kann mir jemand helfen
Code:
##################################################################################################################################################### ##################################################################################################################################################### ## classic Pikit for D2NT 3.1 ############################################################################################# ## write By Delba and Sunvibz ############################################################################################# ## on 04.04.2010 ############################################################################################# ##################################################################################################################################################### ##################################################################################################################################################### ##################################################################################################################################################### ##################################################################################################################################################### ############################################ ### ########## ### ########## ######## ##### ################################# ########################################### ###### ### ###### ######### ########### ########## ### ####### # #### ################################## ########################################## ###### ### ###### ######### ########### ########## #### ###### ## ### ################################### ######################################### #### ##### ## ########## ########### ########## ##### ### ## #################################### ######################################## ###### ### ################ ########### ########## ###### #### #### # ##################################### ####################################### ### ################# ### ### ####### ### ##### ###################################### ##################################################################################################################################################### ##################################################################################################################################################### // ##################################### Unique ##################################################################################################### // ##### Helms ######################### [Name] == SkullCap && [Quality] == Unique # [ItemMagicBonus] >= 50 // Tarnhelm //[Name] == BoneHelm && [Quality] == Unique // Wurmschädel / Wormskull //[Name] == Crown && [Quality] == Unique // Untote Krone / Undead Crown //[Name] == Mask && [Quality] == Unique // das Gesicht des Horrors / The Face of Horror // ##### Armor ######################### [Name] == StuddedLeather && [Quality] == Unique // Zuckzappel / Twitchthroe //[Name] == RingMail && [Quality] == Unique // Screenshot Dunkelglüh / Darkglow //[Name] == ScaleMail && [Quality] == Unique // Falkenhemd / Hawkmail //[Name] == ChainMail && [Quality] == Unique // Funkenhemd / Sparking Mail //[Name] == GothicPlate && [Quality] == Unique // Klapperkäfig / Rattlecage //[Name] == SplintMail && [Quality] == Unique // Eisblinker / Iceblink //[Name] == FullPlateMail && [Quality] == Unique # [FireResist] == 35 && [LightResist] == 35 && [ColdResist] == 35 && [PoisonResist] == 35 // Goldhaut / Goldskin //[Name] == AncientArmor && [Quality] == Unique # [ItemAllSkills] == 1 // Seide des Siegers / Silks of the Victor //[Name] == LightPlate && [Quality] == Unique // Himmlisches Gewand / Heavenly Garb // ##### Shields ####################### // ##### Gloves ######################## //[Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] >= 20 // Magefist [Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 40 // Wächtertreu / Chance Guards // ##### Boots ######################### [Name] == Boots && [Quality] == unique # [EnhancedDefense] >= 10 // Heißsporn / Hotspur //[Name] == LightPlatedBoots && [Quality] == Unique // Goblin-Zeh / Goblin Toe //[Name] == Greaves && [Quality] == Unique // Tränenkeule / Tearhaunch // ##### Belts ######################### //[Name] == Belt && [Quality] == Unique // Nachtrauch / Nightsmoke //[Name] == HeavyBelt && [Quality] == Unique // Goldträger / Goldwrap //[Name] == PlatedBelt && [Quality] == Unique // Klingengurt / Bladebuckle // ##### Weapons ###################### //[Name] == LongBow && [Quality] == Unique // Rabenklaue / Raven Claw [Name] == Dagger && [Quality] == Unique // Möwe / Gull //[Name] == Blade && [Quality] == Unique && [FCR] == 50 // Geisterscherbe / Spectral Shard //[Name] == HandAxe && [Quality] == Unique // Der Knirscher / The Gnasher //[Name] == Maul && [Quality] == Unique // Knochenbrecher / Bonesnap //[Name] == GreatMaul && [Quality] == Unique // Stahlschläger / Steeldriver // ##### Rings ######################### [Type] == ring && [Quality] == unique # [ItemMagicBonus] >= 30 // Nagelring [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan // ##### Amulets ####################### //[Type] == Amulet && [Quality] == unique # [FireResist] >= 50 // Nokozan-Relikt / Nokozan Relic // ##################################### Sets ####################################################################################################### // ##### Angelic Raiment ############### //[Name] == RingMail && [Quality] == set // Angelic Mantle //[Name] == Sabre && [Quality] == set // Angelic Sickle //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings // ##### Arcanna's Tricks ############## //[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign //[Name] == SkullCap && [Quality] == set // Arcanna's Head //[Name] == LightPlate && [Quality] == set // Arcanna's Flesh //[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand // ##### Arctic Gear ################### //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs //[Name] == LightBelt && [Quality] == set // Arctic Binding //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts //[Name] == ShortWarBow && [Quality] == set // Arctic Horn // ##### Berseker's Arsenal ############ //[Name] == Helm && [Quality] == set // Berserker's Headgear //[Name] == SplintMail && [Quality] == set // Berserker's Hauberk //[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet // ##### Cathan's Traps ################ //[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal //[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil //[Name] == ChainMail && [Quality] == set // Cathan's Mesh //[Name] == Mask && [Quality] == set // Cathan's Visage // ##### Civerb's Vestment ############# //[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel //[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon //[Name] == LargeShield && [Quality] == set // Civerb's Ward // ##### Cleglaw's Brace ############### //[Name] == LongSword && [Quality] == set // Cleglaw's Tooth //[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers //[Name] == SmallShield && [Quality] == set // Cleglaw's Claw // ##### Death's Disguise ############## //[Name] == WarSword && [Quality] == set // Death's Touch //[Name] == LeatherGloves && [Quality] == set // Death's Hand //[Name] == Sash && [Quality] == set // Death's Guard // ##### Hsaru's Defense ############### //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel // ##### Infernal Tools ################ //[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium //[Name] == GrimWand && [Quality] == set // Infernal Touch //[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign // ##### Iratha's Finery ############### //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff // ##### Isenhart's Armory ############# //[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand //[Name] == FullHelm && [Quality] == set // Isenhart's Horns //[Name] == BreastPlate && [Quality] == set // Isenhart's Case //[Name] == GothicShield && [Quality] == set // Isenhart's Parry // ##### Milabrega's Regalia ########### //[Name] == KiteShield && [Quality] == set // Milabrega's Orb //[Name] == AncientArmor && [Quality] == set // Milabrega's Robe //[Name] == WarScepter && [Quality] == set // Milabrega's Rod //[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem // ##### Sigon's Steel ################# //[Name] == GreatHelm && [Quality] == set // Sigon's Visor //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter //[Name] == Greaves && [Quality] == set // Sigon's Sabot //[Name] == TowerShield && [Quality] == set // Sigon's Guard //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp //[Name] == Gauntlets && [Quality] == set // Sigon's Gage // ##### Tancred's Battlegear ########## //[Name] == BoneHelm && [Quality] == set // Tancred's Skull //[Name] == FullPlateMail && [Quality] == set // Tancred's Spine //[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails //[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill //[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird // ##### Vidala's Rig ################## //[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare //[Name] == LongBattleBow && [Quality] == set // Vidala's Barb //[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush //[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock // ##################################### Rare ####################################################################################################### // ##### Gloves ######################## [Type] == gloves && [Quality] == rare && [Class] == exceptional # [EnhancedDefense] >= 90 && ([itemtohitpercent] >= 5 || [Strength] >= 5 || [Dexterity] >= 5) [Type] == gloves && [Quality] == rare # ([IAS] == 10 || [ManaLeech] == 3 || [LifeLeech] == 3 || [Dexterity] >= 5 || [Strength] >= 5 || [MaxMana] >= 25) && ([ColdResist]+[LightResist]+[FireResist] >= 40) [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && ([LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [FireResist]+[LightResist]+[ColdResist] >= 40) [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [FireResist]+[LightResist]+[ColdResist] >= 40) [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist] >= 40 [Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist] >= 40 [Type] == Gloves && [Quality] == rare # [LifeLeech]+[ManaLeech] >= 3 && [FireResist]+[LightResist]+[ColdResist] >= 40 // ##### Boots ######################### [Type] == boots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Type] == boots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == Boots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == Boots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == LightPlatedBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == LightPlatedBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == Greaves && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == Greaves && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == ChainBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == ChainBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == HeavyBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == HeavyBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == DemonhideBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == DemonhideBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == SharkskinBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == SharkskinBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == MeshBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == MeshBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == BattleBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == BattleBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == WarBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60 [Name] == WarBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60 // ##### helm ########################## //[Type] == helm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == grimhelm && [Quality] == rare # [FHR] >= 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == grimhelm && [Quality] == rare # [EnhancedDefense] >= 80 [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 10 [Name] == bonehelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == helm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == SkullCap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == FullHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == GreatHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == Casque && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == DeathMask && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == cap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == crown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == warhat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == Sallet && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == Casque && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == Mask && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 //[Name] == Basinet && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == WingedHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == Crown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == GrandCrown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35 [Name] == GrandCrown && [Quality] == rare # [EnhancedDefense] >= 80 [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 10 // ##### Armors ######################## [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == DemonhideArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == SerpentskinArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == BreastPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == SplintMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == SplintMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == PlateMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == PlateMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == FieldPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == FieldPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == GothicPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == GothicPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == FullPlateMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == FullPlateMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == AncientArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == AncientArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == LightPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == GhostArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == SerpentskinArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == DemonhideArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == TrellisedArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == TrellisedArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == LinkedMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == LinkedMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == TrellisedArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == TrellisedArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == TigulatedMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == TigulatedMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == Cuirass && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == Cuirass && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == RussetArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == RussetArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == TemplarCoat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == TemplarCoat && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == SharktoothArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == SharktoothArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == EmbossedPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == EmbossedPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == ChaosArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 //[Name] == ChaosArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 60 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 10 //[Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 80 && [MAXHP] >= 20 [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 80 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46 // ##### Shields ####################### [Name] == Pavise && [Quality] == rare # [EnhancedDefense] >= 90 && [ICB] >= 20 && [FBR] >=30 [Name] == GrimShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == GrimShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == BoneShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == BoneShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == BarbedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == BarbedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == Pavise && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == Pavise && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == DragonShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == DragonShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == KiteShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == KiteShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == GothicShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == GothicShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == Scutum && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == Scutum && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 [Name] == TowerShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 && [ItemReqPercent] <= -30 // ##### belt ########################## //[Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 13 && [MaxHp] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 30 [Type] == belt && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 30 [Type] == belt && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 25 && [LightResist]+[PoisonResist] >= 30 [Type] == belt && [Quality] == rare # [Strength] >= 14 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 30 // ##### Weapons ###################### [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 160 [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 160 [Name] == MarteldeFer && [Quality] == rare # [EnhancedDamage] >= 160 [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 160 [Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 160 /Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3 [Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3 [Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillConcentration] == 3 //[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3 [//Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillConcentration] == 3 [Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3 && [SkillBoneSpirit] == 3 //[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3 [Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpirit] == 3 // ##### Ring ######################### [Type] == ring && [Quality] == rare # [ToHit] >= 70 && ([MaxDamage] >= 4 || [MinDamage] >= 7 || [LifeLeech] >= 5 || [ManaLeech] >= 4 || [Strength] >= 10 || [Dexterity] >= 10) && ([ColdResist]+[LightResist]+[FireResist] >= 35 || [MaxLife] >= 20) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 35 && [MaxLife] >= 35 [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 10 && [Dexterity] >= 10) && [FireResist]+[LightResist]+[ColdResist] >= 25 [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist] >= 25 [Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist] >= 25 && [LifeLeech]+[ManaLeech] >= 9 [Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]>= 25 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0) // ##### Amulet ####################### [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist] >= 40 //[Type] == Amulet && [Quality] == magic # [ItemAddClassSkills] == 2 // ##################################### Magic ###################################################################################################### // ##### Helms ######################### // ##### Armor ######################### // ##### Shields ####################### // ##### Gloves ######################## // ##### Boots ######################### // ##### Belts ######################### // ##### Weapons ###################### //[Type] == scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillFistOfTheHeavens] && [SkillConviction] == 3 [Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3 [Type] == Wand && [Quality] == magic # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3 && [SkillBoneSpirit] == 3 // ##### Rings ######################### // ##### Amulets ####################### // ##################################### ##### ###################################################################################################### // ##### Gems ########################## //[Name] == FlawlessAmethyst //[Name] == FlawlessDiamond //[Name] == FlawlessEmerald //[Name] == FlawlessRuby //[Name] == FlawlessSapphire //[Name] == FlawlessSkull //[Name] == FlawlessTopaz [Name] == PerfectAmethyst [Name] == PerfectDiamond [Name] == PerfectEmerald [Name] == PerfectRuby [Name] == PerfectSapphire [Name] == PerfectSkull [Name] == PerfectTopaz // ##### Potions ####################### //[Name] == GreaterHealingPotion [Name] == SuperHealingPotion //[Name] == GreaterManaPotion [Name] == SuperManaPotion [Name] == RejuvenationPotion [Name] == FullRejuvenationPotion // ##### Gold ########################## [Type] == gold # [Gold] >= 1000 // ##### Gamble Gold ################### [type] == Armor && [Quality] == magic # [Dexterity] == 1000 [Type] == Wand && [Quality] == magic # [Dexterity] == 1000 //[Type] == Scepter && [Quality] == magic # [Dexterity] == 1000 [Type] == Staff && [Quality] == magic # [Dexterity] == 1000