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PK points without niete(red name)
Discussion on PK points without niete(red name) within the Dekaron Private Server forum part of the Dekaron category.
11/21/2015, 12:49
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#1
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PK points without niete(red name)
hello everybody,
is it possible to edit the PK system on an action 6 server with a3 .exe to recieve PK points every time you kill somebody ? Without going red.
imagine a normal PK, but everytime you kill somebody you gain a PK point.
and if its possible, do you have to work on the .exe for this ?
give me some hints if you theor/pract. know a way to do this please.
i couldnt find any thread about this so far, if there is one please link me.
thx
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11/21/2015, 12:55
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#2
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never tried to do that but im mostly sure exes must be edited for this, both client n server.
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11/21/2015, 13:09
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#3
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I made something similar to that a few months back:
you gotta edit scriptprocess.dll and find out which call executes when you kill a player, then just add the code from braiken castle jail when you pay the bail and your IP disappears. you can edit it and make it take 10k ip at once, that way the player will go red and white instantly.
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11/21/2015, 13:47
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#4
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ty to both of you
Quote:
Originally Posted by guesswho-.-
I made something similar to that a few months back:
you gotta edit scriptprocess.dll and find out which call executes when you kill a player, then just add the code from braiken castle jail when you pay the bail and your IP disappears. you can edit it and make it take 10k ip at once, that way the player will go red and white instantly.
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do you think its possible to bind this call from the scriptproccess to a HTML database which stores them ?
What i was thinking of is a pseudo dk-sq system, where a HTML database stores kills and you recieve a reward based on how many kills (calls stored) you did.
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11/21/2015, 13:49
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#5
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everything is possible. but some things are not worth wasting time on :P
you could just edit a quest and make it count kills and add some checks for them. thats how dksquare quest works
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11/30/2015, 12:37
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#6
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To the original topic of this post :
Data/share/maplist.csv, columns AH and AI, the rest should be self explanatory
No .exe edits are necessary.
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11/30/2015, 13:51
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#7
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But it doesn't count the pk points
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11/30/2015, 14:16
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#8
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Quote:
Originally Posted by guesswho-.-
But it doesn't count the pk points
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Why are you looking for stuff to ***** about? The first post asks for player killing without going niete which is exactly what I provided him(so does the title of the thread). If by "doesn't count pk points" you mean they don't register on wPKCount, they do. Just don't reply any further unless you got some other useful information to the original creator of the topic please.
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11/30/2015, 15:49
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#9
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Quote:
Originally Posted by Urbons
Why are you looking for stuff to ***** about? The first post asks for player killing without going niete which is exactly what I provided him(so does the title of the thread). If by "doesn't count pk points" you mean they don't register on wPKCount, they do. Just don't reply any further unless you got some other useful information to the original creator of the topic please.
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I don't know wtf you're mad about. He asked how to make pk points count without going niete. Do you even play this game? You replied with a useless 'solution' which he knew about since the beginning I bet. Even the thread title indicates something totally different than you proposed. If you got nothing useful to say then just shut the **** up
And **** off.
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11/30/2015, 16:13
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#10
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Quote:
Originally Posted by guesswho-.-
I don't know wtf you're mad about. He asked how to make pk points count without going niete. Do you even play this game? You replied with a useless 'solution' which he knew about since the beginning I bet. Even the thread title indicates something totally different than you proposed. If you got nothing useful to say then just shut the fuck up
And fuck off.
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Damn, you're one stupid and annoying piece of shit, I bet many would agree with me. Glad I don't spend a lot of time on here.
I do realise he, after a few posts asked you how to count the kills, but let's read the original post shall we
Quote:
Originally Posted by funcs
hello everybody,
is it possible to edit the PK system on an action 6 server with a3 .exe to recieve PK points every time you kill somebody ? Without going red.
imagine a normal PK, but everytime you kill somebody you gain a PK point.
and if its possible, do you have to work on the .exe for this ?
give me some hints if you theor/pract. know a way to do this please.
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Your stupid ass told him to edit scriptprocess which you don't need in this case, at all. Then I simply gave him the correct solution to this.
It's you who don't get the title, I don't know what went through your damaged head at the time, how about You fuck off?
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11/30/2015, 16:56
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#11
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Your solution is half assed. It will not count kills as he wants. You are the stupid one here.
He didn't ask it after a few posts. He did it in the beginning.
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11/30/2015, 17:27
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#12
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And yet your solution for him was to edit the scriptprocess, nvm, after I saw you're polish it all started making sense, let's just end it here, cya
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11/30/2015, 19:39
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#13
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Dude guesswho is answering right because he asks for count the pk without getting red , that means he want to get the count of kills and not only Niete . You answered half and come here bullshiting the other ones . Tard being tards ...
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11/30/2015, 20:01
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#14
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Quote:
Originally Posted by Urbons
And yet your solution for him was to edit the scriptprocess, nvm, after I saw you're polish it all started making sense, let's just end it here, cya
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Idk what me being Polish has to do with this thread, but it seems like you ran out of arguments. Crawl back into your cave and refrain from leaving it next time. It clearly doesn't do any good to you or anything else.
My solution was one of many but as far as I know it's not possible to do exactly what he wants with just csv. Also as far as I'm concerned the OP is not an idiot and he found your solution long before posting this thread.
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