Impulse Resurgence
*DOES NOT REQUIRE A BYPASS OR OFFSET UPDATES
Compatibility
- XP SP3 and higher only tested on x86 systems.
- Vista - both x86 and x64 systems. MUST BE RAN AS ADMINISTRATOR
- Win7 - both x86 and x64 systems. MUST BE RAN AS ADMINISTRATOR
- Win8 - x64 systems. MUST BE RAN AS ADMINISTRATOR
Be aware!!!
- Game MUST be ran in WINDOWED MODE.
- Windows Vista/7/8 users must run the game as administrator.
- This Bot is designed to be ran while Dekaron HAS focus. All bots will pause on LostFocus and resume on RegainFocus!
OCX OR RUNTIME ERROR
How To Use
History of the Bot
Release Notes: Impulse *DOES NOT REQUIRE A BYPASS OR OFFSET UPDATES
Compatibility
- XP SP3 and higher only tested on x86 systems.
- Vista - both x86 and x64 systems. MUST BE RAN AS ADMINISTRATOR
- Win7 - both x86 and x64 systems. MUST BE RAN AS ADMINISTRATOR
- Win8 - x64 systems. MUST BE RAN AS ADMINISTRATOR
Be aware!!!
- Game MUST be ran in WINDOWED MODE.
- Windows Vista/7/8 users must run the game as administrator.
- This Bot is designed to be ran while Dekaron HAS focus. All bots will pause on LostFocus and resume on RegainFocus!
OCX OR RUNTIME ERROR
...................Error is when the program will complain about RIGHTX32.OCX not being installed/found... whatever.
Steps to Solve :
- Open the Impulse Directory.
- Double Click on "SetupOCX.exe". The following form will appear.
- Read the "Alert" section and follow whatever steps apply.
- Click the "Setup" button.
- A lovely box letting you know that the task has succeeded will appear. Just click 'OK'
Windows Vista / Windows 7 / Windows 8
- The lovely box letting you know the task has been completed may be minimised.
- After clicking 'OK' on the lovely box, you may have another box appear asking if the program was installed correctly. Just say yes.
NOTE: If you change the location of the Bot (e.g. move the Bot folder from my documents to the desktop) you will have to redo this process.
Steps to Solve :
- Open the Impulse Directory.
- Double Click on "SetupOCX.exe". The following form will appear.
- Read the "Alert" section and follow whatever steps apply.
- Click the "Setup" button.
- A lovely box letting you know that the task has succeeded will appear. Just click 'OK'
Windows Vista / Windows 7 / Windows 8
- The lovely box letting you know the task has been completed may be minimised.
- After clicking 'OK' on the lovely box, you may have another box appear asking if the program was installed correctly. Just say yes.
NOTE: If you change the location of the Bot (e.g. move the Bot folder from my documents to the desktop) you will have to redo this process.
A Usefull Video By TheConArtist
Introduction
To open the forms you need to 'Right Click' on the form button. To start or stop the Bot you would need to 'Left Click' the button. E.g. Right click 'Script Bot' to load the form, Left Click it to start the script.
Here I will give a brief description on how each section works. For these examples I am assuming you have both the Bot and the game open and are logged into the game looking at your character standing in a map.
Skill Bot
This will target monsters and attack them. This does not move your character... just spams skills.
If a button looks white/grey then that button has been pushed.
- Select the skills to spam by pushing the appropriate buttons down. In the picture above I have set the Skill Bot to spam skills 1-5.
- If you have the 'Normal' button pushed down you will double click the monster to constantly attack it white spamming skills.
- If you have the 'Target' button pushed down you will target new monsters.
- 'Target Delay' is how often you will target a new monster. To change this value, check the checkbox to the right of the value and move the scroll bar up and down. This is measured in milliseconds (1000ms = 1 second).
- 'Skill Delay' is how quick you will spam skills. In the example above I have set this to 100 which means there will be a 100ms delay between each skill. To change this value, check the checkbox to the right of the value and move the scroll bar up and down. This is measured in milliseconds (1000ms = 1 second).
- Click the 'Done' button to close the form.
- 'Left Click' on the 'Skill Bot' button, it will turn green and the skill Bot will start.
Pot Bot
This is designed to potion your character when you’re Health/Mana gets low.
- Select what spot your potion is in. In Dekarons case it is one of the F1-F6 keys. In the picture above key F1 is selected for hp pots.
- Make sure you have a full hp bar and click the set spot button. Then click your potion bar where you want it to potion when your health gets low. For me I have this about 60% up the health bar.
- Do the same for mp potions making sure the key you select is where your potion is placed and you’re done.
- You can save these details as a file using the 'Save' button and alternatively load details using the 'Load' button.
- Click 'Done' and the form will disappear. You can start the ‘Pot Bot’ by 'Left Clicking' the Pot Bot button on the main form.
Loot Bot
This will pick up items from the floor. The delay value is how often it will try to pick up loot (press the space bar). The delay value is measured in milliseconds so 1000 delay = 1 second delay.
- To change the delay simply use the scroll bar provided.
- Click 'Done' and the form will disappear. To start the 'Loot Bot' 'Left Click' the 'Loot Bot' button on the main form.
Script Bot
This is where you can enter your custom scripts. For help with the syntax of the scripts please see the help section of the bot.
When you hear Co-ordinates we are talking about the Position of your mouse on your game. So in example... if i have my game at resolution 1024x768 with my screen at 1920x1080.. the 0;0 co-ordinate would be the top left of my game window(not including title bar). the 0;1024 co-ordinate would be at the top right of the game window. 512;512 would be i the middle of your game screen.
THIS PROGRAM WILL NOT ACCEPT NEGATIVE CO-ORDINATES SO DONT TRY
When we hear colors in this tutorial you have to understand that we convert the color into a number. In example the numeric value of yellow is "65535".
- You can save and load your scripts using the 'Save'/'Load' buttons.
- The 'Test' button will start your scripts with the editor open. Click this button again to stop the script. NOTE: if you highlight a section of your script and click 'Test' it will run only what you have highlighted.
- The 'Help' Button will show the help form. Here is your information bank. Can’t remember the syntax of a command... Check here.
- The 'Color' button will simple re-color code your script to make it easier to read.
- The 'Clear' button will clear your script from the editor.
- The 'Get Info' button will return your co-ordinates/colors into the two boxes to the right, Co-ordinates on top and the color on the bottom. Simply click the 'Get Info' button, then click on your game where you want to scan.
- The 'Scan' button will show the scan form. The form that shows is designed to take a small screen shot of a section of your page so you can look for colors/co-ordinates a lot more specific then 'Get Info'. Place the scan form over the section of your screen you want to scan and press the capture button. Click back to your game and it will capture that section. You can then scroll your mouse over this image to view the co-ordinates/colors. This info will be displayed just under the image.
Recorder
This will record your key presses into an impulse script.
- Click 'Start' for it to start recording and 'Stop' for it to stop.
- All recorded scripts will be in the Text box above the 'Start' button.
- Pressing the clear button will erase what you have recorded.
- Alternatively you can left click on the 'Recorder' button on the main form to start/stop the recorder.
Timer
This will stop your script after a given time.
- Enter how long you want the timer to run for in the boxes at the top of the form.
- If you tick the 'Stop Script' option all bots will be disabled when the timer runs out.
- If you tick the 'Close Impulse' option Impulse Resurgence will close when the timer runs out.
- If you tick the 'Close Game' option Dekaron will close when the timer runs out.
- To start the 'Timer' Click the 'Start' button or Left Click' the 'Loot Bot' button on the main form.
- Clicking the 'Done' button will close the form.
Compact
This is a nice neat smaller display of the main page. You can use this to save space on your screen. The buttons work in the same way as the main form.
Keys
Looking back at the ‘Skill Bot’, the Bot targeted monsters. The key it presses to target monsters is set here (for Dekaron this is the 'u' key). The Normal key is linked to the normal button in the skill Bot and the loot key is the key it will press to pick up loot in the loot bot.
Little hint... don’t change this. It is setup for Dekaron and doesn’t need to be edited.
Load/Save
You can Save/Load entire Bot settings with these functions. The settings that are saved/loaded are:
- Everything in the 'Skill Bot' form.
- The Loot delay for the 'Loot Bot'.
- Your 'Key' settings.
- What 'Pot Bot' file is loaded by default.
- The position of your forms.
Introduction
To open the forms you need to 'Right Click' on the form button. To start or stop the Bot you would need to 'Left Click' the button. E.g. Right click 'Script Bot' to load the form, Left Click it to start the script.
Here I will give a brief description on how each section works. For these examples I am assuming you have both the Bot and the game open and are logged into the game looking at your character standing in a map.
Skill Bot
This will target monsters and attack them. This does not move your character... just spams skills.
If a button looks white/grey then that button has been pushed.
- Select the skills to spam by pushing the appropriate buttons down. In the picture above I have set the Skill Bot to spam skills 1-5.
- If you have the 'Normal' button pushed down you will double click the monster to constantly attack it white spamming skills.
- If you have the 'Target' button pushed down you will target new monsters.
- 'Target Delay' is how often you will target a new monster. To change this value, check the checkbox to the right of the value and move the scroll bar up and down. This is measured in milliseconds (1000ms = 1 second).
- 'Skill Delay' is how quick you will spam skills. In the example above I have set this to 100 which means there will be a 100ms delay between each skill. To change this value, check the checkbox to the right of the value and move the scroll bar up and down. This is measured in milliseconds (1000ms = 1 second).
- Click the 'Done' button to close the form.
- 'Left Click' on the 'Skill Bot' button, it will turn green and the skill Bot will start.
Pot Bot
This is designed to potion your character when you’re Health/Mana gets low.
- Select what spot your potion is in. In Dekarons case it is one of the F1-F6 keys. In the picture above key F1 is selected for hp pots.
- Make sure you have a full hp bar and click the set spot button. Then click your potion bar where you want it to potion when your health gets low. For me I have this about 60% up the health bar.
- Do the same for mp potions making sure the key you select is where your potion is placed and you’re done.
- You can save these details as a file using the 'Save' button and alternatively load details using the 'Load' button.
- Click 'Done' and the form will disappear. You can start the ‘Pot Bot’ by 'Left Clicking' the Pot Bot button on the main form.
Loot Bot
This will pick up items from the floor. The delay value is how often it will try to pick up loot (press the space bar). The delay value is measured in milliseconds so 1000 delay = 1 second delay.
- To change the delay simply use the scroll bar provided.
- Click 'Done' and the form will disappear. To start the 'Loot Bot' 'Left Click' the 'Loot Bot' button on the main form.
Script Bot
This is where you can enter your custom scripts. For help with the syntax of the scripts please see the help section of the bot.
When you hear Co-ordinates we are talking about the Position of your mouse on your game. So in example... if i have my game at resolution 1024x768 with my screen at 1920x1080.. the 0;0 co-ordinate would be the top left of my game window(not including title bar). the 0;1024 co-ordinate would be at the top right of the game window. 512;512 would be i the middle of your game screen.
THIS PROGRAM WILL NOT ACCEPT NEGATIVE CO-ORDINATES SO DONT TRY
When we hear colors in this tutorial you have to understand that we convert the color into a number. In example the numeric value of yellow is "65535".
- You can save and load your scripts using the 'Save'/'Load' buttons.
- The 'Test' button will start your scripts with the editor open. Click this button again to stop the script. NOTE: if you highlight a section of your script and click 'Test' it will run only what you have highlighted.
- The 'Help' Button will show the help form. Here is your information bank. Can’t remember the syntax of a command... Check here.
- The 'Color' button will simple re-color code your script to make it easier to read.
- The 'Clear' button will clear your script from the editor.
- The 'Get Info' button will return your co-ordinates/colors into the two boxes to the right, Co-ordinates on top and the color on the bottom. Simply click the 'Get Info' button, then click on your game where you want to scan.
- The 'Scan' button will show the scan form. The form that shows is designed to take a small screen shot of a section of your page so you can look for colors/co-ordinates a lot more specific then 'Get Info'. Place the scan form over the section of your screen you want to scan and press the capture button. Click back to your game and it will capture that section. You can then scroll your mouse over this image to view the co-ordinates/colors. This info will be displayed just under the image.
Recorder
This will record your key presses into an impulse script.
- Click 'Start' for it to start recording and 'Stop' for it to stop.
- All recorded scripts will be in the Text box above the 'Start' button.
- Pressing the clear button will erase what you have recorded.
- Alternatively you can left click on the 'Recorder' button on the main form to start/stop the recorder.
Timer
This will stop your script after a given time.
- Enter how long you want the timer to run for in the boxes at the top of the form.
- If you tick the 'Stop Script' option all bots will be disabled when the timer runs out.
- If you tick the 'Close Impulse' option Impulse Resurgence will close when the timer runs out.
- If you tick the 'Close Game' option Dekaron will close when the timer runs out.
- To start the 'Timer' Click the 'Start' button or Left Click' the 'Loot Bot' button on the main form.
- Clicking the 'Done' button will close the form.
Compact
This is a nice neat smaller display of the main page. You can use this to save space on your screen. The buttons work in the same way as the main form.
Keys
Looking back at the ‘Skill Bot’, the Bot targeted monsters. The key it presses to target monsters is set here (for Dekaron this is the 'u' key). The Normal key is linked to the normal button in the skill Bot and the loot key is the key it will press to pick up loot in the loot bot.
Little hint... don’t change this. It is setup for Dekaron and doesn’t need to be edited.
Load/Save
You can Save/Load entire Bot settings with these functions. The settings that are saved/loaded are:
- Everything in the 'Skill Bot' form.
- The Loot delay for the 'Loot Bot'.
- Your 'Key' settings.
- What 'Pot Bot' file is loaded by default.
- The position of your forms.
Quote:
This Bot is the original work of KabFlash and his original post can be found . I have taken this Bot on and upgraded it to how I have seen fit, making changes I thought to be beneficial all with permission from kabFlash. ~OwnU.
I have taken over updating the bot as OwnU has became to busy to keep up with the updates. OwnU is still active in the project by fixing bugs and making new features. ~SkyDrag0n
Impulse Ver 1.0- 23 Jun 2011
- As of Gamehi blocking our mouse clicks I have come up with a temporary fix while I rebuild part of the Bot. THIS TEMP METHOD MEANS CLICK WILL TAKE LONGER. If you have a script with a mouse click you may want to leave an extra 200/300 ms more to let the click action take place (faster PC's may not notice).
Impulse Ver 1.1- 28 Jun 2011
- Clicks have been fully solved with no increase in timing when performing the click.
- As of Gamehi blocking our mouse clicks I have come up with a temporary fix while I rebuild part of the Bot. THIS TEMP METHOD MEANS CLICK WILL TAKE LONGER. If you have a script with a mouse click you may want to leave an extra 200/300 ms more to let the click action take place (faster PC's may not notice).
Impulse Ver 1.1- 28 Jun 2011
- Clicks have been fully solved with no increase in timing when performing the click.
Impulse Resurgence Ver 1.0 - 06 Jul 2011
- More fixes to the fluency of the mouse clicking.
- Upgraded to Impulse Resurgence
- Change of icons
Impulse Resurgence Ver 1.1 - 22 Jul 2011
- Updated version as of block.
Impulse Resurgence Ver 1.2 - 23 Jul 2011
- Bug fix
Impulse Resurgence Ver 1.3 - 28 Jul 2011
- Updated version as of block.
Impulse Resurgence Ver 1.4 - 19 Aug 2011
- Updated version as of block.
- More fixes to the fluency of the mouse clicking.
- Upgraded to Impulse Resurgence
- Change of icons
Impulse Resurgence Ver 1.1 - 22 Jul 2011
- Updated version as of block.
Impulse Resurgence Ver 1.2 - 23 Jul 2011
- Bug fix
Impulse Resurgence Ver 1.3 - 28 Jul 2011
- Updated version as of block.
Impulse Resurgence Ver 1.4 - 19 Aug 2011
- Updated version as of block.
Impulse Resurgence Ver 2.1 - 22 Sep 2011
- Added Timer abilities. There is an extra menu option for this.
- Changed layout of the main post, added new information.
- Removed the dependency for comdlg32.ocx
- Added setupOcx.exe for easier registration of rightx32.ocx
Impulse Resurgence Ver 2.2 - 07 Oct 2011
- Updated version as of block.
Impulse Resurgence Ver 2.3 - 16 Oct 2011
- Updated version as of block.
Impulse Resurgence Ver 2.4 - 3 Nov 2011
- Updated version as of block.
Impulse Resurgence Ver 2.5 - 11 Nov 2011
- Updated release notes section of main post
- Updated version as of block.
Impulse Resurgence Ver 2.6 - 01 Dec 2011
- Updated version as of block.
Impulse Resurgence Ver 2.7 - 22 Dec 2011
- Updated version as of block.
- Added "skillbot" to script language. This will turn on and off the skill bot.
- Added "lootbot" to script language. This will turn on and off the loot bot.
- Added "timerbot" to script language. This will turn on and off the timer bot.
- Help section of the script editor updated to include the new commands.
Impulse Resurgence Ver 2.8- 19 Feb 2012
- Updated version as of block.
Impulse Resurgence Ver 2.9- 17 Mar 2012
- Updated version as of block.
Impulse Resurgence Ver 2.10- 02 Apr 2012
- Updated version as of block.
- Added Timer abilities. There is an extra menu option for this.
- Changed layout of the main post, added new information.
- Removed the dependency for comdlg32.ocx
- Added setupOcx.exe for easier registration of rightx32.ocx
Impulse Resurgence Ver 2.2 - 07 Oct 2011
- Updated version as of block.
Impulse Resurgence Ver 2.3 - 16 Oct 2011
- Updated version as of block.
Impulse Resurgence Ver 2.4 - 3 Nov 2011
- Updated version as of block.
Impulse Resurgence Ver 2.5 - 11 Nov 2011
- Updated release notes section of main post
- Updated version as of block.
Impulse Resurgence Ver 2.6 - 01 Dec 2011
- Updated version as of block.
Impulse Resurgence Ver 2.7 - 22 Dec 2011
- Updated version as of block.
- Added "skillbot" to script language. This will turn on and off the skill bot.
- Added "lootbot" to script language. This will turn on and off the loot bot.
- Added "timerbot" to script language. This will turn on and off the timer bot.
- Help section of the script editor updated to include the new commands.
Impulse Resurgence Ver 2.8- 19 Feb 2012
- Updated version as of block.
Impulse Resurgence Ver 2.9- 17 Mar 2012
- Updated version as of block.
Impulse Resurgence Ver 2.10- 02 Apr 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.0 - 24 Apr 2012
- Version number format updated.
- Game co-ordinates now run relative to the games position and not the screen position.
- The game can now be run outside of fullscreen mode and the game is now able to be moved around the screen (providing what colors your scanning for are visable).. this includes multiple screens.
- Updated version as of block.
- Updated "How To Use" secion of main post.
Note: The co-ordinates now start from the top left of your game. Before 0;0 was the top left of your screen, now 0;0 the top left of your game (not including the title bar). You may have to rework out your co-ordinates but you will have the ability to move your screen around. This will work across several screens.
Negative co-ordinates connot be used. the scan feature and getInfo feature will block out negative values.
Impulse Resurgence Ver 3.0.1 - 01 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.2 - 09 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.3 - 11 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.4 - 15 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.5 - 25 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.6 - 14 Jun 2012
- Updated version as of block.
- Updated Main post. Deleted warning text above download link and placed it into the release notes.
Impulse Resurgence Ver 3.1.0 - 18 Jun 2012
- Updated version as of block.
- Cleanup of code, removal of redundant files and redundant code.
- Cleanup of options, removal of redundant settings
- Updated main form "Origin of the Bot" section
Impulse Resurgence Ver 3.1.1 - 24 Jun 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.2 - 25 Jun 2012
- Updated version as of block.
- Split up "SetupOCX" and "Impulse Resurgence" into two different files.
Note :You will need to keep SetupOCX and ImpulseResurgence in seperate locations or you could have issues.
YOU WILL HAVE TO RENAME THE FOLDER IMPULSE RUNS IN. They have blocked file paths with the words "Impulse Resurgence 3.1.2" so you will need to rename this after extracting. SetupOCX cannot be placed next to impulse.
Impulse Resurgence Ver 3.1.3 - 28 Jun 2012
- Updated version as of block.
- SetupOCX.exe can now be placed next to impulse.
Note : You no longer have to worry about changing your folder name.
Impulse Resurgence Ver 3.1.4 - 07 Jul 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.5 - 20 Jul 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.6 - 01 Aug 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.7 - 19 Sep 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.8 - 15 Oct 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.9 - 21 Dec 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.10 - 27 Dec 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.11 - 8 Jan 2013
- Updated version as of block.
Impulse Resurgence Ver 3.1.12 - 12 Jan 2013
- Updated version as of block.
- Version number format updated.
- Game co-ordinates now run relative to the games position and not the screen position.
- The game can now be run outside of fullscreen mode and the game is now able to be moved around the screen (providing what colors your scanning for are visable).. this includes multiple screens.
- Updated version as of block.
- Updated "How To Use" secion of main post.
Note: The co-ordinates now start from the top left of your game. Before 0;0 was the top left of your screen, now 0;0 the top left of your game (not including the title bar). You may have to rework out your co-ordinates but you will have the ability to move your screen around. This will work across several screens.
Negative co-ordinates connot be used. the scan feature and getInfo feature will block out negative values.
Impulse Resurgence Ver 3.0.1 - 01 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.2 - 09 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.3 - 11 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.4 - 15 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.5 - 25 May 2012
- Updated version as of block.
Impulse Resurgence Ver 3.0.6 - 14 Jun 2012
- Updated version as of block.
- Updated Main post. Deleted warning text above download link and placed it into the release notes.
Impulse Resurgence Ver 3.1.0 - 18 Jun 2012
- Updated version as of block.
- Cleanup of code, removal of redundant files and redundant code.
- Cleanup of options, removal of redundant settings
- Updated main form "Origin of the Bot" section
Impulse Resurgence Ver 3.1.1 - 24 Jun 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.2 - 25 Jun 2012
- Updated version as of block.
- Split up "SetupOCX" and "Impulse Resurgence" into two different files.
Note :You will need to keep SetupOCX and ImpulseResurgence in seperate locations or you could have issues.
YOU WILL HAVE TO RENAME THE FOLDER IMPULSE RUNS IN. They have blocked file paths with the words "Impulse Resurgence 3.1.2" so you will need to rename this after extracting. SetupOCX cannot be placed next to impulse.
Impulse Resurgence Ver 3.1.3 - 28 Jun 2012
- Updated version as of block.
- SetupOCX.exe can now be placed next to impulse.
Note : You no longer have to worry about changing your folder name.
Impulse Resurgence Ver 3.1.4 - 07 Jul 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.5 - 20 Jul 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.6 - 01 Aug 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.7 - 19 Sep 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.8 - 15 Oct 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.9 - 21 Dec 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.10 - 27 Dec 2012
- Updated version as of block.
Impulse Resurgence Ver 3.1.11 - 8 Jan 2013
- Updated version as of block.
Impulse Resurgence Ver 3.1.12 - 12 Jan 2013
- Updated version as of block.
DON'T FORGET TO HIT THAT THANKS BUTTONQuote:
Impulse Resurgence Ver 3.1.13 - 24 Jan 2013
- Updated version as of block.
- Changed default pot setting from "N2" to "F1"
Impulse Resurgence Ver 3.1.14 - 2 Mar 2013
- Updated version as of block.
Impulse Resurgence Ver 3.1.15 - 9 Mar 2013
- Updated version as of block.





. I have taken this Bot on and upgraded it to how I have seen fit, making changes I thought to be beneficial all with permission from kabFlash. ~OwnU.
