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Wolrdserver stürzt nach mobkill ab

Discussion on Wolrdserver stürzt nach mobkill ab within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
fexplayer1's Avatar
 
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Exclamation Wolrdserver stürzt nach mobkill ab

Worldserver stürzt nach töten eines mobs ab
error.txt :
Code:
2012/ 2/21   11:38:35   OP: 1758543, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   11:38:57   OP: 21542, 0.0, 0.0, 21541.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   11:39:01   OP: 4200, 0.0, 0.0, 0.0, 0.0, 0.0, 4199.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   11:39:16   CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ

2012/ 2/21   11:40:36   ItemUpgrade.lua:4: '}' expected near ''000, 10''

2012/ 2/21   11:40:36   CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!

2012/ 2/21   11:40:36   rCnt=1 

7.WorldServer_noMapKey.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer_noMapKey.exe at 0023:005C1D57, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)

 - Registers

EAX=00000000  EBX=0062B980  ECX=00000000  EDX=00000000  ESI=393B8048
EDI=0062B980  EBP=06BDFAD0  ESP=06BDFAAC  EIP=005C1D57  FLG=00010257
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:005C1D57 (0x3394BA80 0x00000000 0x37DB7A18 0xCCCCCCCC) 7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
0023:005B7295 (0x3394BA80 0xFFFFFFFE 0x3394BA80 0x3394BA80) 7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
0023:0044E1AB (0x00000000 0x00000000 0x33178CE0 0xFFFFFFFE) 7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
0023:0044DDED (0x004B9800 0xFFFFFFFE 0x3A05A128 0x06BDFC38) 7.WorldServer_noMapKey.exe, CItemUpgrade::CItemUpgrade()+0493 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0032
0023:0044E100 (0xFFFFFFFE 0x3A05A128 0x06BDFC38 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::GetInstance()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0045+0032 byte(s)
0023:004B9800 (0x33178CE0 0x06BDFBE0 0x06BDFC4C 0x00000000) 7.WorldServer_noMapKey.exe, CMover::GetDamagePropertyFactor()+0608 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1293+0009 byte(s)
0023:004B98C4 (0x06BDFC38 0x06BDFC38 0x06BDFC58 0x3A05A101) 7.WorldServer_noMapKey.exe, CMover::GetHitPower()+0036 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1352
0023:0040165A (0x06BDFC38 0x06BDFC38 0x021DCEC8 0x06BDFC58) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcATK()+0106 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0325+0009 byte(s)
0023:00401719 (0x06BDFC38 0x33178CE0 0x31F28DF0 0x3A05A128) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcDamage()+0041 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0357+0013 byte(s)
0023:0040122D (0x31F28DF0 0x005E84DC 0x00000029 0x3A05A128) 7.WorldServer_noMapKey.exe, CAttackArbiter::OnDamageMsgW()+0205 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0182+0012 byte(s)
0023:00490AF5 (0x00000029 0x3A05A128 0x00000001 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessMsgDmg()+0085 byte(s), E:\Neurospace_TestBuild\PROGRAM\_AIInterface\ActionMoverDmg.cpp, line 0045+0017 byte(s)
0023:0049238F (0x33178CE0 0x00000029 0x00000001 0x00008A06) 7.WorldServer_noMapKey.exe, CActionMover::ProcessActMsg1()+5791 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverMsg.cpp, line 0828+0029 byte(s)
0023:0048FEE7 (0x00000029 0x00000001 0x00008A06 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::SendActMsg()+0087 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0342
0023:004B597F (0x00000000 0x00010000 0x33178CE0 0x00000000) 7.WorldServer_noMapKey.exe, CMover::OnDamage()+0335 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1569+0039 byte(s)
0023:004B5B3F (0x00010000 0x33178CE0 0x3A05A128 0x38ACFE50) 7.WorldServer_noMapKey.exe, CMover::OnAttackMelee()+0287 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1661
0023:00494671 (0x00010000 0x00000000 0x3DCCCCCD 0x38ACFE50) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessStateAttack()+0369 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 1088+0009 byte(s)
0023:00493E0A (0x404133AA 0x00010000 0x3DCCCCCD 0x0048FC4E) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState1()+1706 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 0443+0010 byte(s)
0023:0048FF1F (0x00010000 0x3DCCCCCD 0x001CAC3C 0x39F6B1A0) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState()+0047 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0350
0023:0048FC4E (0x06BDFDEC 0x001CAC3C 0x00000000 0x3A05A128) 7.WorldServer_noMapKey.exe, CActionMover::ProcessAction()+0190 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0266
0023:004A5282 (0x000017D1 0x07725FB0 0x07720020 0x00497E0F) 7.WorldServer_noMapKey.exe, CMover::Process()+0274 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp, line 3805
0023:00464AA3 (0x07720020 0x001CAC75 0x00000000 0x0057129F) 7.WorldServer_noMapKey.exe, CUser::Process()+0531 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\User.cpp, line 0424
0023:00572FDB (0x07720020 0x0057A7EF 0x721C26F0 0x00462799) 7.WorldServer_noMapKey.exe, CWorld::_process()+0043 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 1630+0005 byte(s)
0023:0057129F (0x721C26F0 0x00462799 0x00000000 0x054B68C0) 7.WorldServer_noMapKey.exe, CWorld::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 0736
0023:0057A7EF (0x00000000 0x054B68C0 0x06BDFF88 0x054B68C0) 7.WorldServer_noMapKey.exe, CWorldMng::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldmng.cpp, line 0669

2012/ 2/21   20:46:11   OP: 462521, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   20:46:31   OP: 19957, 0.0, 0.0, 19956.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   20:46:35   OP: 3578, 0.0, 0.0, 0.0, 0.0, 0.0, 3577.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   20:46:52   CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ

2012/ 2/21   20:49:21   ItemUpgrade.lua:4: '}' expected near ''000, 10''

2012/ 2/21   20:49:21   CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!

2012/ 2/21   20:49:21   rCnt=1 

7.WorldServer_noMapKey.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer_noMapKey.exe at 0023:005C1D57, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)

 - Registers

EAX=00000000  EBX=0062B980  ECX=00000000  EDX=00000000  ESI=394631A0
EDI=0062B980  EBP=056DFAF0  ESP=056DFACC  EIP=005C1D57  FLG=00010257
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:005C1D57 (0x3A35F780 0x00000000 0x37E62540 0xCCCCCCCC) 7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
0023:005B7295 (0x3A35F780 0xFFFFFFFE 0x3A35F780 0x3A35F780) 7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
0023:0044E1AB (0x00000000 0x00000001 0x3A100F38 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
0023:0044DDED (0x004B97E4 0x00000001 0x33820948 0x056DFC58) 7.WorldServer_noMapKey.exe, CItemUpgrade::CItemUpgrade()+0493 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0032
0023:0044E100 (0x00000001 0x33820948 0x056DFC58 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::GetInstance()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0045+0032 byte(s)
0023:004B97E4 (0x3A100F38 0x056DFC00 0x056DFC6C 0x00000005) 7.WorldServer_noMapKey.exe, CMover::GetDamagePropertyFactor()+0580 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1291+0006 byte(s)
0023:004B98C4 (0x056DFC58 0x056DFC58 0x056DFC78 0x33820901) 7.WorldServer_noMapKey.exe, CMover::GetHitPower()+0036 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1352
0023:0040165A (0x056DFC58 0x056DFC58 0x3A100F38 0x056DFC78) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcATK()+0106 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0325+0009 byte(s)
0023:00401719 (0x056DFC58 0x3A100F38 0x38B7A578 0x33820948) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcDamage()+0041 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0357+0013 byte(s)
0023:0040122D (0x38B7A578 0x005E84DC 0x00000029 0x33820948) 7.WorldServer_noMapKey.exe, CAttackArbiter::OnDamageMsgW()+0205 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0182+0012 byte(s)
0023:00490AF5 (0x00000029 0x33820948 0x00000001 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessMsgDmg()+0085 byte(s), E:\Neurospace_TestBuild\PROGRAM\_AIInterface\ActionMoverDmg.cpp, line 0045+0017 byte(s)
0023:0049238F (0x3A100F38 0x00000029 0x00000001 0x00001162) 7.WorldServer_noMapKey.exe, CActionMover::ProcessActMsg1()+5791 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverMsg.cpp, line 0828+0029 byte(s)
0023:0048FEE7 (0x00000029 0x00000001 0x00001162 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::SendActMsg()+0087 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0342
0023:004B597F (0x00000000 0x00010000 0x3A100F38 0x00000000) 7.WorldServer_noMapKey.exe, CMover::OnDamage()+0335 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1569+0039 byte(s)
0023:004B5B3F (0x00010000 0x3A100F38 0x33820948 0x33467468) 7.WorldServer_noMapKey.exe, CMover::OnAttackMelee()+0287 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1661
0023:00494671 (0x00010000 0x00000000 0x3D99999A 0x33467468) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessStateAttack()+0369 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 1088+0009 byte(s)
0023:00493E0A (0x406F4B7C 0x00010000 0x3D99999A 0x0048FC4E) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState1()+1706 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 0443+0010 byte(s)
0023:0048FF1F (0x00010000 0x3D99999A 0x0009F2DE 0x338D5D48) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState()+0047 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0350
0023:0048FC4E (0x056DFE0C 0x07790020 0x00000560 0x077915EC) 7.WorldServer_noMapKey.exe, CActionMover::ProcessAction()+0190 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0266
0023:004A5282 (0x07790020 0x0009F810 0x00000000 0x0057129F) 7.WorldServer_noMapKey.exe, CMover::Process()+0274 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp, line 3805
0023:00572FDB (0x07790020 0x0057A7EF 0x6DE926F0 0x00462799) 7.WorldServer_noMapKey.exe, CWorld::_process()+0043 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 1630+0005 byte(s)
0023:0057129F (0x6DE926F0 0x00462799 0x00000000 0x052CA9A0) 7.WorldServer_noMapKey.exe, CWorld::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 0736
0023:0057A7EF (0x00000000 0x052CA9A0 0x056DFF88 0x052CA9A0) 7.WorldServer_noMapKey.exe, CWorldMng::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldmng.cpp, line 0669

2012/ 2/21   21:00:18   OP: 1309381, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   21:00:20   OP: 1671, 0.0, 0.0, 1670.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


2012/ 2/21   21:00:58   CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ

2012/ 2/21   21:02:11   ItemUpgrade.lua:4: '}' expected near ''000, 10''

2012/ 2/21   21:02:11   CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!

2012/ 2/21   21:02:11   rCnt=1 

7.WorldServer_noMapKey.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer_noMapKey.exe at 0023:005C1D57, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)

 - Registers

EAX=00000000  EBX=0062B980  ECX=00000000  EDX=00000000  ESI=39400238
EDI=0062B980  EBP=0372FAD0  ESP=0372FAAC  EIP=005C1D57  FLG=00010257
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:005C1D57 (0x33995260 0x00000000 0x37DBF978 0xCCCCCCCC) 7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
0023:005B7295 (0x33995260 0xFFFFFFFE 0x33995260 0x33995260) 7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
0023:0044E1AB (0x00000000 0x00000000 0x332A1CE8 0xFFFFFFFE) 7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
0023:0044DDED (0x004B9800 0xFFFFFFFE 0x3A0A3058 0x0372FC38) 7.WorldServer_noMapKey.exe, CItemUpgrade::CItemUpgrade()+0493 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0032
0023:0044E100 (0xFFFFFFFE 0x3A0A3058 0x0372FC38 0x00000000) 7.WorldServer_noMapKey.exe, CItemUpgrade::GetInstance()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0045+0032 byte(s)
0023:004B9800 (0x332A1CE8 0x0372FBE0 0x0372FC4C 0x00000000) 7.WorldServer_noMapKey.exe, CMover::GetDamagePropertyFactor()+0608 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1293+0009 byte(s)
0023:004B98C4 (0x0372FC38 0x0372FC38 0x0372FC58 0x3A0A3001) 7.WorldServer_noMapKey.exe, CMover::GetHitPower()+0036 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverAttack.cpp, line 1352
0023:0040165A (0x0372FC38 0x0372FC38 0x00ABCFE8 0x0372FC58) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcATK()+0106 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0325+0009 byte(s)
0023:00401719 (0x0372FC38 0x332A1CE8 0x31F6C9C0 0x3A0A3058) 7.WorldServer_noMapKey.exe, CAttackArbiter::CalcDamage()+0041 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0357+0013 byte(s)
0023:0040122D (0x31F6C9C0 0x005E84DC 0x00000029 0x3A0A3058) 7.WorldServer_noMapKey.exe, CAttackArbiter::OnDamageMsgW()+0205 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\AttackArbiter.cpp, line 0182+0012 byte(s)
0023:00490AF5 (0x00000029 0x3A0A3058 0x00000001 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessMsgDmg()+0085 byte(s), E:\Neurospace_TestBuild\PROGRAM\_AIInterface\ActionMoverDmg.cpp, line 0045+0017 byte(s)
0023:0049238F (0x332A1CE8 0x00000029 0x00000001 0x00008A06) 7.WorldServer_noMapKey.exe, CActionMover::ProcessActMsg1()+5791 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverMsg.cpp, line 0828+0029 byte(s)
0023:0048FEE7 (0x00000029 0x00000001 0x00008A06 0x00000001) 7.WorldServer_noMapKey.exe, CActionMover::SendActMsg()+0087 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0342
0023:004B597F (0x00000000 0x00010000 0x332A1CE8 0x00000000) 7.WorldServer_noMapKey.exe, CMover::OnDamage()+0335 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1569+0039 byte(s)
0023:004B5B3F (0x00010000 0x332A1CE8 0x3A0A3058 0x38B17DB0) 7.WorldServer_noMapKey.exe, CMover::OnAttackMelee()+0287 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverActEvent.cpp, line 1661
0023:00494671 (0x00010000 0x00000000 0x3DCCCCCD 0x38B17DB0) 7.WorldServer_noMapKey.exe, CActionMover::_ProcessStateAttack()+0369 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 1088+0009 byte(s)
0023:00493E0A (0x406B984C 0x00010000 0x3DCCCCCD 0x0048FC4E) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState1()+1706 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\ActionMoverState.cpp, line 0443+0010 byte(s)
0023:0048FF1F (0x00010000 0x3DCCCCCD 0x0015B26D 0x39FB0060) 7.WorldServer_noMapKey.exe, CActionMover::ProcessState()+0047 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0350
0023:0048FC4E (0x0372FDEC 0x0015B26D 0x00000000 0x3A0A3058) 7.WorldServer_noMapKey.exe, CActionMover::ProcessAction()+0190 byte(s), E:\Neurospace_TestBuild\PROGRAM\_aiinterface\actionmover.cpp, line 0266
0023:004A5282 (0x000017D1 0x06FA5FB0 0x06FA0020 0x00497E0F) 7.WorldServer_noMapKey.exe, CMover::Process()+0274 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp, line 3805
0023:00464AA3 (0x06FA0020 0x0015B47B 0x00000000 0x0057129F) 7.WorldServer_noMapKey.exe, CUser::Process()+0531 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\User.cpp, line 0424
0023:00572FDB (0x06FA0020 0x0057A7EF 0x6DE926F0 0x00462799) 7.WorldServer_noMapKey.exe, CWorld::_process()+0043 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 1630+0005 byte(s)
0023:0057129F (0x6DE926F0 0x00462799 0x00000000 0x055BA9A0) 7.WorldServer_noMapKey.exe, CWorld::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\World.cpp, line 0736
0023:0057A7EF (0x00000000 0x055BA9A0 0x0372FF88 0x055BA9A0) 7.WorldServer_noMapKey.exe, CWorldMng::Process()+0015 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldmng.cpp, line 0669
fexplayer1 is offline  
Old 02/26/2012, 20:41   #2
 
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Code:
7.WorldServer_noMapKey.exe, luaH_next()+0087 byte(s), D:\work\LIB\lua\ltable.c, line 0164+0026 byte(s)
7.WorldServer_noMapKey.exe, lua_next()+0064 byte(s), D:\work\LIB\lua\lapi.c, line 0972+0025 byte(s)
7.WorldServer_noMapKey.exe, CItemUpgrade::LoadScript()+0123 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\ItemUpgrade.cpp, line 0062+0012 byte(s)
Code:
2012/ 2/21   11:40:36   ItemUpgrade.lua:4: '}' expected near ''000, 10'' 
2012/ 2/21   11:40:36   CItemUpgrade::LoadScript() - ItemUpgrade.lua Run Failed!!!
Bring deine ItemUpgrade.lua in Ordnung (oder poste sie hier, um den Fehler finden zu können)
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Old 02/26/2012, 20:44   #3
 
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Posts: 80
Received Thanks: 5
welche files?
FreakyLikeMe. is offline  
Old 03/01/2012, 17:27   #4
 
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Bonis vergeben nach mobkill? [Frage für Pro´s]
06/03/2011 - Metin2 Private Server - 2 Replies
Hey, ich hab mal eine Frage an die leute die sich auskennen ;) Ich möchte bei mir einbauen,das wenn xxx bei mir einen mob killt er einen Bonis bekommt für eine bestimmte zeit. z.B. er killt den Roten Drachen und erhält dafür 5 Stunden 50 angriff mehr,oder 50% mehr exp oder sowas ;)
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Nach Mobkill nächstes rausspwant
04/10/2010 - Metin2 Private Server - 7 Replies
Nach Mobkill nächstes rausspawnt Hi Com, es gab doch mal ein Tut wie man das macht das wenn man z.b einen Wildhund killt ein Sensemann rauß kommt Kann mir jemand das Tut raussuchen habs nämlich nicht gefunden. Also das ist das gleiche Prinzip wie mit den DT Mobs.
Nach Mobkill nächstes rausspawnt
04/10/2010 - Metin2 Private Server - 0 Replies
Hi Com, es gab doch mal ein Tut wie man das macht das wenn man z.b einen Wildhund killt ein Sensemann rauß kommt :D Kann mir jemand das Tut raussuchen habs nämlich nicht gefunden. Also das ist das gleiche Prinzip wie mit den DT Mobs.



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