defineObj.h
//18Â÷ »êÇÁ·¹½ºÈ£
#define MI_SHIPHARPINEES 1445
#define MI_SHIPMOUGUS 1446
#define MI_SHIPWINGMOUGUS 1447
#define MI_SHIPMESPI 1448
#define MI_SHIPWINDMESPI 1449
#define MI_SHIPREDHARPY 1450
#define MI_SHIPBLUEHARPY 1451
#define MI_SHIPHIPPOGRIPH 1452
//18Â÷ À¯ÇÁ·¹½Ã¾Æ
#define MI_DREAMFLAME01 1453
#define MI_DREAMRAPRA01 1454
#define MI_DREAMOLDRUT01 1455
#define MI_DREAMMINIMUSHU01 1456
#define MI_DREAMLADYBLUM01 1457
#define MI_DREAMNIGHTMIST01 1458
#define MI_DREAMQEEN01 1459
//18Â÷ Ç츣³×¿À½º
#define MI_HERNSHARK01 1460
#define MI_HERNMERMAN01 1461
#define MI_HERNMERMAID01 1462
#define MI_HERNTURTLE01 1463
#define MI_HERNMERMAN02 1464
#define MI_HERNMERMAID02 1465
#define MI_HERNSIREN01 1466
#define MI_HERNKRAKEN01 1467
//18Â÷ »êÇÁ·¹½ºÈ£ (°í·¾)
#define MI_SHIPHARPINEES_1 1468
#define MI_SHIPMOUGUS_1 1469
#define MI_SHIPWINGMOUGUS_1 1470
#define MI_SHIPMESPI_1 1471
#define MI_SHIPWINDMESPI_1 1472
#define MI_SHIPREDHARPY_1 1473
#define MI_SHIPBLUEHARPY_1 1474
#define MI_SHIPHIPPOGRIPH_1 1475
//18Â÷ À¯ÇÁ·¹½Ã¾Æ (°í·¾)
#define MI_DREAMFLAME01_1 1476
#define MI_DREAMRAPRA01_1 1477
#define MI_DREAMOLDRUT01_1 1478
#define MI_DREAMMINIMUSHU01_1 1479
#define MI_DREAMLADYBLUM01_1 1480
#define MI_DREAMNIGHTMIST01_1 1481
#define MI_DREAMQEEN01_1 1482
//18Â÷ Ç츣³×¿À½º (°í·¾)
#define MI_HERNSHARK01_1 1483
#define MI_HERNMERMAN01_1 1484
#define MI_HERNMERMAID01_1 1485
#define MI_HERNTURTLE01_1 1486
#define MI_HERNMERMAN02_1 1487
#define MI_HERNMERMAID02_1 1488
#define MI_HERNSIREN01_1 1489
#define MI_HERNKRAKEN01_1 1490
#define MI_SHIPHARPINEES 1445
#define MI_SHIPMOUGUS 1446
#define MI_SHIPWINGMOUGUS 1447
#define MI_SHIPMESPI 1448
#define MI_SHIPWINDMESPI 1449
#define MI_SHIPREDHARPY 1450
#define MI_SHIPBLUEHARPY 1451
#define MI_SHIPHIPPOGRIPH 1452
//18Â÷ À¯ÇÁ·¹½Ã¾Æ
#define MI_DREAMFLAME01 1453
#define MI_DREAMRAPRA01 1454
#define MI_DREAMOLDRUT01 1455
#define MI_DREAMMINIMUSHU01 1456
#define MI_DREAMLADYBLUM01 1457
#define MI_DREAMNIGHTMIST01 1458
#define MI_DREAMQEEN01 1459
//18Â÷ Ç츣³×¿À½º
#define MI_HERNSHARK01 1460
#define MI_HERNMERMAN01 1461
#define MI_HERNMERMAID01 1462
#define MI_HERNTURTLE01 1463
#define MI_HERNMERMAN02 1464
#define MI_HERNMERMAID02 1465
#define MI_HERNSIREN01 1466
#define MI_HERNKRAKEN01 1467
//18Â÷ »êÇÁ·¹½ºÈ£ (°í·¾)
#define MI_SHIPHARPINEES_1 1468
#define MI_SHIPMOUGUS_1 1469
#define MI_SHIPWINGMOUGUS_1 1470
#define MI_SHIPMESPI_1 1471
#define MI_SHIPWINDMESPI_1 1472
#define MI_SHIPREDHARPY_1 1473
#define MI_SHIPBLUEHARPY_1 1474
#define MI_SHIPHIPPOGRIPH_1 1475
//18Â÷ À¯ÇÁ·¹½Ã¾Æ (°í·¾)
#define MI_DREAMFLAME01_1 1476
#define MI_DREAMRAPRA01_1 1477
#define MI_DREAMOLDRUT01_1 1478
#define MI_DREAMMINIMUSHU01_1 1479
#define MI_DREAMLADYBLUM01_1 1480
#define MI_DREAMNIGHTMIST01_1 1481
#define MI_DREAMQEEN01_1 1482
//18Â÷ Ç츣³×¿À½º (°í·¾)
#define MI_HERNSHARK01_1 1483
#define MI_HERNMERMAN01_1 1484
#define MI_HERNMERMAID01_1 1485
#define MI_HERNTURTLE01_1 1486
#define MI_HERNMERMAN02_1 1487
#define MI_HERNMERMAID02_1 1488
#define MI_HERNSIREN01_1 1489
#define MI_HERNKRAKEN01_1 1490
mdlDyna.inc
Shipharpinees MI_SHIPHARPINEES MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipharpinees MI_SHIPHARPINEES_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipharpinees MI_SHIPHARPINEES_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
propMover.txt
Code:
//18Â÷ »êÇÁ·¹½ºÈ£ MI_SHIPMOUGUS IDS_PROPMOVER_TXT_002044 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 105 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 278787 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002045 MI_SHIPWINGMOUGUS IDS_PROPMOVER_TXT_002046 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 106 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 306664 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 600033 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002047 MI_SHIPMESPI IDS_PROPMOVER_TXT_002048 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 107 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 337332 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 660036 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002049 MI_SHIPWINDMESPI IDS_PROPMOVER_TXT_002050 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 108 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 371064 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 726039 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002051 MI_SHIPREDHARPY IDS_PROPMOVER_TXT_002052 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 109 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 408171 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 798642 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002053 MI_SHIPBLUEHARPY IDS_PROPMOVER_TXT_002054 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 110 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 448989 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 878506 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002055 MI_SHIPHIPPOGRIPH IDS_PROPMOVER_TXT_002056 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 111 = = RANK_CAPTAIN 0 = 1 = 3666 3868 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 3000 493888 100 258 130 0 = 2 5 = 0 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 966356 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002057 MI_SHIPHARPINEES IDS_PROPMOVER_TXT_002042 AII_MONSTER 38 45 266 228 699 559 = BELLI_MELEE2X = 116 = = RANK_SUPER 0 = 1 = 7111 7465 II_WEA_MOB_SHIPHARPINEES_ATK1 II_WEA_MOB_SHIPHARPINEES_ATK2 II_WEA_MOB_SHIPHARPINEES_ATK3 = 1.1 = = = = = = 1000 2400 4468424 100 516 130 0 = 2 10 = 0.075 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1932712 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002043 //18Â÷ À¯ÇÁ·¹½Ã¾Æ MI_DREAMRAPRA01 IDS_PROPMOVER_TXT_002058 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 75 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 209457 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 191189 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002059 MI_DREAMFLAME01 IDS_PROPMOVER_TXT_002060 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 76 = = RANK_CAPTAIN 0 = 1 = 2521 2660 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 230401 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 210309 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002061 MI_DREAMOLDRUT01 IDS_PROPMOVER_TXT_002062 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 77 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 253443 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 231339 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002063 MI_DREAMMINIMUSHU01 IDS_PROPMOVER_TXT_002064 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 78 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 278787 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 254474 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002065 MI_DREAMLADYBLUM01 IDS_PROPMOVER_TXT_002066 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 79 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 306664 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 279921 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002067 MI_DREAMNIGHTMIST01 IDS_PROPMOVER_TXT_002068 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 80 = = RANK_CAPTAIN 0 = 1 = 2521 2660 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 337332 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002069 MI_DREAMQEEN01 IDS_PROPMOVER_TXT_002070 AII_MONSTER 28 35 256 218 689 449 = BELLI_RANGE = 85 = = RANK_SUPER 0 = 1 = 6451 6772 II_WEA_MOB_DREAMQEEN_ATK1 II_WEA_MOB_DREAMQEEN_ATK2 II_WEA_MOB_DREAMQEEN_ATK3 = 0.65 = = = = = = 1000 3000 1117106 100 516 130 0 = 5 10 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 615826 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002071 //18Â÷ Ç츣³×¿À½º MI_HERNSHARK01 IDS_PROPMOVER_TXT_002072 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 90 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 253443 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002073 MI_HERNMERMAN01 IDS_PROPMOVER_TXT_002074 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 91 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 278787 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 338704 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002075 MI_HERNMERMAID01 IDS_PROPMOVER_TXT_002076 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 92 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 306664 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 372574 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002077 MI_HERNTURTLE01 IDS_PROPMOVER_TXT_002078 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 93 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 337332 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 409831 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002079 MI_HERNMERMAN02 IDS_PROPMOVER_TXT_002080 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 94 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 371064 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 450814 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002081 MI_HERNMERMAID02 IDS_PROPMOVER_TXT_002082 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 95 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 408171 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 495895 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002083 MI_HERNSIREN01 IDS_PROPMOVER_TXT_002084 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 96 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 448989 100 258 130 0 = 1 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002085 MI_HERNKRAKEN01 IDS_PROPMOVER_TXT_002086 AII_MONSTER 33 40 261 223 694 554 = BELLI_RANGE = 101 = = RANK_SUPER 0 = 1 = 6773 7110 II_WEA_MOB_HERNKRAKEN_ATK1 II_WEA_MOB_HERNKRAKEN_ATK2 II_WEA_MOB_HERNKRAKEN_ATK3 = 0.65 = = = = = = 1000 3000 2234212 100 516 130 0 = 1 10 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1090968 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002087 //18Â÷ »êÇÁ·¹½ºÈ£ (°í·¾) MI_SHIPMOUGUS_1 IDS_PROPMOVER_TXT_002118 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 105 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 613329 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002119 MI_SHIPWINGMOUGUS_1 IDS_PROPMOVER_TXT_002120 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 106 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 674664 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 600033 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002121 MI_SHIPMESPI_1 IDS_PROPMOVER_TXT_002122 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 107 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 742128 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 660036 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002123 MI_SHIPWINDMESPI_1 IDS_PROPMOVER_TXT_002124 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 108 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 816342 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 726039 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002125 MI_SHIPREDHARPY_1 IDS_PROPMOVER_TXT_002126 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 109 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 897978 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 798642 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002127 MI_SHIPBLUEHARPY_1 IDS_PROPMOVER_TXT_002128 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 110 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 987777 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 878506 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002129 MI_SHIPHIPPOGRIPH_1 IDS_PROPMOVER_TXT_002130 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 111 = = RANK_CAPTAIN 0 = 1 = 7212 7592 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 1086552 100 258 130 0 = 2 12 = 0 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 966356 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002131 MI_SHIPHARPINEES_1 IDS_PROPMOVER_TXT_002132 AII_MONSTER 225 225 225 200 195 185 = BELLI_MELEE2X = 116 = = RANK_SUPER 0 = 1 = 22544 23671 II_WEA_MOB_SHIPHARPINEES_ATK1 II_WEA_MOB_SHIPHARPINEES_ATK2 II_WEA_MOB_SHIPHARPINEES_ATK3 = 1.1 = = = = = = 1000 3000 39862530 100 516 130 0 = 2 18 = 0.075 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1932712 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002133 //18Â÷ À¯ÇÁ·¹½Ã¾Æ(°í·¾) MI_DREAMFLAME01_1 IDS_PROPMOVER_TXT_002088 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 76 = = RANK_CAPTAIN 0 = 1 = 3761 4356 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 506886 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 210309 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002089 MI_DREAMRAPRA01_1 IDS_PROPMOVER_TXT_002090 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 75 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 460803 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 191189 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002091 MI_DREAMOLDRUT01_1 IDS_PROPMOVER_TXT_002092 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 77 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 557574 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 231339 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002093 MI_DREAMMINIMUSHU01_1 IDS_PROPMOVER_TXT_002094 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 78 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 613329 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 254474 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002095 MI_DREAMLADYBLUM01_1 IDS_PROPMOVER_TXT_002096 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 79 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 674664 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 279921 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002097 MI_DREAMNIGHTMIST01_1 IDS_PROPMOVER_TXT_002098 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 80 = = RANK_CAPTAIN 0 = 1 = 3761 4356 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 742128 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002099 MI_DREAMQEEN01_1 IDS_PROPMOVER_TXT_002100 AII_MONSTER 195 195 195 170 165 155 = BELLI_RANGE = 85 = = RANK_SUPER 0 = 1 = 10224 10763 II_WEA_MOB_DREAMQEEN_ATK1 II_WEA_MOB_DREAMQEEN_ATK2 II_WEA_MOB_DREAMQEEN_ATK3 = 0.65 = = = = = = 1000 3000 9965632 100 258 130 0 = 5 18 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 615826 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002101 //18Â÷ Ç츣³×¿À½º(°í·¾) MI_HERNSHARK01_1 IDS_PROPMOVER_TXT_002102 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 90 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 557574 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002103 MI_HERNMERMAN01_1 IDS_PROPMOVER_TXT_002104 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 91 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 613329 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 338704 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002105 MI_HERNMERMAID01_1 IDS_PROPMOVER_TXT_002106 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 92 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 674664 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 372574 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002107 MI_HERNTURTLE01_1 IDS_PROPMOVER_TXT_002108 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 93 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 742128 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 409831 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002109 MI_HERNMERMAN02_1 IDS_PROPMOVER_TXT_002110 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 94 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 816342 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 450814 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002111 MI_HERNMERMAID02_1 IDS_PROPMOVER_TXT_002112 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 95 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 897978 100 516 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 495895 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002113 MI_HERNSIREN01_1 IDS_PROPMOVER_TXT_002114 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 96 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 987774 100 516 130 0 = 1 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002115 MI_HERNKRAKEN01_1 IDS_PROPMOVER_TXT_002116 AII_MONSTER 210 210 210 185 180 170 = BELLI_RANGE = 101 = = RANK_SUPER 0 = 1 = 12774 13413 II_WEA_MOB_HERNKRAKEN_ATK1 II_WEA_MOB_HERNKRAKEN_ATK2 II_WEA_MOB_HERNKRAKEN_ATK3 = 0.65 = = = = = = 1000 3000 19931265 100 516 130 0 = 1 18 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1090968 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002117
propMover.txt.txt [Sind Eigentlich egal, denkt euch was aus oder so.]
IDS_PROPMOVER_TXT_002042 Harpinees
IDS_PROPMOVER_TXT_002043
IDS_PROPMOVER_TXT_002044 Mogus
IDS_PROPMOVER_TXT_002045
IDS_PROPMOVER_TXT_002046 Wingmogus
IDS_PROPMOVER_TXT_002047
IDS_PROPMOVER_TXT_002048 Mespi
IDS_PROPMOVER_TXT_002049
IDS_PROPMOVER_TXT_002050 WindMespi
IDS_PROPMOVER_TXT_002051
IDS_PROPMOVER_TXT_002052 RedHarpy
IDS_PROPMOVER_TXT_002053
IDS_PROPMOVER_TXT_002054 BlueHarpy
IDS_PROPMOVER_TXT_002055
IDS_PROPMOVER_TXT_002056 HippoGriph
IDS_PROPMOVER_TXT_002057
IDS_PROPMOVER_TXT_002058 Rapara
IDS_PROPMOVER_TXT_002059
IDS_PROPMOVER_TXT_002060 Flame
IDS_PROPMOVER_TXT_002061
IDS_PROPMOVER_TXT_002062 Oldrut
IDS_PROPMOVER_TXT_002063
IDS_PROPMOVER_TXT_002064 MiniMushu
IDS_PROPMOVER_TXT_002065
IDS_PROPMOVER_TXT_002066 LadyBlum
IDS_PROPMOVER_TXT_002067
IDS_PROPMOVER_TXT_002068 NightMist
IDS_PROPMOVER_TXT_002069
IDS_PROPMOVER_TXT_002070 Qeen
IDS_PROPMOVER_TXT_002071
IDS_PROPMOVER_TXT_002072 Shark
IDS_PROPMOVER_TXT_002073
IDS_PROPMOVER_TXT_002074 MerMan
IDS_PROPMOVER_TXT_002075
IDS_PROPMOVER_TXT_002076 MerMaid
IDS_PROPMOVER_TXT_002077
IDS_PROPMOVER_TXT_002078 Turtule
IDS_PROPMOVER_TXT_002079
IDS_PROPMOVER_TXT_002080 MerManII
IDS_PROPMOVER_TXT_002081
IDS_PROPMOVER_TXT_002082 MerMaidII
IDS_PROPMOVER_TXT_002083
IDS_PROPMOVER_TXT_002084 Siren
IDS_PROPMOVER_TXT_002085
IDS_PROPMOVER_TXT_002086 Karken
IDS_PROPMOVER_TXT_002087
propItem.txt
Code:
// v18 Monster ATK 15 II_WEA_MOB_DREAMQEEN_ATK1 IDS_PROPITEM_TXT_014986 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014987 15 II_WEA_MOB_DREAMQEEN_ATK2 IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014989 15 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014991 15 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_TXT_014992 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014993 15 II_WEA_MOB_HERNKRAKEN_ATK2 IDS_PROPITEM_TXT_014994 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014995 15 II_WEA_MOB_HERNKRAKEN_ATK3 IDS_PROPITEM_TXT_014996 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_2 = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014997 15 II_WEA_MOB_SHIPHARPINEES_ATK1 IDS_PROPITEM_TXT_014998 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINEES_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014999 15 II_WEA_MOB_SHIPHARPINEES_ATK2 IDS_PROPITEM_TXT_015000 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015001 15 II_WEA_MOB_SHIPHARPINEES_ATK3 IDS_PROPITEM_TXT_015002 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINESS_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015003
defineItem.h
//v18 Monster ATK
#define II_WEA_MOB_DREAMQEEN_ATK1 9287
#define II_WEA_MOB_DREAMQEEN_ATK2 9288
#define II_WEA_MOB_DREAMQEEN_ATK3 9289
#define II_WEA_MOB_HERNKRAKEN_ATK1 9290
#define II_WEA_MOB_HERNKRAKEN_ATK2 9291
#define II_WEA_MOB_HERNKRAKEN_ATK3 9292
#define II_WEA_MOB_SHIPHARPINEES_ATK1 9293
#define II_WEA_MOB_SHIPHARPINEES_ATK2 9294
#define II_WEA_MOB_SHIPHARPINEES_ATK3 9295
#define II_WEA_MOB_DREAMQEEN_ATK1 9287
#define II_WEA_MOB_DREAMQEEN_ATK2 9288
#define II_WEA_MOB_DREAMQEEN_ATK3 9289
#define II_WEA_MOB_HERNKRAKEN_ATK1 9290
#define II_WEA_MOB_HERNKRAKEN_ATK2 9291
#define II_WEA_MOB_HERNKRAKEN_ATK3 9292
#define II_WEA_MOB_SHIPHARPINEES_ATK1 9293
#define II_WEA_MOB_SHIPHARPINEES_ATK2 9294
#define II_WEA_MOB_SHIPHARPINEES_ATK3 9295
EDIT:
defineObj.h
#define XI_SKILL_QUEEN_1 2346
#define XI_SKILL_HARPINEES_1 2347
#define XI_SKILL_QUEEN_2 2348
#define XI_SKILL_HARPINESS_2 2349
#define XI_SKILL_KRAKEN_1 2350
#define XI_SKILL_KRAKEN_2 2351
#define XI_SKILL_HARPINEES_1 2347
#define XI_SKILL_QUEEN_2 2348
#define XI_SKILL_HARPINESS_2 2349
#define XI_SKILL_KRAKEN_1 2350
#define XI_SKILL_KRAKEN_2 2351
propMoverEx.inc
Code:
MI_SHIPHARPINEES //ÇÏÇǴϽº
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_SWT_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_AXE_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_AXT_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_KNU_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_CHE_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_WAN_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_STA_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_BOW_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_YOY_ROYAL, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
Berserk 20 2.0
summon 10 3 MI_SHIPREDHARPY
}
#move
{
}
}
}
MI_SHIPMOUGUS
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINGMOUGUS
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPMESPI
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINDMESPI
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPREDHARPY
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPBLUEHARPY
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPHIPPOGRIPH
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMFLAME01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMRAPRA01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMOLDRUT01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMMINIMUSHU01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMLADYBLUM01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMNIGHTMIST01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMQEEN01 //Äý ¿£Å¸´Ï½º
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_SWT_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_AXE_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_AXT_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_KNU_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_CHE_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_WAN_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_STA_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_BOW_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_YOY_ENTANESS, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_DREAMNIGHTMIST01
}
#move
{
}
}
}
MI_HERNSHARK01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNTURTLE01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN02
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID02
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNSIREN01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNKRAKEN01 //Å©¶óÄË
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_HERNES, 2100000, 0, 1);
DropItem(II_WEA_SWT_HERNES, 2100000, 0, 1);
DropItem(II_WEA_AXE_HERNES, 2100000, 0, 1);
DropItem(II_WEA_AXT_HERNES, 2100000, 0, 1);
DropItem(II_WEA_KNU_HERNES, 2100000, 0, 1);
DropItem(II_WEA_CHE_HERNES, 2100000, 0, 1);
DropItem(II_WEA_WAN_HERNES, 2100000,0, 1);
DropItem(II_WEA_STA_HERNES, 2100000, 0, 1);
DropItem(II_WEA_BOW_HERNES, 2100000, 0, 1);
DropItem(II_WEA_YOY_HERNES, 2100000 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_HERNMERMAID02
}
#move
{
}
}
}
MI_SHIPHARPINEES_1 //ÇÏÇǴϽº
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_SWT_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_AXE_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_AXT_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_KNU_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_CHE_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_WAN_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_STA_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_BOW_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_YOY_ROYALUM, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
Berserk 20 2.0
summon 10 3 MI_SHIPREDHARPY_1
}
#move
{
}
}
}
MI_SHIPMOUGUS_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINGMOUGUS_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPMESPI_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINDMESPI_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPREDHARPY_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPBLUEHARPY_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPHIPPOGRIPH_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMFLAME01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMRAPRA01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMOLDRUT01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMMINIMUSHU01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMLADYBLUM01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMNIGHTMIST01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMQEEN01_1 //Äý ¿£Å¸´Ï½º
{
Maxitem = 25;
DropGold(120, 180);
DropItem(II_WEA_SWO_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_SWT_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_AXE_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_AXT_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_KNU_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_CHE_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_WAN_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_STA_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_BOW_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_YOY_ENTANESSUM, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_DREAMNIGHTMIST01_1
}
#move
{
}
}
}
MI_HERNSHARK01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNTURTLE01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN02_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID02_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNSIREN01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNKRAKEN01_1 //Å©¶óÄË
{
Maxitem = 25;
DropGold(120, 180);
DropItem(II_WEA_SWO_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_SWT_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_AXE_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_AXT_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_KNU_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_CHE_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_WAN_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_STA_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_BOW_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_YOY_HERNESUM, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_HERNMERMAID02_1
}
#move
{
}
}
}
Spec_Item.txt:
Code:
//18Â÷ º¸½º ¹«±â 17 II_WEA_MOB_DREAMQEEN_ATK1 IDS_PROPITEM_TXT_014986 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014987 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_DREAMQEEN_ATK2 IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014989 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014991 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_TXT_014992 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014993 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_HERNKRAKEN_ATK2 IDS_PROPITEM_TXT_014994 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014995 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_HERNKRAKEN_ATK3 IDS_PROPITEM_TXT_014996 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_2 = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014997 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_SHIPHARPINEES_ATK1 IDS_PROPITEM_TXT_014998 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINEES_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014999 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_SHIPHARPINEES_ATK2 IDS_PROPITEM_TXT_015000 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015001 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_SHIPHARPINEES_ATK3 IDS_PROPITEM_TXT_015002 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINESS_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015003 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
EDIT: DROPS HINZUGEFÜGT !
Die Dateien für den Model Ordner ->

Die Dateien für die Ordner Texture/TextureLow/TextureMid ->

Credits:
15% ~ FlyForGlory / max
85% ~ Ich..
Greetz Haro ~






