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Code for +255 element weapons

Discussion on Code for +255 element weapons within the EO PServer Hosting forum part of the Eudemons Online category.

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Old 11/20/2008, 23:34   #31
 
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done guyz thx for help
now i need help of making my look like a monster , what should i do , i have the monster id just dont know where to put it
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Old 09/18/2010, 11:17   #32
 
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Code:
update cq_item set eudemon_attack1=255 where player_id=" Player id";
update cq_item set eudemon_attack2=255 where player_id=" Player id";
update cq_item set eudemon_attack3=255 where player_id=" Player id";
update cq_item set eudemon_attack4=255 where player_id=" Player id";
update cq_item set gem1=21 where player_id=" Player id";
update cq_item set gem2=24 where player_id=" Player id";
update cq_item set warghostexp=1024 where player_id=" Player id";
update cq_item set magic3=255 where player_id=" Player id";
update cq_item set locked=1 where player_id=" Player id";               [delete this if u dont want the item to be locked]
update cq_item set special_effect=255 where player_id=" Player id";
update cq_item set forgename='ForGerName' where player_id=" Player id";
Regards


and u can change ur lookface to 3 so ur changed to a Pig [TqBaby]
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