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Mmbot Problem...

Discussion on Mmbot Problem... within the Diablo 2 forum part of the Other Online Games category.

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Old   #1
 
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Mmbot Problem...

Hi habe ne light Sorc und der Bot ist eig rellativ leicht zu bedienen nur mit das mit den Faehigkeiten kapier ich das nicht Oo? Wo stell ich die denn bitte ein was er usen soll weil wenn er loslegen will kackt er ab.

Ich hoffe auf Antworten .



Edit: Ok habs doch gefunden nach etwas suchen... naja es ist schon spaet^^.

Nur eines verstehe ich noch nicht... Auf welcher Tasten 1,2,3,4 muss was fuer ein Pot sein?
Weil meine Sorc lvl 76 stirbt einfach zu schnell^^ (2 Jahre Pause und so neu angefangen **** eq(falls einer spenden will Acc im game ist alucard42 oder hier ne Pm ich freue mich und danke mit thanks) ).


(Der Bot spielt wild... Koennte mir einer die eingerichteten .inis schicken das er richtig portet etc? )
alucard42 is offline  
Old 06/29/2008, 16:07   #2
 
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Hier habe ich einmal die Config und ein Vid wie sich der Bot verhaelt^^
Config:

Vid:


Ich bitte um Hilfe
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Old 07/01/2008, 05:40   #3
 
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Scheint so, als waere deine Sequence fuern bzw. im *****. Ausserdem laeuft der mm.BOT soweit ich weiss nur mit (full) Rejuvenation Potions.

Post mal bitte deine Sequence.
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Old 07/01/2008, 14:23   #4
 
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Hey find ich cool das mir einer helfen will^^ ich uppe gleich meine Sequence.ini

Edit:



Vielen dank schonma (da habe ich sogut wie nichts umgestellt).

Edit2:
So jetzt rennt er aber er trinkt die Riesen purp pots sau schnell weg habe ja nicht so viele xD gibt es einen Spot wo man die gut farmen kann? (Und einfach). Der hat 3 in einem Pindel run geschluckt.


Edit3:
Probleme ueber Probleme...
Beim 2n Boss will er garnicht erst... Er portet sich ein kleines stueck hoch an die Wand und loggt aus. Uff Bots sind anscheind nicht so mein ding.
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Old 07/01/2008, 20:04   #5
 
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Probier mal die hier.. mit der Standard Sequence von manus magnus hatte ich damals auch so meine Probleme. Die hier sollte vorerst funktionieren, laesst Eldricht aber aus.. Ich versuch mal heut abend den Eldricht Teil noch zu schreiben

Code:
;==========>>Teleport Script Series<<==========
;Script: Lightning / Chain Lightning
;Author: Nicotine
;Based: N/A
;Monsters: Eldritch and Pindle
;Version: 5.44+
;Date: NOV. 09, 2005
;Tested: Hell
;=============================================

;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================

;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@WarCry_Delay = 400
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = f1
@Thunder_Storm = f2
@Frozen_Armor = f3
@Energy_Shield = f4
@Lightning = f5
@Chain_Lightning = f6
@Battle_Orders = f7
@Battle_Command = f8
@Town_Portal = f10
;==========================> /Skills

;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightCTA,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0

;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT

;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Sorceress Shouts
[GLightCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
EXIT

;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT

;==========================> Sorceress Travels to Anya''''s Portal
[GLightToAnya]
FUNC:A5WPtoATP

;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT

;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> /EOF
.rzr is offline  
Old 07/01/2008, 20:29   #6
 
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Hm bei dem Script atackt er bei mir nicht portet nur wie wild um den 2en Boss rum.

Edit:
Muss ich vllt die tasten umstellen?

Edit2:
Ah ok warte^^.

Edit3:
Ok ich habe es halbwegs raus. Das haupt Prob ist jetzt nur noch das mit den Pots sobalt er keine Pots mehr hat will er nicht mehr.
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Old 07/01/2008, 20:41   #7
 
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So, hab mal noch nen Teil hinzugefuegt. Die Sorc sollte jetzt auch runter zu Shenk telen, ihn toeten, danach ins Town gehen und bei Pindle weitermachen. Hat bei mir im Test soweit ganz gut funktioniert, nur, dass ich keine Pots mehr hatte und der Bot dementsprechend nach Shenk aufgehoert hat ... - sollte aber trotzdem funktionieren. Musst nur noch deine Tastenbelegungen editieren.. war auch mal so frei die CTA Funktion zu entfernen, denk mal nicht, dass du atm eins benutzt oder es bald wirst^^

Hier der "Code":

//Edit

Zu deinem Problem mit den Pots:

Stell einfach vll die Prozentwerte, wann n Pot genommen werden soll etwas runter, falls deine Sorc "stabil" laeuft (was ich damit meine: wenn du in nem "manuellen" Run mit nur einem oder sogar komplett ohne Pot auskommen wuerdest - bekommt deine Sorc aber einfach nur uebelst auf die Fresse, solltest du vll noch bissl Gear sammeln...). Ich sammel meine Poette (Full Rejuvs) meistens in A1 Hell. Small Rejuvs findet man auch gut in Nightmare, eigentlich ueberall. Hauptsaechlich natuerlich bei Pindle, Eldricht, Shenk etc.

Hier sind meine Einstellungen (=> Life and Merc Preferences)

Code:
Char_MalahHealLifePercent = 30
Char_MalahHealManaPercent = 10
Char_DrinkPotionLifePercent = 50
Char_DrinkPotionManaPercent = 20
Char_UseMerc = Yes
Char_HealMerc = Yes
Char_PreventiveChicken = No
Char_StopIfNoPots = Yes
Char_MaxDrinks = 4
Char_CharHealTimer = 400
Char_MercHealTimer = 800
Char_MercWeaponSwitch = Yes
Code:
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Shenk_CLight_Length = 8000
@Shenk_Light_Length = 10000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = 
@Thunder_Storm =
@Frozen_Armor = 
@Energy_Shield = 
@Lightning = 
@Chain_Lightning = 
@Town_Portal = 
;==========================> /Skills

;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightTeleShenk,0
GLightChainShenk,@Shenk_CLight_Length
GLightLightShenk,@Shenk_Ligth_Length
GLightPostShenk,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0

;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT

;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Shenk
[GLightTeleShenk]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
RC(625,548)
WEOT(@Tele_Delay1)
RC(624,562)
WEOT(@Tele_Delay2)
RC(624,562)
WEOT(@Tele_Delay1)
RC(624,562)
WEOT(@Tele_Delay2)
RC(624,562)
WEOT(@Tele_Delay1)
BRC(748,458)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Shenk
[GLightChainShenk]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Shenk
[GLightLightShenk]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostShenk]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT

;==========================> Sorceress Travels to Anya''''s Portal
[GLightToAnya]
FUNC:A5WPtoATP

;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT

;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
//Edit 2

Hmm, wenn du weiterbotten moechtest obwohl du keine Pots mehr hast, musst du diese Zeile editieren

Code:
Char_StopIfNoPots = Yes
Einfach No statt Yes hinschreiben. Und wie gesagt, editier evtl. mal die Prozentwerte. Afaik stehen die standardmaessig irgendwo bei utopischen 80% Life / 70% Mana..
.rzr is offline  
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Old 07/01/2008, 20:55   #8
 
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Ja mit dem Eq ist das sone Sache . geht eig aber eher auf mf gelegt und nicht auf def oder resi.

Edit:
Aber das der Bot so an den Pots haengt... ist auch nicht grad toll.

Edit2:
Ok wenn er in das Portal von Anya rein geht castet er 4-5x Frost ruessi und verlaesst das game...

(haste du Icq oder msn?)^^ Pm an mich pls.
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Old 07/01/2008, 21:38   #9
 
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Sitz grad an nem anderen Rechner => kein ICQ

Post mir mal die Log File des besagten Runs
.rzr is offline  
Old 07/01/2008, 21:44   #10
 
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Oehm ok wart
Code:
07/01 20:58:52 [I]> Inventory: 11 used 1*1 spaces.
07/01 20:59:18 [W]> Need to drink and NO MORE rejuv/full rejuv potions in belt!
07/01 20:59:18 [W]> No more potions in belt, Quick exit.
07/01 20:59:18 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 20:59:18 [E]> Failed or Fast exit required while applying GLightPostEld sequence.
07/01 20:59:18 [I]> Actual sequence doesnt have "town" in its name AND TP is used in sequences:
07/01 20:59:18 [W]> The bot will jump to next TOWN named sequence: GLightToTown
07/01 20:59:36 [W]> Failed while searching NPC menu on Malah NPC.
07/01 20:59:54 [W]> Retry a missed teleport.
07/01 20:59:55 [W]> Retry a missed teleport.
07/01 20:59:55 [W]> Retry a missed teleport.
07/01 20:59:56 [W]> Retry a missed teleport.
07/01 20:59:57 [W]> Retry a missed teleport.
07/01 20:59:57 [E]> Teleport failed.
07/01 20:59:57 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 20:59:57 [E]> Failed or Fast exit required while applying GLightToPindle sequence.
07/01 21:00:00 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 70.3 seconds.
07/01 21:00:00 [E]> Emergency stop: first run creation failed.
07/01 21:00:00 [I]> The first run must return successful status everytime.
07/01 21:04:27 [I]> 
07/01 21:04:27 [I]> ========================================
07/01 21:04:27 [I]> mm.BOT.544B6u3 was launched for Battle mode.
07/01 21:04:27 [I]> ========================================
07/01 21:04:27 [I]> 
07/01 21:04:27 [I]> Autoit Options, mm.BOT.ini, and HotKeys loaded.
07/01 21:04:32 [I]> Compilation by mmcl.PKID.Compiler.exe was successful!
07/01 21:04:32 [I]> Empty Inventory, Stash, Npc, Cube, and Belt references loaded.
07/01 21:04:33 [I]> PKID loaded 206 XUniques statistics in iding database.
07/01 21:04:34 [I]> PKID loaded 5428 XRares statistics in iding database.
07/01 21:04:34 [I]> PKID loaded 7 Sets statistics in iding database.
07/01 21:04:34 [I]> PKID loaded 235 Grays statistics in iding database.
07/01 21:04:34 [I]> PKID loaded 77 Whites statistics in iding database.
07/01 21:04:34 [I]> PKID loaded 789 Magics statistics in iding database.
07/01 21:04:37 [I]> PKID loaded 6742 Total statistics in iding database.
07/01 21:04:40 [I]> PKID loaded 124 XUniques items to pickup.
07/01 21:04:40 [I]> PKID loaded 415 XRares items to pickup.
07/01 21:04:40 [I]> PKID loaded 7 Sets items to pickup.
07/01 21:04:40 [I]> PKID loaded 54 Grays items to pickup.
07/01 21:04:40 [I]> PKID loaded 42 Whites items to pickup.
07/01 21:04:40 [I]> PKID loaded 85 Magics items to pickup.
07/01 21:04:40 [I]> PKID loaded 727 Total items to pickup.
07/01 21:04:41 [I]> SEQUENCER loaded GLightPreCast with 9 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLGotoAct5Wp with 3 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightCTA with 13 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightTeleEld with 13 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightChainE with 7 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightLightE with 8 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightPostEld with 9 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightToTown with 16 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightToAnya with 1 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightToPindle with 9 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightChainP with 7 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightLightP with 8 commands.
07/01 21:04:41 [I]> SEQUENCER loaded GLightPindleEnd with 9 commands.
07/01 21:04:41 [I]> SEQUENCER loaded 13 Total sequences.
07/01 21:04:41 [I]> Bot process priority: Medium speed.
07/01 21:04:42 [I]> Diablo II processes closed successfully.
07/01 21:04:43 [I]> Diablo 2 will be launched with these parameters:
07/01 21:04:43 [I]> E:Diablo IIDiablo II.exe  -w -ns -lq -direct -txt -title "Diablo II" (title: Diablo II)
07/01 21:04:49 [I]> Bot process priority: Medium speed.
07/01 21:04:49 [I]> Diablo II started.
07/01 21:04:58 [I]> Login done.
07/01 21:05:02 [I]> Character selected.
07/01 21:05:02 [I]> ==> Cycle: 1 => Run: 1 Started. [Games created yet: 1]
07/01 21:05:20 [I]> Game Created successfully.
07/01 21:05:21 [I]> Starting from Act5.
07/01 21:05:23 [I]> Inventory reference: Sequences use TPs to Town and TP tome is in inventory :-)
07/01 21:05:23 [I]> Inventory reference:

== Inventory: ==
o o o o o o o + + + 
o o o o o o o + + + 
o o o o o o o + + + 
o o o o o o o o + + 

07/01 21:05:23 [I]> Inventory: 11 used 1*1 spaces.
07/01 21:05:50 [W]> Retry a missed teleport.
07/01 21:05:51 [W]> Need to drink and NO MORE rejuv/full rejuv potions in belt!
07/01 21:05:51 [W]> No more potions in belt, Quick exit.
07/01 21:05:51 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 21:05:51 [E]> Failed or Fast exit required while applying GLightPostEld sequence.
07/01 21:05:51 [I]> Actual sequence doesnt have "town" in its name AND TP is used in sequences:
07/01 21:05:51 [W]> The bot will jump to next TOWN named sequence: GLightToTown
07/01 21:06:19 [W]> Retry a missed teleport.
07/01 21:06:20 [W]> Retry a missed teleport.
07/01 21:06:21 [W]> Retry a missed teleport.
07/01 21:06:21 [W]> Retry a missed teleport.
07/01 21:06:22 [W]> Retry a missed teleport.
07/01 21:06:22 [E]> Teleport failed.
07/01 21:06:22 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 21:06:22 [E]> Failed or Fast exit required while applying GLightToPindle sequence.
07/01 21:06:25 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 65 seconds.
07/01 21:06:25 [E]> Emergency stop: first run creation failed.
07/01 21:06:25 [I]> The first run must return successful status everytime.
07/01 21:27:44 [I]> 
07/01 21:27:44 [I]> ========================================
07/01 21:27:44 [I]> mm.BOT.544B6u3 was launched for Battle mode.
07/01 21:27:44 [I]> ========================================
07/01 21:27:44 [I]> 
07/01 21:27:44 [I]> Autoit Options, mm.BOT.ini, and HotKeys loaded.
07/01 21:27:47 [I]> Compilation by mmcl.PKID.Compiler.exe was successful!
07/01 21:27:47 [I]> Empty Inventory, Stash, Npc, Cube, and Belt references loaded.
07/01 21:27:49 [I]> PKID loaded 206 XUniques statistics in iding database.
07/01 21:27:50 [I]> PKID loaded 5428 XRares statistics in iding database.
07/01 21:27:50 [I]> PKID loaded 7 Sets statistics in iding database.
07/01 21:27:50 [I]> PKID loaded 235 Grays statistics in iding database.
07/01 21:27:50 [I]> PKID loaded 77 Whites statistics in iding database.
07/01 21:27:50 [I]> PKID loaded 789 Magics statistics in iding database.
07/01 21:27:54 [I]> PKID loaded 6742 Total statistics in iding database.
07/01 21:27:56 [I]> PKID loaded 124 XUniques items to pickup.
07/01 21:27:56 [I]> PKID loaded 415 XRares items to pickup.
07/01 21:27:56 [I]> PKID loaded 7 Sets items to pickup.
07/01 21:27:56 [I]> PKID loaded 54 Grays items to pickup.
07/01 21:27:56 [I]> PKID loaded 42 Whites items to pickup.
07/01 21:27:56 [I]> PKID loaded 85 Magics items to pickup.
07/01 21:27:56 [I]> PKID loaded 727 Total items to pickup.
07/01 21:27:58 [I]> SEQUENCER loaded GLightPreCast with 9 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLGotoAct5Wp with 3 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightCTA with 13 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightTeleEld with 13 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightChainE with 7 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightLightE with 8 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightPostEld with 9 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightToTown with 16 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightToAnya with 1 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightToPindle with 9 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightChainP with 7 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightLightP with 8 commands.
07/01 21:27:58 [I]> SEQUENCER loaded GLightPindleEnd with 9 commands.
07/01 21:27:58 [I]> SEQUENCER loaded 13 Total sequences.
07/01 21:27:58 [I]> Bot process priority: Medium speed.
07/01 21:28:00 [I]> Diablo II processes closed successfully.
07/01 21:28:01 [I]> Diablo 2 will be launched with these parameters:
07/01 21:28:01 [I]> E:Diablo IIDiablo II.exe  -w -ns -lq -direct -txt -title "Diablo II" (title: Diablo II)
07/01 21:28:06 [I]> Bot process priority: Medium speed.
07/01 21:28:06 [I]> Diablo II started.
07/01 21:28:14 [I]> Login done.
07/01 21:28:18 [I]> Character selected.
07/01 21:28:19 [I]> ==> Cycle: 1 => Run: 1 Started. [Games created yet: 1]
07/01 21:28:37 [I]> Game Created successfully.
07/01 21:28:37 [I]> Starting from Act5.
07/01 21:28:40 [I]> Inventory reference: Sequences use TPs to Town and TP tome is in inventory :-)
07/01 21:28:40 [I]> Inventory reference:

== Inventory: ==
o o o o o o o + + + 
o o o o o o o + + + 
o o o o o o o + + + 
o o o o o o o o + + 

07/01 21:28:40 [I]> Inventory: 11 used 1*1 spaces.
07/01 21:29:05 [W]> Retry a missed teleport.
07/01 21:29:06 [W]> Retry a missed teleport.
07/01 21:29:07 [W]> Retry a missed teleport.
07/01 21:29:07 [W]> Retry a missed teleport.
07/01 21:29:08 [W]> Retry a missed teleport.
07/01 21:29:08 [E]> Teleport failed.
07/01 21:29:08 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 21:29:08 [E]> Failed or Fast exit required while applying GLightPostEld sequence.
07/01 21:29:08 [I]> Actual sequence doesnt have "town" in its name AND TP is used in sequences:
07/01 21:29:08 [W]> The bot will jump to next TOWN named sequence: GLightToTown
07/01 21:29:16 [W]> Difficuties to return back in town using Town Portal.
07/01 21:29:26 [E]> FromBlockClickTo Error ID: 50, 12, 750, 557, -230, 140, 2, 0
07/01 21:29:26 [E]> StartToMalah pathing function failed.
07/01 21:29:26 [E]> Function A5TownPoint failed.
07/01 21:29:26 [W]> Sequence exit required. SEQ15 => FUNC:A5TownPoint . 0 . 0
07/01 21:29:26 [E]> Failed or Fast exit required while applying GLightToTown sequence.
07/01 21:29:27 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 50.5 seconds.
07/01 21:29:27 [E]> Emergency stop: first run creation failed.
07/01 21:29:27 [I]> The first run must return successful status everytime.
07/01 21:32:28 [I]> 
07/01 21:32:28 [I]> ========================================
07/01 21:32:28 [I]> mm.BOT.544B6u3 was launched for Battle mode.
07/01 21:32:28 [I]> ========================================
07/01 21:32:28 [I]> 
07/01 21:32:28 [I]> Autoit Options, mm.BOT.ini, and HotKeys loaded.
07/01 21:32:31 [I]> Compilation by mmcl.PKID.Compiler.exe was successful!
07/01 21:32:31 [I]> Empty Inventory, Stash, Npc, Cube, and Belt references loaded.
07/01 21:32:32 [I]> PKID loaded 206 XUniques statistics in iding database.
07/01 21:32:33 [I]> PKID loaded 5428 XRares statistics in iding database.
07/01 21:32:33 [I]> PKID loaded 7 Sets statistics in iding database.
07/01 21:32:33 [I]> PKID loaded 235 Grays statistics in iding database.
07/01 21:32:33 [I]> PKID loaded 77 Whites statistics in iding database.
07/01 21:32:34 [I]> PKID loaded 789 Magics statistics in iding database.
07/01 21:32:36 [I]> PKID loaded 6742 Total statistics in iding database.
07/01 21:32:38 [I]> PKID loaded 124 XUniques items to pickup.
07/01 21:32:38 [I]> PKID loaded 415 XRares items to pickup.
07/01 21:32:39 [I]> PKID loaded 7 Sets items to pickup.
07/01 21:32:39 [I]> PKID loaded 54 Grays items to pickup.
07/01 21:32:39 [I]> PKID loaded 42 Whites items to pickup.
07/01 21:32:39 [I]> PKID loaded 85 Magics items to pickup.
07/01 21:32:39 [I]> PKID loaded 727 Total items to pickup.
07/01 21:32:40 [I]> SEQUENCER loaded GLightPreCast with 9 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLGotoAct5Wp with 3 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightCTA with 13 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightTeleEld with 13 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightChainE with 7 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightLightE with 8 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightPostEld with 9 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightToTown with 16 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightToAnya with 1 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightToPindle with 9 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightChainP with 7 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightLightP with 8 commands.
07/01 21:32:40 [I]> SEQUENCER loaded GLightPindleEnd with 9 commands.
07/01 21:32:40 [I]> SEQUENCER loaded 13 Total sequences.
07/01 21:32:40 [I]> Bot process priority: Medium speed.
07/01 21:32:41 [I]> Diablo II processes closed successfully.
07/01 21:32:42 [I]> Diablo 2 will be launched with these parameters:
07/01 21:32:42 [I]> E:Diablo IIDiablo II.exe  -w -ns -lq -direct -txt -title "Diablo II" (title: Diablo II)
07/01 21:32:48 [I]> Bot process priority: Medium speed.
07/01 21:32:48 [I]> Diablo II started.
07/01 21:32:56 [I]> Login done.
07/01 21:33:01 [I]> Character selected.
07/01 21:33:01 [I]> ==> Cycle: 1 => Run: 1 Started. [Games created yet: 1]
07/01 21:33:18 [I]> Game Created successfully.
07/01 21:33:18 [I]> Starting from Act5.
07/01 21:33:20 [I]> Inventory reference: Sequences use TPs to Town and TP tome is in inventory :-)
07/01 21:33:20 [I]> Inventory reference:

== Inventory: ==
o o o o o o o + + + 
o o o o o o o + + + 
o o o o o o o + + + 
o o o o o o o o + + 

07/01 21:33:20 [I]> Inventory: 11 used 1*1 spaces.
07/01 21:33:47 [W]> Retry a missed teleport.
07/01 21:33:48 [W]> Retry a missed teleport.
07/01 21:33:48 [W]> Retry a missed teleport.
07/01 21:33:49 [W]> Retry a missed teleport.
07/01 21:33:50 [W]> Retry a missed teleport.
07/01 21:33:50 [E]> Teleport failed.
07/01 21:33:50 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 21:33:50 [E]> Failed or Fast exit required while applying GLightPostEld sequence.
07/01 21:33:50 [I]> Actual sequence doesnt have "town" in its name AND TP is used in sequences:
07/01 21:33:50 [W]> The bot will jump to next TOWN named sequence: GLightToTown
07/01 21:33:58 [W]> Difficuties to return back in town using Town Portal.
07/01 21:34:28 [W]> Retry a missed teleport.
07/01 21:34:29 [W]> Retry a missed teleport.
07/01 21:34:30 [W]> Retry a missed teleport.
07/01 21:34:31 [W]> Retry a missed teleport.
07/01 21:34:32 [W]> Retry a missed teleport.
07/01 21:34:32 [E]> Teleport failed.
07/01 21:34:32 [W]> Sequence exit required. SEQ4 => WEOT . 250 . 0
07/01 21:34:32 [E]> Failed or Fast exit required while applying GLightToPindle sequence.
07/01 21:34:34 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 76.4 seconds.
07/01 21:34:34 [E]> Emergency stop: first run creation failed.
07/01 21:34:34 [I]> The first run must return successful status everytime.
Wusst nicht genau wo es anfaengt und wo es aufhoert .
alucard42 is offline  
Old 07/01/2008, 22:05   #11
 
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Puh, muss ich spaeter dann nochmal selber testen.. bin da grad leicht ueberfragt .. ich kuemmer mich aber drum..
.rzr is offline  
Old 07/01/2008, 22:16   #12
 
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Vielen dank.
alucard42 is offline  
Old 07/01/2008, 22:45   #13
 
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So, hab die Sequence nochmal bei mir laufen lassen.. funzt alles super :/ kA woran es dann bei dir liegen koennte ;_; vll irgendwelche Keys falsch belegt?
.rzr is offline  
Old 07/01/2008, 23:22   #14
 
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Hm warte ma vllt hab ich was falsch eingefuegt.

Code:
[VARS]
;##############################################################################
;
;          INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;##############################################################################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in Toolsmm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;##############################################################################



; ----------- cut here ----------- cut here ----------- cut here -------------



;==============================================================================
; MM's light sorce sequences: Pindle, Eldritch, and Shenk runs.
;==============================================================================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle, Eldritch
; and Shenk runs for MFing, but much others builts are possible, of course!
; Dont forget to check your keys settings in Configmm.BOT.ini !!
;==============================================================================
; Replace below the control keys your character use in game for these skills:
; Note; All these skills are at the right click side.
;==============================================================================
@TP_Scroll_Key = h	; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key = s	; Teleport Skill Key (must have it)
@Lightning_Key = f	; Lightning Skill Key (must have it)
@Chain_Lightning_Key = g	; ChainLightning Skill Key (must have it)
@Frozen_Armor_Key = r	; Frozen Armor Skill Key (put a blank if you dont have)
@Mana_Shield_Key = 	; Mana Shield Skill Key (put a blank if you dont have)
@Battle_Commands_Key =  ; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key = 	; Battle Orders Skill Key (leave blank if you dont have)
;==============================================================================
; Eventually change the settings below to resolve problems or increase speed.
;==============================================================================
@Random_Delay_Before_Eldritch = 100,200	; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 100,200	; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200	; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Pre_Attack = 4000	; Maximum primary attack time on Eldritch (ms.)
@Timeout_Shenk_Pre_Attack = 4000	; Maximum primary attack time on Shenk (ms.)
@Timeout_Pindle_Pre_Attack = 4000	; Maximum primary attack time on Pindle (ms.)
@Timeout_Eldritch_Attack = 20000	; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 20000	; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 20000	; Maximum main attack time on Pindle (ms.)
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 100	; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 100	; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400	; Delay x2 to wait the WP menu appears at screen.
;==============================================================================

;==========>>Teleport Script Series<<==========
;Script: Lightning / Chain Lightning
;Author: Nicotine
;Based: N/A
;Monsters: Eldritch and Pindle
;Version: 5.44+
;Date: NOV. 09, 2005
;Tested: Hell
;=============================================

;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================

;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@WarCry_Delay = 400
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = f1
@Thunder_Storm = f2
@Frozen_Armor = f3
@Energy_Shield = f4
@Lightning = f5
@Chain_Lightning = f6
@Battle_Orders = f7
@Battle_Command = f8
@Town_Portal = f10
;==========================> /Skills

;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightCTA,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0

;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT

;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Sorceress Shouts
[GLightCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
EXIT

;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT

;==========================> Sorceress Travels to Anya''''s Portal
[GLightToAnya]
FUNC:A5WPtoATP

;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT

;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
Edit:
ich habe f2, f4, f7 und f8 garnicht^^ soll ich die dann frei lassen?
alucard42 is offline  
Old 07/02/2008, 04:36   #15
 
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Posts: 41
Received Thanks: 2
Hm ju da haste die beiden Sequences vermischt.

Oeffne mal deine mm.BOT Sequence.ini Datei, drueck STRG+A, loesch alles und fueg dann das hier ein:

Code:
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Shenk_CLight_Length = 8000
@Shenk_Light_Length = 10000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = 
@Thunder_Storm =
@Frozen_Armor = 
@Energy_Shield = 
@Lightning = 
@Chain_Lightning = 
@Town_Portal = 
;==========================> /Skills

;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightTeleShenk,0
GLightChainShenk,@Shenk_CLight_Length
GLightLightShenk,@Shenk_Ligth_Length
GLightPostShenk,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0

;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT

;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Shenk
[GLightTeleShenk]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
RC(625,548)
WEOT(@Tele_Delay1)
RC(624,562)
WEOT(@Tele_Delay2)
RC(624,562)
WEOT(@Tele_Delay1)
RC(624,562)
WEOT(@Tele_Delay2)
RC(624,562)
WEOT(@Tele_Delay1)
BRC(748,458)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Shenk
[GLightChainShenk]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Shenk
[GLightLightShenk]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostShenk]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT

;==========================> Sorceress Travels to Anya''''s Portal
[GLightToAnya]
FUNC:A5WPtoATP

;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT

;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
im Skills Teil musst du natuerlich noch deine Hotkeys dazu schreiben. Also bei mir funktionierts problemlos.
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mmbot problem
06/04/2008 - Diablo 2 - 3 Replies
Hi, jedesmal wenn der mmbot Items aufnimmt (meist gelb, zum verkaufen oder identen) werden diese ja von d2 automatisch ganz links im Inventar angelegt. bsp hier ( aus log) 11/30 15:26:53 > Diablo II started. 11/30 15:27:01 > Login done. 11/30 15:27:03 > Character selected. 11/30 15:27:03 > ==> Cycle: 1 => Run: 1 Started.
Mmbot problem
01/31/2008 - Diablo 2 - 1 Replies
Hi Leute, Habe jetzt den mmbot 5.44 final weis aber net wie man den richtig einstellt kann mir einer das erklären?? Würde mir sehr helfen:)
mmBot Problem
01/30/2008 - Diablo 2 - 2 Replies
Hmm, hab jetzt mmBot soweit eingerichtet und supreme 1012 drauf, starten tut er einwandfrei, kurz gelaufen is er auch schonmal, nur jetzt kommt wenn er in act5 startet, " error while checking act 3 5 " is jmd dem fehler bekannt?
LVL 10 Bot per mmbot ?
03/25/2007 - Diablo 2 - 1 Replies
Huhu, hab ne Frage! Hab mir den mm.Bot installiert! Is ja auch alles super nur ! :D bin weder im Act 3 noch 5 ^^ bin grad act 2 gekommen LVL 16! Gibts dafür nen Bot irgendwas was stur die Maps abfarmt? Oda ne möglichkeit das mit mm.bot zumachen?



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