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[Request] Market got invalid cords ?

Discussion on [Request] Market got invalid cords ? within the EO PServer Hosting forum part of the Eudemons Online category.

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Old   #1
 
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[Request] Market got invalid cords ?

hey pplz , when im get near those npc`s im getting like invalid cords

dose its wrong with map ?

or what ?

this is a pic .

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Old 05/02/2010, 23:06   #2

 
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what do you mean ?? , you cannot run anymore forward ? orr?
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Old 05/02/2010, 23:56   #3
 
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How can you not get something so easy? look Get X coord first then guess on Y coord, Then Search cq_npc for something near your results and double check and do what ever you do..
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Old 05/03/2010, 04:24   #4
 
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Quote:
Originally Posted by magewarior2 View Post
what do you mean ?? , you cannot run anymore forward ? orr?
What causes u not to move anymore forward i hav this in my server and it looks like ur jumping backward
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Old 05/03/2010, 12:39   #5
 
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its the last 4 column in the cq_npc

Code:
size_front
size_back
size_left
size_right
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Old 05/03/2010, 17:54   #6

 
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or in npc.ini

Code:
FrontBlock=
BackBlock=
LeftBlock=
RightBlock=
I think ...
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Old 05/03/2010, 21:02   #7
 
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Quote:
Originally Posted by magewarior2 View Post
or in npc.ini

Code:
FrontBlock=
BackBlock=
LeftBlock=
RightBlock=
I think ...
I think they both need to be the same
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Old 05/03/2010, 22:38   #8

 
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Quote:
This is how it normal has to be.
For Aderes(Eudemon Composer), Neri(EudWH), Maisie(EudWH) and Brianna(SupRebirth)

you need to update cq_npc

Script made by Tom(magewarior2)
Code:
update cq_npc set size_front= 3 where id= 200;
update cq_npc set size_back= 3 where id= 200;
update cq_npc set size_left= 3 where id= 200;
update cq_npc set size_right= 3 where id= 200;
update cq_npc set size_front= 3 where id= 1502;
update cq_npc set size_back= 3 where id= 1502;
update cq_npc set size_left= 3 where id= 1502;
update cq_npc set size_right= 3 where id= 1502;
update cq_npc set size_front= 3 where id= 1970;
update cq_npc set size_back= 3 where id= 1970;
update cq_npc set size_left= 3 where id= 1970;
update cq_npc set size_right= 3 where id= 1970;
update cq_npc set size_front= 0 where id= 1981;
update cq_npc set size_back= 0 where id= 1981;
update cq_npc set size_left= 0 where id= 1981;
update cq_npc set size_right= 0 where id= 1981;
Edit in npc.ini
Code:
[NpcType1981]
Name=Brianna
SimpleObjID=701
StandByMotion=0701000100
BlazeMotion=0701000190
BlazeMotion1=0701000190
BlazeMotion2=0701000190
RestMotion=0701000101
Effect=none
ZoomPercent=110
Note=SuperRebirth

[NpcType1204]
Name=Aderes
SimpleObjID=714
StandByMotion=0714000100
BlazeMotion=0714000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0714000101
Effect=petdepotnpc
ZoomPercent=110
Note=EudemonComposing
FrontBlock=3
BackBlock=3
LeftBlock=3
RightBlock=3

[NpcType1502]
Name=Neri
SimpleObjID=728
StandByMotion=0728000100
BlazeMotion=0728000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0728000101
Effect=meltnpc
ZoomPercent=110
Note=EudemonWarehouse
FrontBlock=3
BackBlock=3
LeftBlock=3
RightBlock=3

[NpcType1058]
Name=Maisie
SimpleObjID=728
StandByMotion=0728000100
BlazeMotion=0728000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0728000101
Effect=meltnpc
ZoomPercent=110
Note=EudemonWarehouse
FrontBlock=3
BackBlock=3
LeftBlock=3
RightBlock=3
Quote:
this is without the block
Script made by Tom(magewarior2)
Code:
update cq_npc set size_front= 0 where id= 200;
update cq_npc set size_back= 0 where id= 200;
update cq_npc set size_left= 0 where id= 200;
update cq_npc set size_right= 0 where id= 200;
update cq_npc set size_front= 0 where id= 1502;
update cq_npc set size_back= 0 where id= 1502;
update cq_npc set size_left= 0 where id= 1502;
update cq_npc set size_right= 0 where id= 1502;
update cq_npc set size_front= 0 where id= 1970;
update cq_npc set size_back= 0 where id= 1970;
update cq_npc set size_left= 0 where id= 1970;
update cq_npc set size_right= 0 where id= 1970;
update cq_npc set size_front= 0 where id= 1981;
update cq_npc set size_back= 0 where id= 1981;
update cq_npc set size_left= 0 where id= 1981;
update cq_npc set size_right= 0 where id= 1981;
Edit in npc.ini

Code:
[NpcType1981]
Name=Brianna
SimpleObjID=701
StandByMotion=0701000100
BlazeMotion=0701000190
BlazeMotion1=0701000190
BlazeMotion2=0701000190
RestMotion=0701000101
Effect=none
ZoomPercent=110
Note=SuperRebirth

[NpcType1204]
Name=Aderes
SimpleObjID=714
StandByMotion=0714000100
BlazeMotion=0714000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0714000101
Effect=petdepotnpc
ZoomPercent=110
Note=EudemonComposing

[NpcType1502]
Name=Neri
SimpleObjID=728
StandByMotion=0728000100
BlazeMotion=0728000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0728000101
Effect=meltnpc
ZoomPercent=110
Note=EudemonWarehouse

[NpcType1058]
Name=Maisie
SimpleObjID=728
StandByMotion=0728000100
BlazeMotion=0728000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0728000101
Effect=meltnpc
ZoomPercent=110
Note=EudemonWarehouse
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Old 05/04/2010, 00:50   #9
 
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Quote:
Originally Posted by magewarior2 View Post
For Aderes(Eudemon Composer), Neri(EudWH), Maisie(EudWH) and Brianna(SupRebirth)

you need to update cq_npc

Script made by Tom(magewarior2)

Edit in npc.ini

Script made by Tom(magewarior2)

Edit in npc.ini
i have no server now, i couldn't test anything lol. Nice job
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Old 05/04/2010, 08:06   #10

 
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Quote:
Originally Posted by SpongeBox View Post
i have no server now, i couldn't test anything lol. Nice job
99% that the scripts work

because they worked with me
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