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Edgeworld Hack request
Discussion on Edgeworld Hack request within the Facebook forum part of the Browsergames category.
10/19/2011, 00:26
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#16
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Join Date: Oct 2011
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Well its been a while since members first requested some hack for Edgeworld.
Has anyone managed to find any working hacks yet? Please email me at
Many Thanks.
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10/19/2011, 02:35
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#17
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Join Date: Sep 2011
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prolly not
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10/19/2011, 02:38
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#18
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Join Date: Aug 2011
Posts: 696
Received Thanks: 474
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Quote:
Originally Posted by FlyingPoo
Ican give you hacks for $free with updates.
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let see ??? where are they hacks?
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10/19/2011, 02:48
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#19
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Join Date: Sep 2011
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Quote:
Originally Posted by FlyingPoo
Ican give you hacks for $free with updates.
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can you plz give some hacks
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10/20/2011, 07:02
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#20
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Join Date: Sep 2011
Posts: 22
Received Thanks: 85
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Thus far 1) the swf is obfuscated but I managed to get an obfuscated version. Decompiled both swf and searched around for values to modify buildTime, resources, ect and tried to set them to 0 (pushbyte 0). Come to find out all unit data is sent from the server via a JSON manifest and is hashed with SHA1 the game checks this and throws an error if the file has been modified. So I modified the Hash comparison check and modified the JSON manifest. Result - the dialogs displayed properly with no error but still returned proper build times instead of instant. Come to find out ALL time, resources and such is done server side and timing is sent back via a sync proxy to the client (us) So modifications would have to be done server-side for anything to work. How it works in a nutshell:
step 1) you click to build a turrent
step 2) request is sent to the server to build said turret
step 3) an application server side takes your id, base and info about that turret and sets a timestamp back to your client with how many resources needs to be deducted, time it takes ect. This is then synced with the server database.
EDIT: it MAY be possible to spoof the return maifest file but each one is unique. It will most definitly require more time and research. Player data is also returned to the client on game load up. A method to require many resources here MIGHT work.
So dosen't look like its hackable just yet. I give these guys props for security.
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10/20/2011, 13:05
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#21
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elite*gold: 0
Join Date: Oct 2011
Posts: 50
Received Thanks: 41
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HELLO TO ALL,,CAN SOMEONE SEND ME 100% HACK FOR EDGEWORLD..THIS IS MY EMAIL  EEE..:}
 PLEASE GIVE ME SOME HACK FOR EDGEWORLD,I'M ALWAYS BULLYING CAUSE I CAN'T BUY A PLATINUM..PLEASE GIMME SOME HACK,EMAIL ME AT  YOU SO MUCH
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10/21/2011, 15:02
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#22
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Join Date: Oct 2011
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Flying Poo
I see someone commented on you on the edgeworld forums.
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10/22/2011, 03:40
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#23
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Join Date: Oct 2011
Posts: 50
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hello flying poo,can you give me some hacks in edgeworld..please..thank you for advance..:}
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10/25/2011, 00:47
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#24
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Join Date: Sep 2011
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any updates on the hack flying poo?
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10/25/2011, 03:44
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#25
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Join Date: Jan 2011
Posts: 2
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I found the hack of another site, works really well although it's hard to make it work on a daily basis. For now You can change...
- Make units have more HP and Damage than what They should have.
- Disable enemies turrets, alter their damage.
- Get more EXP (Seems to be not working anymore)
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10/25/2011, 04:23
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#26
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elite*gold: 0
Join Date: Feb 2008
Posts: 15
Received Thanks: 2
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Quote:
Originally Posted by Tantado
I found the hack of another site, works really well although it's hard to make it work on a daily basis. For now You can change...
- Make units have more HP and Damage than what They should have.
- Disable enemies turrets, alter their damage.
- Get more EXP (Seems to be not working anymore)
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would it be possible to pm me the site so i could check it out?
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10/25/2011, 07:41
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#27
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Join Date: Jan 2011
Posts: 2
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Quote:
Originally Posted by sv7007
would it be possible to pm me the site so i could check it out?
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I sent You the guide. Hope it helps.
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10/25/2011, 12:19
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#28
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Join Date: Sep 2011
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Quote:
Originally Posted by Tantado
I sent You the guide. Hope it helps. 
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send me too plz
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10/26/2011, 02:04
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#29
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elite*gold: 0
Join Date: Feb 2008
Posts: 15
Received Thanks: 2
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Quote:
Originally Posted by Tantado
I sent You the guide. Hope it helps. 
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i appreciate it!
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10/26/2011, 04:17
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#30
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Join Date: Sep 2011
Posts: 22
Received Thanks: 85
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haha, yea I had found some HP/Damage stuff that worked. Marines that were HP'/Damage 5000/5000 kinda ridonclous but that was all I could do. I had found some edits for research and repair time I could do, but it was more JSON return string editing.
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