Server Update
DLX, over the past month, has been going through a few changes. In this release you will find the following changes.
Linux/Wine capability: DLX Can now be run on linux/wine if people decide to do so.
- I've been testing this for the past month and at the time of this release it is rather stable.
Temporary implementation: All characters upon log-in will get all key items and all spells. This is done to help out those who are having SQL database issues. This also helps me control the server for how/when and the time it takes to load all of those to the character. So the @allspells and @allkeyitems can be disabled for the time being. This is TEMPORARY!!
Bug Fixes:
- Server crashing when player has 2-3 mobs on them : Fixed
- Chocobo status effect not being removed when entering cities : fixed
- 48 errors/warnings : fixed
- 32 math issues with mob ability damage : fixed
Enhancements:
- players and enemies will gain a small amount of TP when they take damage.
- Cleaned up the code and the server file is about 80k smaller than what it used to be. Which takes up less memory.
- Stability.
For those starting a new server you still need all the previous files in order and in order of directions to install. This is ONLY the binary patch.
Edit: The update is posted in the OP