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Map Creation
Discussion on Map Creation within the EO PServer Hosting forum part of the Eudemons Online category.
03/14/2010, 01:09
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#1
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Map Creation
It would be a great help if someone would either post a link, or a thread with detailled instructions on how to create a map/zone/land/area.
I assume all databases are pretty much the same, so instructions should be uniform?
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03/14/2010, 01:31
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#2
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yea, id like to know this as well.
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03/14/2010, 14:20
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#3
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I would to.
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03/14/2010, 14:39
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#4
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from what i think there are no one have done make a new map for EO except TQ..trust me..if u can make it,your the best ! also to make a new map it will take a half of years to make it
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03/14/2010, 14:46
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#5
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My little brother is quiet skilled at making these kind of things. As I was reading in another post just a bit ago. Using RPG maker is similar to making these maps. Maybe My little brother and I can see what we can do about maybe giving this a try. (Making a new map)
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03/14/2010, 18:51
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#6
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clarify a lil bit more on your post....
making a map? as in creation of a new 3D map or adding a new area on to your game?
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03/14/2010, 22:20
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#7
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he wants to add floors to cata i think.
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03/15/2010, 02:14
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#8
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owh yea lol he'd want to just add the map ID's to the LostLand Teleporter and he'd want to add it in the action and cq_task n cq_npc if im not correct lol
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03/15/2010, 20:04
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#9
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map creation has been worked on before ...
Quote:
Originally Posted by funhacker
Well here is the first Map I will make 
I made the DMap so far just need to get the PUL and ANI made and have it tested
Code:
DMAP Output..
Type = 1004
Puzzle Map Location:
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remember this is the dmap file only atm ... idk if funhacker made more progress after that or if he has even continued working on it but we will see....
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03/16/2010, 01:57
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#10
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thank you dude. But unfortunately that is not what i require, allow me to expand on my post.
I want to know how to create an additional land/zone to add into a current project. The more detailled the instructions the better.
I gave you thx anyway.
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03/19/2010, 05:08
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#11
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[Mini-Guide] Adding a copy of a map
You just want a copy of a map already in the game to build off of? If so you just need one edit, cq_map. Lets say you want to make a copy of cata. Lookup cata in your cq_map and basically copy & paste what are not zeros.
Code:
insert into cq_map (id,name,describe_text,[COLOR="Red"]mapdoc[/COLOR],[COLOR="Blue"]type[/COLOR],portal0_x,portal0_y,[COLOR="DarkGreen"]reborn_map[/COLOR])
values
(5201,CataCopy,CataCopy,[COLOR="Red"]5200[/COLOR],[COLOR="Blue"]1075904516[/COLOR],825,1024,[COLOR="DarkGreen"]5000[/COLOR])
mapdoc - Usually the id of the original map.
type - Optional. Defines special status of a map. For example you cannot mount in cata.
reborn_map - The map you will transfer to when you revive.
You can do the same thing with cq_generator if you want same spawns on a new map.
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03/19/2010, 11:24
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#12
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Quote:
Originally Posted by King_Arthur
You just want a copy of a map already in the game to build off of? If so you just need one edit, cq_map. Lets say you want to make a copy of cata. Lookup cata in your cq_map and basically copy & paste what are not zeros.
Code:
insert into cq_map (id,name,describe_text,[COLOR="Red"]mapdoc[/COLOR],[COLOR="Blue"]type[/COLOR],portal0_x,portal0_y,[COLOR="DarkGreen"]reborn_map[/COLOR])
values
(5201,CataCopy,CataCopy,[COLOR="Red"]5200[/COLOR],[COLOR="Blue"]1075904516[/COLOR],825,1024,[COLOR="DarkGreen"]5000[/COLOR])
mapdoc - Usually the id of the original map.
type - Optional. Defines special status of a map. For example you cannot mount in cata.
reborn_map - The map you will transfer to when you revive.
You can do the same thing with cq_generator if you want same spawns on a new map.
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mapdoc - Used for GameMap.ini
reborn_map - Only when you use the non-***'s blessing revive
Just thought I should clarify
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03/20/2010, 00:47
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#13
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KING ARTHUR,- RESPECT DUDE AND GREATEST THX, I WILL TRY THAT.
PM YA HOW I GET ON LOL
let me see if i understand this.....
Using the instructions given, i can create duplicates of any map. Or open any map that is in the db already. Yes?
Questions-
1- So how to get a teleporter npc to show them as options, or will this happen automatically? I know life aint that easy so i guess not lol
2- Will this also duplicate the monsters in the map or do i have to add them myself?
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03/21/2010, 22:53
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#14
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Quote:
Originally Posted by karnyge
Questions-
1- So how to get a teleporter npc to show them as options, or will this happen automatically? I know life aint that easy so i guess not lol
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You have to add them. Type is 1003 and param is 'mapid xcoordinate ycoordinate'. If you want to be able to logout and login and be on the same map then you have to add a 1004 after the 1003.
Quote:
Originally Posted by karnyge
2- Will this also duplicate the monsters in the map or do i have to add them myself?
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You have to add them. Easiest way is to copy the lines from the original map and just change the mapid.
Quote:
Originally Posted by Knight^Hawk
:  eleted::
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Just saying deleted doesn't help and will only give the moderator(s) more work or end up as clutter in the forum database. If you want to delete your own post in a thread simply press the edit button then two buttons right of the save button is the delete button. Thank you.
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03/23/2010, 01:50
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#15
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ok we managed to add the new maps, after a fashion. I had accidently deleted them after i created them lol
Thanks King Arthur
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