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[Coming Soon]EO Editor Suite

Discussion on [Coming Soon]EO Editor Suite within the EO PServer Hosting forum part of the Eudemons Online category.

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Old   #1
 
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[Coming Soon]EO Editor Suite

I'm working on a complete editor suite,
not too sure what features I will include for free at the moment.

So far I'm working on the itemtype editor in it. This one is much more advanced than any editor so far.

There are a few screenshots I've taken to show.

As you can tell there are quite a lot of forms, it makes adding specific item types to your itemtype much easier.
So when you want to add a piece of warrior armor, it will only allow you to edit the stats you need.

But there are base forms, so you can make specific setups for yourself, for example since I won't add "vampire" to this until that's available the right way, you would have to use Items->Armor->All, then manually putting in the required profession.

Or if you want to add "Attack" to armor you would need to goto Items->All.

Any questions/suggestions feel free to reply
I'll update as I go















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Old 10/30/2011, 06:32   #2
 
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nice work you will prob have this locked though because ur not allowed any "coming soon" threads

btw hows new acme coming along?
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Old 10/30/2011, 06:56   #3
 
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@funhacker i see your posting it here looks like the progress is much more than what i saw

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Originally Posted by Marcus* View Post
nice work you will prob have this locked though because ur not allowed any "coming soon" threads

btw hows new acme coming along?
and yet im allowed my development? funhacker is a respected and veteran member of the eo pserver section, im sure it will be fine
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Old 10/30/2011, 07:03   #4
 
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The [Coming Soon] rule mainly applies to Eo servers, or if its a post such as "Should I release this".


Good to see you back and posting funhacker, and good luck on your project.
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Old 10/30/2011, 07:18   #5
 
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Quote:
Originally Posted by Eurion View Post
The [Coming Soon] rule mainly applies to Eo servers, or if its a post such as "Should I release this".


Good to see you back and posting funhacker, and good luck on your project.
thanks for clearing that up Eurion
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Old 10/30/2011, 08:52   #6
 
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good luck funhacker iam sure it will be a good release
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Old 10/31/2011, 07:43   #7
 
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nice job, i will be looking forward to using this app
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Old 10/31/2011, 07:44   #8
 
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Yea good job mate
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Old 10/31/2011, 15:17   #9
 
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GOOD i like it... it can easy work!!
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Old 10/31/2011, 22:02   #10
 
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Hope this works out better than Itemtype Editor 2.0 :P
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Old 11/01/2011, 03:34   #11
 
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Quote:
Originally Posted by King_Arthur View Post
Hope this works out better than Itemtype Editor 2.0 :P
I made a big mistake in that, it made it too time consuming..
This time I've set up a DLL that handles the itemtype structure. It's designed to work with both the data file and database.
Uses Dictionaries for cleaner removal/editting/adding of items and also handles ID conflicts much easier.

I've made the itemtype editor for the suite so far deal specifically with all of the main pieces of gear (war/mag/pal - helm/neck/armor/brace/weapon/boot)
I am still to add pets casuals quest items and a custom item form but all of has taken about 60hours maybe? (Which was mostly just form coding/design)
The DLL took about 12hours tops and can now be used for multiple applications and easily adapted to different types

Just thought I'd update:

The program now has almost 60 forms in it!

It reads/saves/edits/and even fixes! Your Itemtype.dat.

The basic fix system is just it will weed out any identicle "IDs" as these will conflict in the game.
Any of the stats can be edited and saved.
Any item can be removed.
Items can be added.

Things still to be done:
Add other Itemtypes like Eggs/Event Items/Casuals/Egg Bags and so forth.
Add a "structure" file. The itemtype.dat structure is currently hard coded, but I am thinking about re-writting it so I can a file that defines how the itemtype.dat is designed. This will mean updating the app to fit new itemtypes will be as simple as updating a single file, rather than the entire project.

At the moment thought I've mainly made this just to get back to redoing acme "AGAIN!"

So see you guys around. Also remember I did post this so I could get some suggestions
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Old 11/02/2011, 17:20   #12
 
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you already got my suggestions on msn haha but so far great work on the editor from the Screenies you sent me. i'm amazed. and it definitely does look better then the 2.0.... just sayin.... lolz
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Old 11/03/2011, 00:47   #13
 
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You should add a like edit slot thing for the other attributes of an gear like Vitality etc.
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Old 11/03/2011, 11:29   #14
 
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You always produces a reliable manufactured by the wonderful programs.. i wait for it
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Old 11/05/2011, 03:28   #15
 
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Quote:
Originally Posted by cruey View Post
You should add a like edit slot thing for the other attributes of an gear like Vitality etc.
Not exactly sure what you mean. Unless you've misunderstood me..
If you mean you want to add HP to armor but it doesn't have that choice there you can just edit a less specific type. Like "Gear -> All" will have those stats. But say you wanted to add a value to the "Official1" part for a piece of armor, since these are only used in pets I would suggest going Items -> All this way when you goto edit that armor you can edit ANY stat you want
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Hallo, Ich habe vor kurzen gesehen das es auch einen ingame editor gibt wo man alles kopieren oder löschen kann... z.b. einen baum einfach raufklicken und weg ziehen oder berge anheben und senken. Jetzt ist die frage wo bekommt man sowas her?! was nichts kostet und auch nen funzt?! Bitte um hilfe



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