Code:
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength]>= 3
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] >= 3
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [Strength] >= 3
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] >= 3
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] >= 3
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [Strength] >= 3
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 35 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 1 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] >= 3 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] >= 3 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 1 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] >= 3 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] >= 3 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 1
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] >= 3
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] >= 3
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12
so
Da ich genug Sk haben von jeder Art lass ich alle ab 1 Life einsammeln. (Fängt aber glaub ich erst ab 5 an oder so aber egal)
wenn du nur cleane willst mach folgendes
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1
Demnächst aber in den richtigen Thread. Oder wenn du mehr fragen hast kannst du mir auch ne pm schreiben.