For skins:
>ChargedEffect.SHN
-Handle: last number + 1.
-ItemID: Inx of the skin.
-KeepTime_Hour: total hours the skin will last before expiring.
-EffectEnum: 28.
-EffectValue: max skin durability (usually 65000) [1 = unl durability].
-StaStrength: 0.
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