So far the information regarding exploits, hacks and bots for MU Legend has been hard to find and pretty non-existent which is why I made this thread. I know there is a big hacking community for MU Legend so feel free to talk about all the MU Legend hacks/bots/exploits in this thread or on
!I'm currently developing a PE for this game, I'll keep you guys updated.
General
- A fortunate amount is client-sided
- Several features/mechanics became server-sided at OBT launch
- Bans are by local machine, not by IP
- There's a ton of botters (goldsellers) walking around
- Also a lot of non-goldsellers are hacking and cheating
- People are using macro's and scripts to kill mobs with AoE while afk
- Some have removed GG by modding the client but have been unable to avoid GG's heartbeat
- You can attach CE to a VM that's running MU Legend, though it's hard to find the memory regions on 32bit
- There are several options and alternatives to CE available to the public that are undetected
Cheating/exploiting
- People are using CheatEngine's built-in speedhack to clear dungeons easily
^ Built-in speedhack has mostly been fixed, skill cooldown removing is still possible
- You can glitch yourself through walls by cramming into perpendicular corners
- No skill delay: search for 1 while character is moving (0 while not moving) and freeze it on 1
Botting
- There is one bot with a few built-in exploits, it costs 40USD per month (one session), originally designed for KR so they're still working on translating. (youtube.com/watch?v=4loxFeVJ8as <LINK DEAD)
- There's another one but it's not really a bot, it's basically a few macro's with a GUI (youtube.com/watch?v=Bhk7E0POclw)






