Quote:
Originally Posted by uberkiller
Code:
NTConfig_Script.push("NTAndariel.ntj");
NTConfig_Script.push("NTCountess.ntj");
NTConfig_Script.push("NTMephisto.ntj");
NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = true;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true
NTConfig_Script.push("NTDiablo.ntj");
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = true;
//NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push("NTTravincal.ntj");
//NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 0; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj");
So muss das ausschaun in deiner NT_Config_Chartyp_Charname.ntl-Datei.
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der witz ist ja so siehst es ja da aus -.-
also fast
NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = true;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = true;
NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = true;
NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = true;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTDiablo.ntj");
NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
NTConfig_Script.push("NTAndariel.ntj");
NTConfig_Script.push("NTCountess.ntj");
also nochmal warum geht bei mir baal und dia net o_O?