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[BOT] Florensia Online

Discussion on [BOT] Florensia Online within the Florensia forum part of the MMORPGs category.

View Poll Results: Updates to 0.0.4.
Not attack monsters that belong to another player. 8 100.00%
Rest if health is below 35%, and get up when greater than 45%. 2 25.00%
None of the above. 0 0%
Multiple Choice Poll. Voters: 8. You may not vote on this poll

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Old 08/07/2016, 21:45   #31
 
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Command for see leveling
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Old 08/07/2016, 22:20   #32
 
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Thumbs up

Quote:
Originally Posted by theblackedition View Post
Command for see leveling
I already had in mind, and I'll add two commands:
/Lvlearned - To see how much level has won the bot.
/Expearned - To see how much experience has won the bot.

Make more suggestions, please.
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Old 08/07/2016, 22:44   #33
 
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Originally Posted by theblackedition View Post
Command for see leveling
Sea leveling would be AMAZING and I would even pay for it tbh. ( If that is even possible).

Other then that I am fine with the current settings, but here are some of my suggestions that I think can be pretty usefull:

A Bug-Fix for the Resting Option would be awesome.

Something that I think could be useful would be some sort of "Walking system". What I mean by that: If you choose to loot a monster after killing it, your character will end up walking some sort of route and will eventually leave the spot where you went botting. It could be handy if the bot would return to the old location after looting the monster (Or walk somewhere else maybe? ) This could be useful e.g. if the player dies and choses to respawn at the altar. The bot would walk back to the original spot and continue botting there.

Also, after botting for a while the inventory can get pretty full. Maybe we can add the possibility to choose items that the bot does automatically remove from the inventory. I usually only activate looting so the mobs do respawn faster.

If I had to choose one tho, I would definitly pick the Sea Leveling.
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Old 08/08/2016, 00:43   #34
 
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Quote:
Originally Posted by Serenus1 View Post
Sea leveling would be AMAZING and I would even pay for it tbh. ( If that is even possible).

Other then that I am fine with the current settings, but here are some of my suggestions that I think can be pretty usefull:

A Bug-Fix for the Resting Option would be awesome.

Something that I think could be useful would be some sort of "Walking system". What I mean by that: If you choose to loot a monster after killing it, your character will end up walking some sort of route and will eventually leave the spot where you went botting. It could be handy if the bot would return to the old location after looting the monster (Or walk somewhere else maybe? ) This could be useful e.g. if the player dies and choses to respawn at the altar. The bot would walk back to the original spot and continue botting there.

Also, after botting for a while the inventory can get pretty full. Maybe we can add the possibility to choose items that the bot does automatically remove from the inventory. I usually only activate looting so the mobs do respawn faster.

If I had to choose one tho, I would definitly pick the Sea Leveling.
I will work for pathfinder.. then Sea bot.
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Old 08/08/2016, 10:03   #35
 
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Quote:
Originally Posted by iSoftlezz View Post
I will work for pathfinder.. then Sea bot.
Sounds amazing! Thanks alot!
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Old 08/09/2016, 00:40   #36
 
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Now it says "Error: Can't check Version."
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Old 08/09/2016, 05:02   #37
 
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Quote:
Originally Posted by theblackedition View Post
Now it says "Error: Can't check Version."
Yes, hotfix bug.
New release in a few moments.
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Old 08/09/2016, 12:48   #38
 
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Should I download it again? Still the same error!
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Old 08/09/2016, 13:39   #39
 
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Originally Posted by theblackedition View Post
Should I download it again? Still the same error!
He still needs to fix it. It doesn't work for me either.
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Old 08/09/2016, 16:04   #40
 
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Bot seems to be working again.
Everything seems to be stable.

The Commandbox looks really nice, resting also works again.

Thanks alot for the update!
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Old 08/09/2016, 16:55   #41
 
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Arrow Update 0.0.6

Quote:
Originally Posted by Domsodaso View Post
Bot seems to be working again.
Everything seems to be stable.

The Commandbox looks really nice, resting also works again.

Thanks alot for the update!
You're welcome. I had problems with protection, and took me to upload it.

Download is available, right now just reuploaded the 0.0.6, for a review; but is only appearance.

You can redownload it if you want.
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Old 08/11/2016, 02:17   #42
 
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Arrow Update 0.0.7

!Bump:

Please, recommend commands and/or functions for the new version; i already thought some.
Report bugs here, and if you like support in the project, let me a private message.
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Old 08/11/2016, 08:13   #43
 
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Quote:
Originally Posted by iSoftlezz View Post
!Bump:

Please, recommend commands and/or functions for the new version; i already thought some.
Report bugs here, and if you like support in the project, let me a private message.
What kind of support are you talking about?
I suck at coding but I'd love to test stuff out or support this bot in general.
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Old 08/11/2016, 13:38   #44
 
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How it would be with a feature for the dmg bug? I heared this bug is still alive.. I tried it but could not see any differences. Maybe I tried it wrong! Has anyone an idea?
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Old 08/11/2016, 17:19   #45
 
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Exclamation Supporting the project.

Quote:
Originally Posted by Domsodaso View Post
What kind of support are you talking about?
I suck at coding but I'd love to test stuff out or support this bot in general.
Quote:
Originally Posted by theblackedition View Post
How it would be with a feature for the dmg bug? I heared this bug is still alive.. I tried it but could not see any differences. Maybe I tried it wrong! Has anyone an idea?
We can investigate a little more about it.
Add me to Skype.
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