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[Snippets] V18 Monster.
Discussion on [Snippets] V18 Monster. within the Flyff Private Server forum part of the Flyff category.
08/20/2011, 16:14
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#16
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Okay :'D
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08/21/2011, 11:02
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#17
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ich habe ein problem ich habe alles so geaddet wie es da steht.
ich kann alles ohne probleme spawnen, aber wenn ich einen der 3 großen gigs angreife bekomm ich dc bei der ersten attacke 
bitte um hilfe
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08/21/2011, 11:30
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#18
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Entweder die propItem.txt Einträge oder die defineObj.h Skilleinträge vergessen.
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08/21/2011, 11:45
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#19
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Sehr schöne sache,
aber sofern ich das bei mir eintrage kackt die DB exe bei mir ab
N Error bekomm ich net ...
Weiß vllt einer woran das liegt..
lg
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08/21/2011, 11:46
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#20
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eigentlich habe ich die drin aber müssen die an eine bestimmte stelle?
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08/21/2011, 12:41
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#21
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@ Episch lololol was hat das mit der DB.exe zu tun? o_o
Ich hau die XI definierungen immer unter die anderen XI Definierungen
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08/21/2011, 12:46
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#22
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Quote:
Originally Posted by .Haro
@ Episch lololol was hat das mit der DB.exe zu tun? o_o
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Ya lool idk...
Seit dem ich deine sachen eingetragen hab spinnt die DB .exe...
Oder liegt es evtl an der porbitem.txt , weil da muss ja auch was eintragen...
lg
Edit:Ich habs nochmal neu eingetragen und weuß aufjeden fall das es hier ran liegt
Quote:
// v18 Monster ATK
15 II_WEA_MOB_DREAMQEEN_ATK1 IDS_PROPITEM_TXT_014986 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014987
15 II_WEA_MOB_DREAMQEEN_ATK2 IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014989
15 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014991
15 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_TXT_014992 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014993
15 II_WEA_MOB_HERNKRAKEN_ATK2 IDS_PROPITEM_TXT_014994 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014995
15 II_WEA_MOB_HERNKRAKEN_ATK3 IDS_PROPITEM_TXT_014996 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_2 = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014997
15 II_WEA_MOB_SHIPHARPINEES_ATK1 IDS_PROPITEM_TXT_014998 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINEES_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014999
15 II_WEA_MOB_SHIPHARPINEES_ATK2 IDS_PROPITEM_TXT_015000 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015001
15 II_WEA_MOB_SHIPHARPINEES_ATK3 IDS_PROPITEM_TXT_015002 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINESS_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015003
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Fehlt i-wie nochn eintrag außer in der defineItem.h ?
Edit2: Error
Quote:
2011/ 8/21 13:28:13 FileName propItem.txt(6798) : ITEM_GRADE_NORMAL Not Found. : ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_DREAMQEEN
2011/ 8/21 13:28:13 FileName propItem.txt(6798) : TYPE2_WEAPON_ONESWORD Not Found. : TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_DREAMQEEN_ATK2 IDS_PROPITEM_TXT_014988 1 1
2011/ 8/21 13:28:13 FileName propItem.txt(6799) : ITEM_GRADE_NORMAL Not Found. : ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_DREAMQEEN
2011/ 8/21 13:28:13 FileName propItem.txt(6799) : TYPE1_WEAPON Not Found. : TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_T
2011/ 8/21 13:28:13 FileName propItem.txt(6799) : TYPE2_WEAPON_ONESWORD Not Found. : TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990 1 1
2011/ 8/21 13:28:13 FileName propItem.txt(6800) : ITEM_GRADE_NORMAL Not Found. : ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_HERNKRAKE
2011/ 8/21 13:28:13 FileName propItem.txt(6800) : TYPE1_WEAPON Not Found. : TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_
2011/ 8/21 13:28:13 FileName propItem.txt(6800) : TYPE2_WEAPON_ONESWORD Not Found. : TYPE2_WEAPON_ONESWORD
17 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_TXT_014992 1
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08/21/2011, 14:15
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#23
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defineObj.h halt, die skileinträge fehlen.
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08/21/2011, 15:31
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#24
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Meinst du etwa die ?
Quote:
#define XI_SKILL_QUEEN_1 2346
#define XI_SKILL_HARPINEES_1 2347
#define XI_SKILL_QUEEN_2 2348
#define XI_SKILL_HARPINESS_2 2349
#define XI_SKILL_KRAKEN_1 2350
Die habe ich drine ...^^
#define XI_SKILL_KRAKEN_2 2351
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08/21/2011, 15:53
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#25
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Alter, ganz ehrlich, wie musst du die Einträge vergewaltigt haben? xD
Wenn man's einfach C & P einfügt, funzt alles.
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08/21/2011, 16:12
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#26
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Quote:
Originally Posted by .Haro
Alter, ganz ehrlich, wie musst du die Einträge vergewaltigt haben? xD
Wenn man's einfach C & P einfügt, funzt alles.
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Von hinten genommen, ne spaß.
Funktioniert doch alles, hab selber mal die Snippet's eingebaut. ôo
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08/21/2011, 16:43
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#27
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Quote:
Originally Posted by .Haro
Alter, ganz ehrlich, wie musst du die Einträge vergewaltigt haben? xD
Wenn man's einfach C & P einfügt, funzt alles.
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Haha...vergewaltige gerne alles was i bekomme ..lo0l.
Ne spass bei seite , hab alle C & P aber trotztdem will das net so ganz
mobs gehe ja etc.. aber die erros nerven mich halt ^^
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08/21/2011, 16:53
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#28
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Ganz ehrlich, TYPE2_WEAPON_ONESWORD findet er bei mir in den Rssourcen gar nicht. Oder faile ich grade?
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08/21/2011, 18:57
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#29
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Quote:
Originally Posted by robinb
eigentlich habe ich die drin aber müssen die an eine bestimmte stelle?
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Ja muss, de Fehler hatte ich bis jetzt auch, du musst in der propitem.txt monster attacken unter monster attacken machen sonst crasht der world und der client.
Ich habs bei mir unter den behemoth attacken eingefügt
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08/21/2011, 20:28
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#30
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Bei mir geht komischer Weise der Databaseserver nicht. Folgender Error wird ausgespuckt:
Code:
2011/ 8/21 18:38:50 FileName Spec_Item.txt(6788) : IDS_PROPITEM_TXT_014988 Not Found. : IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 1
2011/ 8/21 18:38:50 FileName Spec_Item.txt(6788) : IDS_PROPITEM_TXT_014989 Not Found. : IDS_PROPITEM_TXT_014989
15 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990
2011/ 8/21 18:38:50 FileName Spec_Item.txt(6789) : IDS_PROPITEM_TXT_014990 Not Found. : IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 1
2011/ 8/21 18:40:54 FileName Spec_Item.txt(6788) : IDS_PROPITEM_TXT_014988 Not Found. : IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 1
2011/ 8/21 18:40:54 FileName Spec_Item.txt(6788) : IDS_PROPITEM_TXT_014989 Not Found. : IDS_PROPITEM_TXT_014989
15 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990
2011/ 8/21 18:40:54 FileName Spec_Item.txt(6789) : IDS_PROPITEM_TXT_014990 Not Found. : IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 1
@pixelz Wo genau (Name) sind die Attacken vom Behe? Finde die nicht...
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