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Problem with God DATABASE
Discussion on Problem with God DATABASE within the EO PServer Hosting forum part of the Eudemons Online category.
07/16/2009, 22:25
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#1
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Problem with *** DATABASE
Hi people, I have a new database where only one person can log in and only in localhost.
If I change the IPs of folders ACC and MSG, the MSGSERVER is giving the message: connect server again.
how can I solve these problems?
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07/16/2009, 22:44
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#2
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if its really the "new" *** database you will need the msg and npc servers for it which havent been released yet
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07/16/2009, 22:53
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#3
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Yuo can realais it and another ppl fix it mayby xD
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07/16/2009, 22:55
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#4
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Quote:
Originally Posted by sawickas
Yuo can realais it and another ppl fix it mayby xD
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lol you cant really fix that. you will need the msg and the npc from the database....pretty much what i just said lol
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07/16/2009, 23:00
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#5
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The only thing I can do is import the new items, new pets and new maps for my data base?
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07/16/2009, 23:16
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#6
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Quote:
Originally Posted by psycrazy
The only thing I can do is import the new items, new pets and new maps for my data base?
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basically yeah. though not all of it transfers over. i would check out the thread by Soulerman and read the posts in it i think they were discussing what can and cant be transfered. and remember you will also need client side things =)
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07/17/2009, 01:47
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#7
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I know that in addition to put together with the files from my server the client will also receive a patch!
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07/17/2009, 02:13
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#8
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well im just makin sure you knew! lol
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07/17/2009, 05:32
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#9
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Quote:
Originally Posted by connorbacon99
basically yeah. though not all of it transfers over. i would check out the thread by Soulerman and read the posts in it i think they were discussing what can and cant be transfered. and remember you will also need client side things =)
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...I had GodDB running with paly msg npc and acc servers..
(but then I also know how to use the log files when something goes wrong)
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07/17/2009, 06:19
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#10
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Quote:
Originally Posted by funhacker
...I had GodDB running with paly msg npc and acc servers..
(but then I also know how to use the log files when something goes wrong)
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Funhacker is there any possibility of cheating the servers files when they run only localhost?
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07/17/2009, 06:56
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#11
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Quote:
Originally Posted by psycrazy
Funhacker is there any possibility of cheating the servers files when they run only localhost?
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cheating? what do you mean?
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07/17/2009, 07:02
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#12
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Sorry man,
I repeat the question
Funhacker is there any possibility of fool the servers files when they run only localhost?
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07/17/2009, 07:07
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#13
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Quote:
Originally Posted by psycrazy
Sorry man,
I repeat the question
Funhacker is there any possibility of fool the servers files when they run only localhost?
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lol sorry dude but all you did was change cheat into fool? I don't know what you want to fool it about or cheat it into thinking
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07/17/2009, 14:40
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#14
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Quote:
Originally Posted by funhacker
lol sorry dude but all you did was change cheat into fool? I don't know what you want to fool it about or cheat it into thinking
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i think he means, the server file's how to let them run off localhost ....
or he means how to crack the server or something like that xD
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07/18/2009, 12:16
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#15
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Quote:
Originally Posted by magewarior2
i think he means, the server file's how to let them run off localhost ....
or he means how to crack the server or something like that xD
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i got what he does mean...he wants to steal server files when the owner runs the server locally(in his comp)..
i didnt leave all in all...
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