This is not a reliable test as you scan a zipped file and not the files separately.
Besides, the injector has a very high detection rate as it is detected by almost all AV.
Currently, the DLL has 0 detection rate if not packed but because of the Themida packer it is detected as dangerous => I should use another packer in the future.
Also, keep in mind that a bot can download itself at runtime (for example the Zerux bot downloads and loads assemblies at runtime depending on the product you select to load) so I could just make a simple "clean" patcher and just download the "real" bot and load it at runtime so there is no sens to do an AV test!!
This is not a reliable test as you scan a zipped file and not the files separately.
Besides, the injector has a very high detection rate as it is detected by almost all AV.
Currently, the DLL has 0 detection rate if not packed but because of the Themida packer it is detected as dangerous => I should use another packer in the future.
Also, keep in mind that a bot can download itself at runtime (for example the Zerux bot downloads and loads assemblies at runtime depending on the product you select to load) so I could just make a simple "clean" patcher and just download the "real" bot and load it at runtime so there is no sens to do an AV test!!
Good afternoon, first of all I thank you for your excellent work on this BOT.
I tested it on 8 multclients at the same time and it worked perfectly on webzen flyff.
But he finds only a few bugs, the non-crash mode he crashes on some objects in the scenario, and the bot from hunting the monsters and turning the screen at the same time it works for about 5 to 10 minutes and closes the game, Closing the game with the bot looking for monsters happens even with only 1 open window.
Just like a correction, and if possible a correction in the scope of looking for monsters, for example if we put a range of 50 or 100 he usually does not search from 0 to 50 or from 0 to 100, he uses the extremes, Or the distance limit.
Anyway, thank you very much for making your excellent work available to us and sorry for my bad english. Because I'm from Brazil.
Good afternoon, first of all I thank you for your excellent work on this BOT.
I tested it on 8 multclients at the same time and it worked perfectly on webzen flyff.
But he finds only a few bugs, the non-crash mode he crashes on some objects in the scenario, and the bot from hunting the monsters and turning the screen at the same time it works for about 5 to 10 minutes and closes the game, Closing the game with the bot looking for monsters happens even with only 1 open window.
Just like a correction, and if possible a correction in the scope of looking for monsters, for example if we put a range of 50 or 100 he usually does not search from 0 to 50 or from 0 to 100, he uses the extremes, Or the distance limit.
Anyway, thank you very much for making your excellent work available to us and sorry for my bad english. Because I'm from Brazil.
Thanks for using and testing the bot
- The random crash will be fixed
- The search algorithm will be enhanced => it could never be perfect because of position lag
Many updates will come soon, maybe this weekend (I know, I said that a long time ago but I was very busy)
New version will have:
- No random crashes anymore (I have found the root cause)
- Target search engine was re-implemented => best performance
- Minor Bug fixes and code enhancement performed
- Interface re-worked (you instantly see the selected target info, the bot options)
- New features
HP trigger option
Enter "*" to select any mob (you still need to enter the level range)
Camera zoom (very helpful to find mobs)
Console for logging (helpful to understand what you did wrong)
Bot undetection insanely increasred => A little drawback: Visual effects will not work for the GUI so it will looks like an old dialog
An automatic patcher wil be implemented to automatically download the last version
- More features will be implemented in the next coming weeks...