Wen ich die Skills skille und sie dann einsetzte kommen zwar die Effekte aber es passiert sonst nix mehr.
Skills sind eingetragen in:
Resource:
defineSkill.h
Code:
#define SI_LOD_SUP_PULLING 400
Code:
#define MTI_LORDK_SUP_TEMPLARPULLING01 1235
Code:
#define XI_SKILL_LORDK_TEMPLARPULLING01 1389 #define XI_SKILL_LORDK_TEMPLARPULLING02 1390 #define XI_SKILL_LORDK_TEMPLARPULLING03 1391 #define XI_SKILL_LORDK_TEMPLARPULLING04 1392
Code:
"xi_skill_lordk_one_pulling01" XI_SKILL_LORDK_TEMPLARPULLING01 MODELTYPE_SFX "" 0 MD_NEAR 0 2.5f 0 1 ATEX_NONE 1 "xi_skill_lordk_one_pulling02" XI_SKILL_LORDK_TEMPLARPULLING02 MODELTYPE_SFX "" 0 MD_NEAR 0 1.5f 0 1 ATEX_NONE 1 "xi_skill_lordk_one_pulling03" XI_SKILL_LORDK_TEMPLARPULLING03 MODELTYPE_SFX "" 0 MD_NEAR 0 1.5f 0 1 ATEX_NONE 1 "xi_skill_lordk_one_pulling04" XI_SKILL_LORDK_TEMPLARPULLING04 MODELTYPE_SFX "" 0 MD_NEAR 0 3.5f 0 1 ATEX_NONE 1
Code:
16 SI_LOD_SUP_PULLING IDS_PROPSKILL_TXT_000376 1 1 JTYPE_LEGEND_HERO JOB_LORDTEMPLER_HERO DIS_SUPPORT JOB_LORDTEMPLER_HERO = = = = = = = = = = = = = = = = = = = = IK3_SWD 0 0 _NONE 0 0 0 = = = WT_EQUIP = = = = = = = = = = = AR_WAND = = = = = = = = = = = = = = = = = = 130 = = = = SR_AFTER 10000 = = XI_SKILL_LORDK_TEMPLARPULLING01 XI_SKILL_LORDK_TEMPLARPULLING03 XI_SKILL_LORDK_TEMPLARPULLING04 = = MTI_LORDK_SUP_TEMPLARPULLING01 = = EXT_MAGIC WUI_TARGETINGOBJ SRO_DIRECT = = = = = = = KT_SKILL 0 0 0 0 0 = 1 5 4142 1 CT_GENERAL = = = = = = = 5 = SND_PC_SKILLM_PULLING1_01 = """Skill_LordkPulling.dds""" 0 """""" IDS_PROPSKILL_TXT_000377 =
Code:
IDS_PROPSKILL_TXT_000376 Templar Pulling IDS_PROPSKILL_TXT_000377 Ziehe den Gegner direkt vor dich.
Code:
SA_LOD_PULLING01,SI_LOD_SUP_PULLING,1,50,60,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1000,=,=,=,=,300,0,=,=,=,=,=,=,1,1,600 SA_LOD_PULLING02,SI_LOD_SUP_PULLING,2,60,70,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1100,=,=,=,=,350,0,=,=,=,=,=,=,1,1,600 SA_LOD_PULLING03,SI_LOD_SUP_PULLING,3,70,80,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1200,=,=,=,=,400,0,=,=,=,=,=,=,1,1,600 SA_LOD_PULLING04,SI_LOD_SUP_PULLING,4,80,90,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1300,=,=,=,=,450,0,=,=,=,=,=,=,1,1,600 SA_LOD_PULLING05,SI_LOD_SUP_PULLING,5,90,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1400,=,=,=,=,500,0,=,=,=,=,=,=,1,1,600
MoverSkill.cpp,
Code:
case SI_LOD_SUP_PULLING: dwLinkSfxLeft = XI_SKILL_LORDK_TEMPLARPULLING01;break;
Code:
case SI_LOD_SUP_PULLING: nRectX = 25, nRectY = 29, nJobKind = MAX_LEGEND_HERO; break;
Bei den anderen Skills kommt einfach nur ein Sfx Effekt und es passiert nix (Bsp: Job: Harequin Skill: Evasion Increase es kommt ein Sfx Effekt und ich sollte Erhöhte ausweichrate für 5 Minuten bekommen jedoch kommt oben bei den Buffs kein weiterer Buff.)
Mfg rembo






