Quote:
Originally Posted by haciveli
hey can som1 help me out, i added some new maps so that players can access them in my server, but im having some problems adding the monsters in, im kinda confused in what i have 2 write in the columns, this is how i did it
id = 50000001
map id = 1020 (ElephantHill )
bound_x = 300
bound_y = 500
npctype = 6040
after this i dnt get what i have 2 write, can som1 explain to me what each of the following columns are, what they do, and what i have 2 write in them
bound_cx
bound_cy
grid
rest_secs
bound_cx
max_per_gen
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Code:
id = 6040037
mapid =6000
bound_x=0281
bound_y=0839
bound_cx=0032
bound_cy=0026
grid=0010
rest_secs=0025
Max_per_gen=0010
npctype=6040
timer_begin=0000
timer_end=0000
born_x=0000
born_y=0000
max_amount=0000
Ok basicly as you can see from my example (i snagged this from my dump file of cq_generator. Rest_secs = how much time passes before that specific generator respawns again. As you can see the rest of them are 0. The easiest way to add monsters to a new map is for you to go to the map, write down a bunch of cords that you would want a generator at, and just add a new entry while using an older one say from like cronos as a template, changing the NPC type, Mapid, and the cords. Should solve your issue. Oh yeah max_per_gen is how many mobs spawn from that specific generator.