Quote:
Originally Posted by lanuz
It's great, now I just need to get a list of V17 itemid or v18 to try more things =D
need the itemID of the Catalyst Axe and Heraud Helm
If anyone has any listing, or these two codes would be great =D
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Kinda easy to find out.
I'll tell you this method:
Put 2 item IDs that you know to the left and to the right of the ItemID you're looking for. You get one address per item id.
You've got 2 addresses now. One is from the left item and one from the right. Now you need to be aware of the fact that the item in the middle (the itemid you're looking for) is between these 2 addresses. Use Browse Memory Region and set Display Type to 4 Bytes and look for values that are 5x long for example 23561 (Just my guess that these new itemids are that long).
edit:
Well this method is for unknown item ids there are more easy ways but that should do fine too.
Here are some itemids:
#define II_ARM_M_LORDK_HELMET_SET_KAL 20833
#define II_ARM_F_LORDK_HELMET_SET_KAL 20834
#define II_ARM_M_STORMB_HELMET_SET_KAL 20835
#define II_ARM_F_STORMB_HELMET_SET_KAL 20836
#define II_ARM_M_WINDL_HELMET_SET_KAL 20837
#define II_ARM_F_WINDL_HELMET_SET_KAL 20838
#define II_ARM_M_CRACKS_HELMET_SET_KAL 20839
#define II_ARM_F_CRACKS_HELMET_SET_KAL 20840
#define II_ARM_M_FLOR_HELMET_SET_KAL 20841
#define II_ARM_F_FLOR_HELMET_SET_KAL 20842
#define II_ARM_M_FORCEM_HELMET_SET_KAL 20843
#define II_ARM_F_FORCEM_HELMET_SET_KAL 20844
#define II_ARM_M_MENT_HELMET_SET_KAL 20845
#define II_ARM_F_MENT_HELMET_SET_KAL 20846
#define II_ARM_M_ELEL_HELMET_SET_KAL 20847
#define II_ARM_F_ELEL_HELMET_SET_KAL 20848
#define II_ARM_M_LORDK_SUIT_SET_KAL 20849
#define II_ARM_F_LORDK_SUIT_SET_KAL 20850
#define II_ARM_M_STORMB_SUIT_SET_KAL 20851
#define II_ARM_F_STORMB_SUIT_SET_KAL 20852
#define II_ARM_M_WINDL_SUIT_SET_KAL 20853
#define II_ARM_F_WINDL_SUIT_SET_KAL 20854
#define II_ARM_M_CRACKS_SUIT_SET_KAL 20855
#define II_ARM_F_CRACKS_SUIT_SET_KAL 20856
#define II_ARM_M_FLOR_SUIT_SET_KAL 20857
#define II_ARM_F_FLOR_SUIT_SET_KAL 20858
#define II_ARM_M_FORCEM_SUIT_SET_KAL 20859
#define II_ARM_F_FORCEM_SUIT_SET_KAL 20860
#define II_ARM_M_MENT_SUIT_SET_KAL 20861
#define II_ARM_F_MENT_SUIT_SET_KAL 20862
#define II_ARM_M_ELEL_SUIT_SET_KAL 20863
#define II_ARM_F_ELEL_SUIT_SET_KAL 20864
#define II_ARM_M_LORDK_GAUNTLET_SET_KAL 20865
#define II_ARM_F_LORDK_GAUNTLET_SET_KAL 20866
#define II_ARM_M_STORMB_GAUNTLET_SET_KAL 20867
#define II_ARM_F_STORMB_GAUNTLET_SET_KAL 20868
#define II_ARM_M_WINDL_GAUNTLET_SET_KAL 20869
#define II_ARM_F_WINDL_GAUNTLET_SET_KAL 20870
#define II_ARM_M_CRACKS_GAUNTLET_SET_KAL 20871
#define II_ARM_F_CRACKS_GAUNTLET_SET_KAL 20872
#define II_ARM_M_FLOR_GAUNTLET_SET_KAL 20873
#define II_ARM_F_FLOR_GAUNTLET_SET_KAL 20874
#define II_ARM_M_FORCEM_GAUNTLET_SET_KAL 20875
#define II_ARM_F_FORCEM_GAUNTLET_SET_KAL 20876
#define II_ARM_M_MENT_GAUNTLET_SET_KAL 20877
#define II_ARM_F_MENT_GAUNTLET_SET_KAL 20878
#define II_ARM_M_ELEL_GAUNTLET_SET_KAL 20879
#define II_ARM_F_ELEL_GAUNTLET_SET_KAL 20880
#define II_ARM_M_LORDK_BOOTS_SET_KAL 20881
#define II_ARM_F_LORDK_BOOTS_SET_KAL 20882
#define II_ARM_M_STORMB_BOOTS_SET_KAL 20883
#define II_ARM_F_STORMB_BOOTS_SET_KAL 20884
#define II_ARM_M_WINDL_BOOTS_SET_KAL 20885
#define II_ARM_F_WINDL_BOOTS_SET_KAL 20886
#define II_ARM_M_CRACKS_BOOTS_SET_KAL 20887
#define II_ARM_F_CRACKS_BOOTS_SET_KAL 20888
#define II_ARM_M_FLOR_BOOTS_SET_KAL 20889
#define II_ARM_F_FLOR_BOOTS_SET_KAL 20890
#define II_ARM_M_FORCEM_BOOTS_SET_KAL 20891
#define II_ARM_F_FORCEM_BOOTS_SET_KAL 20892
#define II_ARM_M_MENT_BOOTS_SET_KAL 20893
#define II_ARM_F_MENT_BOOTS_SET_KAL 20894
#define II_ARM_M_ELEL_BOOTS_SET_KAL 20895
#define II_ARM_F_ELEL_BOOTS_SET_KAL 20896