Even though DLX is not working on the PXI server as a group there are still some things I want to do with it as I get the time. These changes are currently only available on the DLX test server that I host.
Updates:
Content: Can not craft HQ items!
-- Introductory Patch.
---- Crafters are now able to create HQ items.
------ The crafting system has been getting an overhaul and a new formula has been implemented.
------ Disabled content: Player direction, crafting gear, day time, day & weather are not currently implemented.
Bug: Stats don't decrease when changing jobs, adding gear then changing again.
-- Patched.
---- When changing your main job stats will reset when gear gets removed.
------ Does not apply to sub job.
Bug: HP goes to 0 or above max when changing jobs. (blacks out)
-- Patched.
---- When changing your job HP/MP should go to 100% of that job's max.
Bug: Can't access mog safe when logging a character into the mog house.
-- Patched.
---- If you logged out in the mog house you should be able to use it w/o changing gear.
Bug: Gear, spells, inventory etc don't always show up when logging in/zoning
-- Test Patch.
---- Cleaned up the code for this. Takes a sec longer for the char to load. I don't advise speed @zoning through areas during the load.
Bug: Crafting skills can go up to 200.
-- Patched.
---- You shouldn't be able to go beyond 100 now.
Bug: You get skillups after max craft skill.
-- Patched.
---- You shouldn't get any more skill ups if the main skill is capped at 100 or if you are +15 above the craft.
------ This should affect sub skills on the same craft.
Bug: @skill command sucks!
-- Patched.
---- "@skill" will now set skills (weapons, evasion, magic etc) to 255 & set crafting skills to 100.
---- When you use @skill it will self disable and you won't be able to use it again.
@skill testing:
All player skills have been reset.
These aren't the droids your looking for!