These executables are a further modification of the ones released by =Seph= (Aloken). The executables are capable of reading more action files without crashing.
I have no server to test these on so I can't be 100% sure these work the way intended but I have verified that these load my action share (2218 lines).
If you are facing action share related problems with these executables, post the error in this thread.
These executables are a further modification of the ones released by =Seph= (Aloken). The executables are capable of reading more action files without crashing.
I have no server to test these on so I can't be 100% sure these work the way intended but I have verified that these load my action share (2218 lines).
If you are facing action share related problems with these executables, post the error in this thread.
HellSpider i will test...dude you are THE GUY ! Thanks a lot !
btw ... how many rows the server is reading?
[Release] GlobalDekaron Unpacked Executables 12/27/2012 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 524 Replies Hi.
This is a thread where I will post unpacked Dekaron executables from the Global Dekaron client.
An unpacked executable is like the original without any protection/packing applied. It's a good reference if you want to disassemble the original client code of Dekaron, thus making it easier to develop hacks, exploits etc.
This is not an anticheat bypass!
The currently used packer is: Themida
[Release] Unpacked cabalmain Executables. 08/21/2010 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 125 Replies Hi.
I will keep posting unpacked executables of different Cabal servers here. An unpacked game executable adds different new possibilites to edit the executable or understand how the game works, thus making it easier to develop new cheats.
If you are looking for a tutorial on how to unpack the game executable of CabalEU or CabalPH then see this:
http://www.elitepvpers.com/forum/cabal-guides-temp lates/479768-release-cabalmaineu-unpacking-flash-t utorial.html
remove &modify the action script's execution line limit in MSG 04/26/2008 - EO PServer Hosting - 0 Replies first way:
004A6904 cmp ecx, 3C
(modify 20 to 3c ,means the system can run 60 line action script everytime )
second way:
004A690A jmp short 004A6980
(modify jb to jmp ,so the system can execute any arbitrary length action script everytime )