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Frage^^

Discussion on Frage^^ within the Diablo 2 forum part of the Other Online Games category.

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Old   #1

 
RezChams's Avatar
 
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Join Date: Mar 2009
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Frage^^

Also ich hab meine PickIt etwas geändert, jetzt sagt er mir ich hätte nen fehler(itempaser line 69 oder so) aber Notepad++ sagt da sei keiner...
kann mir jemand helfen
Code:
#####################################################################################################################################################
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##		classic Pikit for D2NT 3.1              #############################################################################################
##		write By Delba and Sunvibz   		#############################################################################################
##	      	      on 04.04.2010 			#############################################################################################
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############################################        ###        ##########        ### ##########    ########   ##### #################################
########################################### ###### ### ###### ######### ########### ########## ### ####### #  #### ##################################
########################################## ###### ### ###### ######### ########### ########## #### ###### ##  ### ###################################
######################################### #### ##### ##    ########## ########### ##########       ##### ###  ## ####################################
######################################## ###### ### ################ ########### ########## ###### #### ####  # #####################################
#######################################        ### #################        ###        ### ####### ### #####   ######################################
#####################################################################################################################################################
#####################################################################################################################################################


// ##################################### Unique #####################################################################################################


// ##### Helms #########################
[Name] == SkullCap && [Quality] == Unique # [ItemMagicBonus] >= 50				// Tarnhelm
//[Name] == BoneHelm && [Quality] == Unique							// Wurmschädel / Wormskull
//[Name] == Crown && [Quality] == Unique							// Untote Krone / Undead Crown
//[Name] == Mask && [Quality] == Unique								// das Gesicht des Horrors / The Face of Horror

// ##### Armor #########################
[Name] == StuddedLeather && [Quality] == Unique						// Zuckzappel / Twitchthroe
//[Name] == RingMail && [Quality] == Unique							// Screenshot  	Dunkelglüh / Darkglow
//[Name] == ScaleMail && [Quality] == Unique							// Falkenhemd / Hawkmail
//[Name] == ChainMail && [Quality] == Unique							// Funkenhemd / Sparking Mail
//[Name] == GothicPlate && [Quality] == Unique							// Klapperkäfig / Rattlecage
//[Name] == SplintMail && [Quality] == Unique							// Eisblinker / Iceblink
//[Name] == FullPlateMail && [Quality] == Unique # [FireResist] == 35 && [LightResist] == 35 && [ColdResist] == 35 && [PoisonResist] == 35	// Goldhaut / Goldskin
//[Name] == AncientArmor && [Quality] == Unique # [ItemAllSkills] == 1				// Seide des Siegers / Silks of the Victor
//[Name] == LightPlate && [Quality] == Unique							// Himmlisches Gewand / Heavenly Garb

// ##### Shields #######################

// ##### Gloves ########################
//[Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] >= 20			// Magefist
[Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 40				// Wächtertreu / Chance Guards

// ##### Boots #########################
[Name] == Boots && [Quality] == unique # [EnhancedDefense] >= 10				// Heißsporn / Hotspur
//[Name] == LightPlatedBoots && [Quality] == Unique						// Goblin-Zeh / Goblin Toe
//[Name] == Greaves && [Quality] == Unique							// Tränenkeule / Tearhaunch

// ##### Belts #########################
//[Name] == Belt && [Quality] == Unique								// Nachtrauch / Nightsmoke
//[Name] == HeavyBelt && [Quality] == Unique							// Goldträger / Goldwrap
//[Name] == PlatedBelt && [Quality] == Unique							// Klingengurt / Bladebuckle

// ##### Weapons  ######################
//[Name] == LongBow && [Quality] == Unique							// Rabenklaue / Raven Claw
[Name] == Dagger && [Quality] == Unique								// Möwe / Gull
//[Name] == Blade && [Quality] == Unique	&& [FCR] == 50						// Geisterscherbe / Spectral Shard
//[Name] == HandAxe && [Quality] == Unique							// Der Knirscher / The Gnasher
//[Name] == Maul && [Quality] == Unique								// Knochenbrecher / Bonesnap
//[Name] == GreatMaul && [Quality] == Unique							// Stahlschläger / Steeldriver

// ##### Rings #########################
[Type] == ring && [Quality] == unique # [ItemMagicBonus] >= 30				// Nagelring
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 				// Stone of Jordan

// ##### Amulets #######################
//[Type] == Amulet && [Quality] == unique # [FireResist] >= 50					// Nokozan-Relikt / Nokozan Relic

// ##################################### Sets #######################################################################################################

// ##### Angelic Raiment ###############
//[Name] == RingMail && [Quality] == set // Angelic Mantle
//[Name] == Sabre && [Quality] == set // Angelic Sickle
//[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
//[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings

// ##### Arcanna's Tricks ##############
//[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign
//[Name] == SkullCap && [Quality] == set // Arcanna's Head
//[Name] == LightPlate && [Quality] == set // Arcanna's Flesh
//[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand

// ##### Arctic Gear ###################
//[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
//[Name] == LightBelt && [Quality] == set // Arctic Binding
//[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
//[Name] == ShortWarBow && [Quality] == set // Arctic Horn

// ##### Berseker's Arsenal ############
//[Name] == Helm && [Quality] == set // Berserker's Headgear
//[Name] == SplintMail && [Quality] == set // Berserker's Hauberk
//[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet

// ##### Cathan's Traps ################
//[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
//[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
//[Name] == ChainMail && [Quality] == set // Cathan's Mesh
//[Name] == Mask && [Quality] == set // Cathan's Visage

// ##### Civerb's Vestment #############
//[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel
//[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon
//[Name] == LargeShield && [Quality] == set // Civerb's Ward

// ##### Cleglaw's Brace ###############
//[Name] == LongSword && [Quality] == set // Cleglaw's Tooth
//[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers
//[Name] == SmallShield && [Quality] == set // Cleglaw's Claw

// ##### Death's Disguise ##############
//[Name] == WarSword && [Quality] == set // Death's Touch
//[Name] == LeatherGloves && [Quality] == set // Death's Hand
//[Name] == Sash && [Quality] == set // Death's Guard

// ##### Hsaru's Defense ###############
//[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
//[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
//[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel

// ##### Infernal Tools ################
//[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium
//[Name] == GrimWand && [Quality] == set // Infernal Touch
//[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign

// ##### Iratha's Finery ###############
//[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
//[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
//[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
//[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff

// ##### Isenhart's Armory #############
//[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand
//[Name] == FullHelm && [Quality] == set // Isenhart's Horns
//[Name] == BreastPlate && [Quality] == set // Isenhart's Case
//[Name] == GothicShield && [Quality] == set // Isenhart's Parry

// ##### Milabrega's Regalia ###########
//[Name] == KiteShield && [Quality] == set // Milabrega's Orb
//[Name] == AncientArmor && [Quality] == set // Milabrega's Robe
//[Name] == WarScepter && [Quality] == set // Milabrega's Rod
//[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem

// ##### Sigon's Steel #################
//[Name] == GreatHelm && [Quality] == set // Sigon's Visor
//[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
//[Name] == Greaves && [Quality] == set // Sigon's Sabot
//[Name] == TowerShield && [Quality] == set // Sigon's Guard
//[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
//[Name] == Gauntlets && [Quality] == set // Sigon's Gage

// ##### Tancred's Battlegear ##########
//[Name] == BoneHelm && [Quality] == set // Tancred's Skull
//[Name] == FullPlateMail && [Quality] == set // Tancred's Spine
//[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails
//[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill
//[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird

// ##### Vidala's Rig ##################
//[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare
//[Name] == LongBattleBow && [Quality] == set // Vidala's Barb
//[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush
//[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock

// ##################################### Rare #######################################################################################################

// ##### Gloves ########################
[Type] == gloves && [Quality] == rare && [Class] == exceptional # [EnhancedDefense] >= 90 && ([itemtohitpercent] >= 5 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == gloves && [Quality] == rare # ([IAS] == 10 || [ManaLeech] == 3 || [LifeLeech] == 3 || [Dexterity] >= 5 || [Strength] >= 5 || [MaxMana] >= 25) && ([ColdResist]+[LightResist]+[FireResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [FireResist]+[LightResist]+[ColdResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [FireResist]+[LightResist]+[ColdResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare # [LifeLeech]+[ManaLeech] >= 3 && [FireResist]+[LightResist]+[ColdResist] >= 40


// ##### Boots #########################
[Type] == boots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Type] == boots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Boots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Boots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == LightPlatedBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == LightPlatedBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Greaves && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Greaves && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == ChainBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == ChainBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == HeavyBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == HeavyBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == DemonhideBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == DemonhideBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == SharkskinBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == SharkskinBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == MeshBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == MeshBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == BattleBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == BattleBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == WarBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == WarBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60

// ##### helm ##########################
//[Type] == helm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == grimhelm && [Quality] == rare # [FHR] >= 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == grimhelm && [Quality] == rare # [EnhancedDefense] >= 80  [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 10
[Name] == bonehelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == helm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == SkullCap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == FullHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == GreatHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Casque && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == DeathMask && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == cap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == crown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == warhat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Sallet && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Casque && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Mask && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
//[Name] == Basinet && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == WingedHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Crown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == GrandCrown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == GrandCrown && [Quality] == rare # [EnhancedDefense] >= 80  [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 10

// ##### Armors ########################
[Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == DemonhideArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SerpentskinArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == BreastPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SplintMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SplintMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == PlateMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == PlateMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == FieldPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == FieldPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == GothicPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == GothicPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == FullPlateMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == FullPlateMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == AncientArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == AncientArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == LightPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == GhostArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SerpentskinArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == DemonhideArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TrellisedArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TrellisedArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == LinkedMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == LinkedMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TrellisedArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TrellisedArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TigulatedMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TigulatedMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == Cuirass && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == Cuirass && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == RussetArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == RussetArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TemplarCoat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TemplarCoat && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SharktoothArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SharktoothArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == EmbossedPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == EmbossedPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == ChaosArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == ChaosArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 60 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 10
//[Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 80 && [MAXHP] >= 20
[Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 80 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46

// ##### Shields #######################
[Name] == Pavise && [Quality] == rare # [EnhancedDefense] >= 90 && [ICB] >= 20 && [FBR] >=30
[Name] == GrimShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == GrimShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BoneShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BoneShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BarbedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BarbedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Pavise && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Pavise && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == DragonShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == DragonShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == KiteShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == KiteShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == GothicShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == GothicShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Scutum && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Scutum && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == TowerShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 && [ItemReqPercent] <= -30

// ##### belt ##########################
//[Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 13 && [MaxHp] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 30
[Type] == belt && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 30
[Type] == belt && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 25 && [LightResist]+[PoisonResist] >= 30
[Type] == belt && [Quality] == rare # [Strength] >= 14 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 30

// ##### Weapons  ######################
[Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == MarteldeFer && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 160
/Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillConcentration] == 3
//[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3
[//Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillConcentration] == 3
[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3 && [SkillBoneSpirit] == 3
//[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3
[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpirit] == 3

// ##### Ring  #########################
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && ([MaxDamage] >= 4 || [MinDamage] >= 7 || [LifeLeech] >= 5 || [ManaLeech] >= 4 || [Strength] >= 10 || [Dexterity] >= 10) && ([ColdResist]+[LightResist]+[FireResist] >= 35 || [MaxLife] >= 20)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 35 && [MaxLife] >= 35
[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 10 && [Dexterity] >= 10) && [FireResist]+[LightResist]+[ColdResist] >= 25
[Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist] >= 25
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist] >= 25 && [LifeLeech]+[ManaLeech] >= 9
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]>= 25 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)


// ##### Amulet  #######################
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist] >= 40
//[Type] == Amulet && [Quality] == magic # [ItemAddClassSkills] == 2

// ##################################### Magic ######################################################################################################

// ##### Helms #########################

// ##### Armor #########################

// ##### Shields #######################

// ##### Gloves ########################

// ##### Boots #########################

// ##### Belts #########################

// ##### Weapons  ######################
//[Type] == scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillFistOfTheHeavens] && [SkillConviction] == 3
[Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Wand && [Quality] == magic # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3 && [SkillBoneSpirit] == 3

// ##### Rings #########################

// ##### Amulets #######################

// ##################################### ##### ######################################################################################################

// ##### Gems ##########################
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
[Name] == PerfectAmethyst
[Name] == PerfectDiamond
[Name] == PerfectEmerald
[Name] == PerfectRuby
[Name] == PerfectSapphire
[Name] == PerfectSkull
[Name] == PerfectTopaz

// ##### Potions #######################
//[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
//[Name] == GreaterManaPotion
[Name] == SuperManaPotion
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion

// ##### Gold ##########################
[Type] == gold # [Gold] >= 1000

// ##### Gamble Gold ###################
[type] == Armor && [Quality] == magic # [Dexterity] == 1000
[Type] == Wand && [Quality] == magic # [Dexterity] == 1000
//[Type] == Scepter && [Quality] == magic # [Dexterity] == 1000
[Type] == Staff && [Quality] == magic # [Dexterity] == 1000
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Old 07/22/2010, 23:26   #2
 
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woher soll notepad++ denn bitte wissen ob du da nen fehler drin hast ^^ oder gibts nen parser plugin für d2nt pickits dafür?

bzw zeile 69 hast du auskommentiert:

Code:
//[Type] == Amulet && [Quality] == unique # [FireResist] >= 50					// Nokozan-Relikt / Nokozan Relic
da dürfte also kein Fehler auftauchen ^^

also bitte mal genaue fehlerbeschreibung dann wird dir vielleicht auch geholfen ^^
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Old 07/22/2010, 23:29   #3

 
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war zeile 60
if(eval(_NTIP_CheckList[i][0]))
im itemparser, d.h das es an der pickit liegen muss ,ich weiss nur nicht wo
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Old 07/22/2010, 23:33   #4
 
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Quote:
// ##### Weapons ######################
[Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == MarteldeFer && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 160
/Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer]
da....schrägstrich fehlt....
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Old 07/22/2010, 23:33   #5
 
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Quote:
Originally Posted by Daarmy View Post
war zeile 60
if(eval(_NTIP_CheckList[i][0]))
im itemparser, d.h das es an der pickit liegen muss ,ich weiss nur nicht wo
zeile 60 ist:

Code:
//[Name] == HandAxe && [Quality] == Unique							// Der Knirscher / The Gnasher
sollte mich also auch wundern ^^


*edit:

Quote:
Originally Posted by kal_el View Post
da....schrägstrich fehlt....
stimmt ^^ - aber das is in Zeile 319 ^^

*edit2: sry dachte du meintest mit der zeile die pickit xD
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Old 07/22/2010, 23:35   #6
 
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mit zeile 60 im item parser is die datei "item parser" gemeint und da kommt die fehlermeldung her wenn in der pick was ned stimmt
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Old 07/22/2010, 23:36   #7

 
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ahhhhhhh danke dir :P
wie dumm von mir -.-

kann Closed
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Old 07/22/2010, 23:38   #8
 
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Quote:
Originally Posted by Daarmy View Post
ahhhhhhh danke dir :P
wie dumm von mir -.-
np :'D
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Old 07/22/2010, 23:40   #9

 
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Quote:
Originally Posted by CmP-Kasu View Post
np :'D
dassssss war ja mal wieder total überflüssig
@kal_el
bitte closed, keine lust auf off topic spam
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Old 07/22/2010, 23:43   #10
 
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Quote:
Originally Posted by CmP-Kasu View Post
np :'D
eigendlich müsste man ja mal alle epvp'ler dazu anhalten hier ein thx zu geben - und zwar für die warscheinlich merkwürdigste antwort im board xP

falschen thread erwischt oder hab ich was verpasst? ^^
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