00000000 0x0057129F) 7.WorldServer_noMapKey.exe, CMover::Process()+0274 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp, line 3805
0023:00572FDB (0x07790020 0x0057A7EF 0x6DE926F0 0x00462799) 7.WorldServer_noMapKey.exe, CWorld::_process()+0043 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 1630+0005 byte(s)
0023:0057129F (0x6DE926F0 0x00462799 0x00000000 0x052CA9A0) 7.WorldServer_noMapKey.exe, CWorld::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 0736
0023:0057A7EF (0x00000000 0x052CA9A0 0x056DFF88 0x052CA9A0) 7.WorldServer_noMapKey.exe, CWorldMng::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldmng.cpp, line 0669
2012/ 2/21 21:00:18 OP: 1309381, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 21:00:20 OP: 1671, 0.0, 0.0, 1670.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2012/ 2/21 21:00:58 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
2012/ 2/21 21:02:11 ItemUpgrade.lua:4: '}' expected near ''000, 10''
2012/ 2/21 21:02:11 CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!
2012/ 2/21 21:02:11 rCnt=1
7.WorldServer_noMapKey.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer_noMapKey.exe at 0023:005C1D57, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
- Registers
EAX=00000000 EBX=0062B980 ECX=00000000 EDX=00000000 ESI=39400238
EDI=0062B980 EBP=0372FAD0 ESP=0372FAAC EIP=005C1D57 FLG=00010257
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:005C1D57 (0x33995260 0x00000000 0x37DBF978 0xCCCCCCCC) 7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
0023:005B7295 (0x33995260 0xFFFFFFFE 0x33995260 0x33995260) 7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
0023:0044E1AB (0x00000000 0x00000000 0x332A1CE8 0xFFFFFFFE) 7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
0023:0044DDED (0x004B9800 0xFFFFFFFE 0x3A0A3058 0x0372FC38) 7.WorldServer_noMapKey.exe, CItemUpgrade::CItemUpgrade()+0493 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0032
0023:0044E100 (0xFFFFFFFE 0x3A0A3058 0x0372FC38 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::GetInstance()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0045+0032 byte(s)
0023:004B9800 (0x332A1CE8 0x0372FBE0 0x0372FC4C 0x00000000) 7.WorldServer_noMapKey.exe, CMover::GetDamagePropertyFactor()+0608 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1293+0009 byte(s)
0023:004B98C4 (0x0372FC38 0x0372FC38 0x0372FC58 0x3A0A3001) 7.WorldServer_noMapKey.exe, CMover::GetHitPower()+0036 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1352
0023:0040165A (0x0372FC38 0x0372FC38 0x00ABCFE8 0x0372FC58) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcATK()+0106 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0325+0009 byte(s)
0023:00401719 (0x0372FC38 0x332A1CE8 0x31F6C9C0 0x3A0A3058) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcDamage()+0041 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0357+0013 byte(s)
0023:0040122D (0x31F6C9C0 0x005E84DC 0x00000029 0x3A0A3058) 7.WorldServer_noMapKey.exe, CAttackArbiter::OnDamageMsgW()+0205 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0182+0012 byte(s)
0023:00490AF5 (0x00000029 0x3A0A3058 0x00000001 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessMsgDmg()+0085 byte(s), E:\Neurospace_TestBuild\PROGRAM\_AIInterface\ActionMoverDmg.cpp, line 0045+0017 byte(s)
0023:0049238F (0x332A1CE8 0x00000029 0x00000001 0x00008A06) 7.WorldServer_noMapKey.exe, CActionMover::ProcessActMsg1()+5791 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverMsg.cpp, line 0828+0029 byte(s)
0023:0048FEE7 (0x00000029 0x00000001 0x00008A06 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::SendActMsg()+0087 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0342
0023:004B597F (0x00000000 0x00010000 0x332A1CE8 0x00000000) 7.WorldServer_noMapKey.exe, CMover::OnDamage()+0335 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1569+0039 byte(s)
0023:004B5B3F (0x00010000 0x332A1CE8 0x3A0A3058 0x38B17DB0) 7.WorldServer_noMapKey.exe, CMover::OnAttackMelee()+0287 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1661
0023:00494671 (0x00010000 0x00000000 0x3DCCCCCD 0x38B17DB0) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessStateAttack()+0369 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 1088+0009 byte(s)
0023:00493E0A (0x406B984C 0x00010000 0x3DCCCCCD 0x0048FC4E) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState1()+1706 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 0443+0010 byte(s)
0023:0048FF1F (0x00010000 0x3DCCCCCD 0x0015B26D 0x39FB0060) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState()+0047 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0350
0023:0048FC4E (0x0372FDEC 0x0015B26D 0x00000000 0x3A0A3058) 7.WorldServer_noMapKey.exe, CActionMover::ProcessAction()+0190 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0266
0023:004A5282 (0x000017D1 0x06FA5FB0 0x06FA0020 0x00497E0F) 7.WorldServer_noMapKey.exe, CMover::Process()+0274 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp, line 3805
0023:00464AA3 (0x06FA0020 0x0015B47B 0x00000000 0x0057129F) 7.WorldServer_noMapKey.exe, CUser::Process()+0531 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\User.cpp, line 0424
0023:00572FDB (0x06FA0020 0x0057A7EF 0x6DE926F0 0x00462799) 7.WorldServer_noMapKey.exe, CWorld::_process()+0043 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 1630+0005 byte(s)
0023:0057129F (0x6DE926F0 0x00462799 0x00000000 0x055BA9A0) 7.WorldServer_noMapKey.exe, CWorld::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 0736
0023:0057A7EF (0x00000000 0x055BA9A0 0x0372FF88 0x055BA9A0) 7.WorldServer_noMapKey.exe, CWorldMng::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldmng.cpp, line 0669
02/26/2012, 20:41
#2
elite*gold: 0
Join Date: Sep 2008
Posts: 79
Received Thanks: 124
Code:
7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
Code:
2012/ 2/21 11:40:36 ItemUpgrade.lua:4: '}' expected near ''000, 10''
2012/ 2/21 11:40:36 CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!
Bring deine ItemUpgrade.lua in Ordnung (oder poste sie hier, um den Fehler finden zu können)
02/26/2012, 20:44
#3
elite*gold: 0
Join Date: Feb 2012
Posts: 80
Received Thanks: 5
welche files?
03/01/2012, 17:27
#4
elite*gold: 0
Join Date: Dec 2009
Posts: 42
Received Thanks: 8
danke
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S4 Stürzt nach HGW ab
07/22/2010 - S4 League - 3 Replies
Also wie oben schon genannt Stürzt S4 bei mir nach HGW Watcher ab Ich hab es auch schon neu Installiert aber leider ohne erfolg Ich starte S4 Auch ohne hacks Ich wollte mal wissen ob jemand eine lösung für das problem kennt
Mods.. CA stürzt nach dem kleinsten mod schon nach wenigen sekunden ab
07/10/2010 - Combat Arms - 0 Replies
Alsooooh...
folgendes tu ich:
ich hab mal das calogo und das nelogo aus den recourcen entfernt..
es funktioniert auch, es kommen dann keine lästigen intros
allerdings stürzt es dabei schon nach ner minute ab
das gleiche gilt für jede art von mods... ich hab ja schon selber mods erstellt.. die funktioniere auch, aber das game is dann gleich weg -.-
ich hab schon 3mal waffen gekauft, und dann nich gamen können... etwas kagge
Nach Mobkill nächstes rausspwant
04/10/2010 - Metin2 Private Server - 7 Replies
Nach Mobkill nächstes rausspawnt
Hi Com,
es gab doch mal ein Tut wie man das macht das wenn man z.b einen Wildhund killt ein Sensemann rauß kommt
Kann mir jemand das Tut raussuchen habs nämlich nicht gefunden.
Also das ist das gleiche Prinzip wie mit den DT Mobs.
Nach Mobkill nächstes rausspawnt
04/10/2010 - Metin2 Private Server - 0 Replies
Hi Com,
es gab doch mal ein Tut wie man das macht das wenn man z.b einen Wildhund killt ein Sensemann rauß kommt :D
Kann mir jemand das Tut raussuchen habs nämlich nicht gefunden.
Also das ist das gleiche Prinzip wie mit den DT Mobs.
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