Chance in dropitemrule!!
If you use this simple equation to work out what number to use in the CHANCE column, you should be able to get stupidly high drops.
1000 = 1 drop per 10k kills
10000 = 1 drop per 1k kills
100000 = 1 drop per 100 kills
1000000 = 1 drop per 10 kills
10000000 = 1 drop per kill
Chance in dropitemrule!!
If you use this simple equation to work out what number to use in the CHANCE column, you should be able to get stupidly high drops.
1000 = 1 drop per 10k kills
10000 = 1 drop per 1k kills
100000 = 1 drop per 100 kills
1000000 = 1 drop per 10 kills
10000000 = 1 drop per kill
Thanks guys, but i already know it was in cq_dropitemrule but tought also in the cq_monstertype
Yes, there is a column field named "drop_item_rule" in the cq_monster type.
For Example, in cq_monstertype Beserkers "drop_item_rule" is 6040.
In cq_dropitem rule, find the ID 6040 and what ever items are asigned under it will be dropped by that monster.
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