Quote:
Originally Posted by XxFearReaperXx
Its most likely caused by what no_1 said.
Do a dump of your cq_generator and empty the table. try booting up the server again. if that fixes it than slowly add into the server the monsters, etc from the cq_generator and that'll fix your issue.
|
Or you can read the error logs, where it will say XXXXXX[MAPID]XXXX, once you see that stuff, you can either, add the map properly or you can run the following:
delete from cq_generator where map_id == MAPID;
until the npc server starts up no problem