kenn mich mit druiden nicht wirklich aus (kann es nicht ausprobieren habe wiedermal nen TimeBan)
standart in der
char config steht ja
Code:
MWConfig_PrecastSkills = [MWS_HURRICANE, MWS_OAK_SAGE, MWS_CYCLONE_ARMOR, MWS_SOLAR_CREEPER, MWS_SUMMON_GRIZZLY];
hast du schon versucht Hurricane als attacke einzu setzen ?
zb so !
Code:
NTConfig_AttackSkill[0] = MWS_TWISTER; // This skill is used once whenever attacking a new target. Set to 0 to deactivate.
NTConfig_AttackSkill[1] = MWS_TORNADO; // Primary skill to bosses.
NTConfig_AttackSkill[2] = MWS_HURRICANE; // Primary untimed skill to boss. Set to 0 to deactivate.
NTConfig_AttackSkill[3] = MWS_TORNADO; // Primary skill to others.
NTConfig_AttackSkill[4] = MWS_HURRICANE; // Primary untimed skill to others. Set to 0 to deactivate.
NTConfig_AttackSkill[5] = MWS_HURRICANE; // Secondary skill in case monster is immune to primary skill. Set to 0 to deactivate.
NTConfig_AttackSkill[6] = MWS_HURRICANE; // Secondary untimed skill. Set to 0 to deactivate.
NTConfig_AttackSkill[7] = -1; // Reserved
selbe mit den wölfen! !?
oder in der
NTPrecast.ntl etwas ändern (was genau weiss ich nicht)
Code:
// Hurricane
if(MWConfig_PrecastSkills.indexOf(MWS_HURRICANE) > -1 && (refresh || !me.GetState(144)))
NTC_CastSkill(MWS_HURRICANE, NTC_HAND_RIGHT);
Code:
// Dire Wolf
else if(MWConfig_PrecastSkills.indexOf(MWS_SUMMON_DIRE_WOLF) > -1 && MWC_GetMinionCount(MWS_SUMMON_DIRE_WOLF) < MWC_GetMaxMinionCount(MWS_SUMMON_DIRE_WOLF))
{
if(NTC_CastSkill(MWS_SUMMON_DIRE_WOLF, NTC_HAND_RIGHT))
_castBoTwice = true;
}
Code:
// Spirit Wolf
else if(MWConfig_PrecastSkills.indexOf(MWS_SUMMON_SPIRIT_WOLF) > -1 && MWC_GetMinionCount(MWS_SUMMON_SPIRIT_WOLF) < MWC_GetMaxMinionCount(MWS_SUMMON_SPIRIT_WOLF))
{
if(NTC_CastSkill(MWS_SUMMON_SPIRIT_WOLF, NTC_HAND_RIGHT))
_castBoTwice = true;