vlt kännt sich jemanden nen bissel aus und kann mir bei meinem problem helfen. da ja die items in classic anders sind wie in lod pickt er nicht immer das was ich will...
habe noch nen classic script vom ad2bs vlt macht sich ja einer die mühe und schreibt das um oder hat es vlt sogar schon.
ich poste es mal hier:
Code:
;-----------------------UNIQUES-------------------------; ;Stone of Jordan ; Type = ring : Quality = Unique : 77 = 25 ; ;Blinkbat's Form ; Name = lea : Quality = unique ; ;Gull ; Name = dgr : Quality = unique ; ; Goldskin ; ;Name = ful : Quality = unique ; ; Silks of the Victor ; ;Name = aar : Quality = unique ; ; Hotspur ; Name = lbt : Quality = unique ; ; Chance Guards ; Name = Chain Gloves : Quality = Unique : 80 >= 40 ; ; Tarnhelm ; Name = skp : Quality = unique : 80 = 50 ; ; The Ward ; ;Name = gts : Quality = unique : Fire resist >= 47 ; ;-------------------------------------------------------; ;-------------------------SETS--------------------------; ; Death's Hand ; Name = Leather Gloves : Quality = Set ; ; Death's Guard ; Name = Sash : Quality = Set ; ;-------------------------------------------------------; ;-------------------------RARES-------------------------; Type = ring : Quality = rare Type = amulet : Quality = rare ;-------------------------Weaps-------------------------; Name = Ancient Axe : Quality = Rare : Enhanced Damage >= 140 Name = Martel de Fer : Quality = Rare : Enhanced Damage >= 140 Name = Executioner Sword : Quality = Rare : Enhanced Damage >= 150 Name = Ancient Sword : Quality = Rare : Enhanced Damage >= 170 Name = Lance : Quality = Rare : Enhanced Damage >= 170 Name = naga : Quality = Rare : Enhanced Damage >= 180 Name = battle hammer : Quality = Rare : Enhanced Damage >= 150 Name = Gothic Bow : Quality = Rare : Enhanced Damage >= 180 Name = Rune Bow : Quality = Rare : Enhanced Damage >= 180 ;-------------------------DEFENSE EQ--------------------; Name = Grim Helm : Quality = Rare ;: Enhanced Defense >= 80 Name = Ornate plate : Quality = Rare : Enhanced Defense >= 95 Name = Grim Shield : Quality = Rare : Enhanced Defense >= 95 : 102 >= 20 Name = Pavise : Quality = Rare : Enhanced Defense >= 70 : 102 >= 20 Name = War Gauntlets : Quality = Rare ;: Enhanced Defense >= 95 Name = War Belt : Quality = Rare ;: Enhanced Defense >= 95 : strength >= 10 ;-------------------------HELMS-------------------------; ;War Hat Name = War Hat : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = War Hat : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = War Hat : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;Great Helm Name = Great Helm : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Great Helm : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Great Helm : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;Crown Name = Crown : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Crown : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Crown : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;Bone Helm Name = Bone Helm : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Bone Helm : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Bone Helm : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;Grim Helm Name = Grim Helm : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Grim Helm : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Grim Helm : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;Mask Name = Mask : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Mask : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Mask : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;Death Mask Name = Death Mask : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Death Mask : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10 Name = Death Mask : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10 ;-------------------------Armours-------------------------; ;Quilted Armor Name = Quilted Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Quilted Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Quilted Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Ghost Armor Name = Ghost Armor : Quality = Rare : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Ghost Armor : Quality = Rare : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Ghost Armor : Quality = Rare : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Leather Armor Name = Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Hard Leather Name = Hard Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Hard Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Hard Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Demonhide Armor Name = Demonhide Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Demonhide Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Demonhide Armor : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Studded Leather Name = Studded Leather : Quality = Rare : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Studded Leather : Quality = Rare : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Studded Leather : Quality = Rare : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Ring Mail Name = Ring Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Ring Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Ring Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Scale Mail Name = Scale Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Scale Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Scale Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Chain Mail Name = Chain Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Chain Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Chain Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Breast Plate Name = Breast Plate : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Breast Plate : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Breast Plate : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Splint Mail Name = Splint Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Splint Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Splint Mail : Quality = Rare : FHR >= 10 : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Light Plate Name = Light Plate : Quality = Rare : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Light Plate : Quality = Rare : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Light Plate : Quality = Rare : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;Mage Plate Name = Mage Plate : Quality = Rare : maxhp >= 35 : fire resist >= 20 : cold resist >= 20 Name = Mage Plate : Quality = Rare : maxhp >= 35 : light resist >= 20 : cold resist >= 20 Name = Mage Plate : Quality = Rare : maxhp >= 35 : fire resist >= 20 : light resist >= 20 ;-------------------------Shields---(NEEDS WORK)-----; Name = Round Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Large Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Kite Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Tower Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Gothic Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Bone Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Grim Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Spiked Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 Name = Barbed Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10 ;-------------------------Gloves/Boots/belt-------------------------; Type = Gloves : Quality = rare : fire resist >= 26 : cold resist >= 26 type = gloves : Quality = rare : light resist >= 26 : cold resist >= 26 type = gloves : Quality = rare : fire resist >= 26 : light resist >= 26 type = boots : Quality = rare : fire resist >= 30 : cold resist >= 30 type = boots : Quality = rare : light resist >= 30 : cold resist >= 30 type = boots : Quality = rare : fire resist >= 30 : light resist >= 30 type = belt : Quality = rare : fire resist >= 20 : cold resist >= 20 : strength >= 10 : maxhp >= 20 type = belt : Quality = rare : light resist >= 20 : cold resist >= 20 : strength >= 10 : maxhp >= 20 type = belt : Quality = rare : fire resist >= 20 : light resist >= 20 : strength >= 10 : maxhp >= 20 ;------------------------------------------------------------------; Name = Full Rejuvenation Potion Type = armor : Class = exceptional : Quality >= magic : Dexterity = 1000 Type = wand : Quality >= magic : Dexterity = 1000 Type = scepter : Quality >= magic : Dexterity = 1000 Type = staff : Quality >= magic : Dexterity = 1000






