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[RELEASE] Fastest Mass Spawn

Discussion on [RELEASE] Fastest Mass Spawn within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old 02/13/2010, 22:41   #301
 
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Edited:
2732,6,16,18,6,2000,2000,1200,1000,,,,50,2,0,4,999 9

Should it be 9999 instead of 999 9?
I wasn't sure if I should check this before I try the mass spawn.
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Old 02/14/2010, 00:54   #302
 
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Originally Posted by assassin750 View Post
Edited:
2732,6,16,18,6,2000,2000,1200,1000,,,,50,2,0,4,999 9

Should it be 9999 instead of 999 9?
I wasn't sure if I should check this before I try the mass spawn.
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Same thing, that space means nothing, when u copy it, it appears, it's the same!
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Old 02/14/2010, 01:21   #303
 
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Hah, you guys need to think a little bit before asking question like this one.
Of course that that space isn't meant to be there. If you look at the original (unedited) file, you won't see any space, neither in any other csv file. That's because csv stands for Comma Sepparated Values, so instead of spaces it has commas. I hope you learned it now ^^.
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Old 02/14/2010, 02:11   #304
 
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Hah, you guys need to think a little bit before asking question like this one.
Of course that that space isn't meant to be there. If you look at the original (unedited) file, you won't see any space, neither in any other csv file. That's because csv stands for Comma Sepparated Values, so instead of spaces it has commas. I hope you learned it now ^^.
Sorry I am using Microsoft Excel so it is in columns instead of just one line so it was confusing for me. I did all of that stuff and in the end my client turned really messed up (the shopkeeper didn't sell anything anymore and my gems visually turned into fire res gems). Could this have happened because of the editing I did in "ai"?
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Old 02/14/2010, 02:42   #305
 
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wait so now the summons will give 0 exp?
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Old 02/14/2010, 08:24   #306
 
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I set the max egos at 25, but it keeps summoning like 400 xD
lags the **** out of my pc, and can't kill 'em (i'm a seg, my skills are ms-based)
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Old 02/15/2010, 11:01   #307
 
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why i have XSG file error?
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Old 02/15/2010, 18:53   #308
 
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why i have XSG file error?
Did you marked bypass xgin and CRC
If you mark jus CRC you will get that error all time
I had same problem
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Old 02/16/2010, 00:27   #309
 
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Originally Posted by sachamo512 View Post
i know it is possible to change how things look, but i've never done it, so I'm not positive. What I think you need to do is go to Share,Action,Monster and open the Laiden you want to edit. The third row is skeleton. Change that to the skeleton of a blaverus or something, and it should look like blaverus.

Yes, it works with winhex. The only thing I like about CSV editing is that, with Winhex, sometimes you think you found the right thing, but it's a false lead. Search again and see if you can find the same line some place else and check your edits on that.
maybe try that
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Old 02/18/2010, 16:14   #310
 
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IS THERE ANYTHING SIMULAR FOR CE?
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Old 02/18/2010, 17:27   #311
 
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Nope, it is possible, but no one ever released it (idk if discovered or not).
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Old 02/18/2010, 19:33   #312
 
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yes, I know it can be done. But for reasons of abuse, nobody who's managed to figure it out is going to release it, sorry.
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Old 02/18/2010, 20:48   #313
 
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Sachamo is right. Finally I made it work with CE too and it took a long time after I figure out why it was always crashing but now is working perfectly :P.
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Old 02/18/2010, 21:30   #314
 
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Anyone has a nice working ce script for this?
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Old 02/18/2010, 21:50   #315
 
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Originally Posted by bassen View Post
Anyone has a nice working ce script for this?
dude, do you read anything? look at the post right above yours. Then look at the one right above that one...
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