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Monster Attacks.

Discussion on Monster Attacks. within the Dekaron Private Server forum part of the Dekaron category.

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Old   #1
 
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Monster Attacks.

Hello,

ive been searched in files but i cudnt find it so imma ask it here

where and what files control the monster attacks ? like a monster does knockback dmgs. and i wanna remove it. or change his debuff effect on me
i cudnt find anything usefull to change this so any one els does ?XD
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Old 01/13/2013, 00:03   #2
 
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Quote:
Originally Posted by conquer93 View Post
Hello,

ive been searched in files but i cudnt find it so imma ask it here

where and what files control the monster attacks ? like a monster does knockback dmgs. and i wanna remove it. or change his debuff effect on me
i cudnt find anything usefull to change this so any one els does ?XD
I'll interpret this the way I think it's going....

Monsters use resultcodes like regular skills, edit the resultcode = edit the way they attack. You can make a blaverus do bagi style kb by changing the resultcode from 1000101 to 1000418. All the args are the same as skill files too, so to add/remove a debuff just place/remove it in the right arg.

You could also switch this around and change the blaverus story above from 1000418 to 1000101 and it wont kb anymore.

And ofc this is all in monster.csv
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Old 01/13/2013, 01:04   #3
 
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ya i found the result code and i changed it abit and the dmg went from 50 to 10ks but xD kbs stayed D: w/e thanks for u time and info
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Old 01/13/2013, 15:43   #4
 
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Originally Posted by conquer93 View Post
ya i found the result code and i changed it abit and the dmg went from 50 to 10ks but xD kbs stayed D: w/e thanks for u time and info
Remember the damage multipliers and such that are on the right/left of the resultcode. Monsters are annoying to edit
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Old 01/13/2013, 16:03   #5
 
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soo when i give it a result code from a buff skill then the monster gives me that buff xD?
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Old 01/13/2013, 18:31   #6
 
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Code:
AttackDamage_Min_Melee	AttackDamage_Max_Melee	AbsoluteDamage_Min_Melee	AbsoluteDamage_Max_Melee	CellRange_Melee	AttackDelay_Melee	ResultCode_Melee	ResultValue_Melee_1	ResultValue_Melee_2	ResultValue_Melee_3	ResultValue_Melee_4	ResultValue_Melee_5	ResultValue_Melee_6	ResultValue_Melee_7
28	36	2	4	2	1730	1000101	0	0	100	5	2000	0	0
Would make spider larva give status index 5 as effect for 2 seconds.

Haven't tried doing the 4000002 code to see if that works, but I know adding an effect to the existing codes work.
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Old 01/13/2013, 18:58   #7
 
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i tryed to add the resulst code 4000002 but the mob went to do no dmg at all and no effect
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Old 01/13/2013, 19:07   #8
 
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many monsters is using result codes from remote.csv too, its really annoying to fix some monsters attacks
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Old 01/13/2013, 23:14   #9
 
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Originally Posted by mcsamuraicz View Post
many monsters is using result codes from remote.csv too, its really annoying to fix some monsters attacks
In this case since he just wants a buff it really wouldnt matter as long as the buff is moved to the correct columns.

Ofc if you are fixing missing damage then you would need to work on the remote and fix the resultcode/etc in remote.
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