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UCE guide for 2moons Working vac,wall hack, speed hack & auto pots
Discussion on UCE guide for 2moons Working vac,wall hack, speed hack & auto pots within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
03/04/2009, 20:27
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#91
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03/04/2009, 20:33
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#92
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I wonder if that map hack code worked even on the old version. The skill hacks seem to be ok but I need to find there new addresses. But as mentioned until I get home I'm on my blackberry trying to do it. If anyone has the new address post them and I can get some one to test them.
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03/04/2009, 20:36
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#93
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i dont think any of those work but yea if anyone gets new address pm me ill test them out!!!!
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03/04/2009, 20:49
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#94
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same here willing to test them out.
edit: btw noname how was your surgery everything ok?
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03/04/2009, 20:56
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#95
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just so everyone knows all you have to do is change the address(right click your hack go to change record: value) like here:
0053DB4A:
jmp newmem
nop
nop
returnhere:
the thing underlined is the address, working addresses are already posted here:

tried them out , all 4 of them work. i am currently finding out how to find addresses and if i figure out skill hack addresses and etc i will post them, noone should get mad over hacks THIS IS A HACKING FORUM SO KKKK.
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03/04/2009, 21:12
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#96
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Lol thanks for the link but a bit on the late side lol, and yes all 4 of them are correct. On my BB I'm using remote dial up so I search a bit differently with it. But its the only way I know how to so its been my lifeline for finding the inject codes lol. If someone does know the correct way on a pc please post it will save me hours.
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03/04/2009, 22:37
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#97
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do these codes work on dekaron extreme if i replace the addresses?
thank you
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03/04/2009, 23:23
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#98
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If you change the address, (including the ones in the hack code itself) then it should work on the other server. However, I can't say that they will work. This only only applies to the codes posted on page 1 post 1.
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03/04/2009, 23:45
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#99
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Code:
//mov [eax+18],[COLOR="Red"]00000064[/COLOR]//DwStandDelay eax+18
//mov [eax+1C],[COLOR="Red"]00000064[/COLOR]//DwMoveDelay eax+1C
If I want to increase my vac range, would I increase the hex value or decrease it?
00000032 = 50
00000064 = 100
000000C8 = 200
Which one of these will increase my vac range?
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03/04/2009, 23:59
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#100
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Quote:
Originally Posted by iode
Code:
//mov [eax+18],[COLOR="Red"]00000064[/COLOR]//DwStandDelay eax+18
//mov [eax+1C],[COLOR="Red"]00000064[/COLOR]//DwMoveDelay eax+1C
If I want to increase my vac range, would I increase the hex value or decrease it?
00000032 = 50
00000064 = 100
000000C8 = 200
Which one of these will increase my vac range?
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i believe those increase the number of mobs you vac.
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03/05/2009, 00:23
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#101
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ty for reposting the old files , now my vac is much better xD now only the adresses and im the happiest person in 2moons xD addresses of skillhack xD
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03/05/2009, 00:48
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#102
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If you mean how far you grab the monsters from you would increase it. Although it may cause it to crash. If you mean how far the mob runs around you,(cell range) then you would want to decrease it. This may also cause crash.
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03/05/2009, 04:22
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#103
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noname231
can u make us a wallhack. cuz we really need this for dungeon. whoever needs it pls say something to him lolz thx for coroperation
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03/05/2009, 06:25
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#104
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I'm trying to create a wall hack using Cheat Engine only but it does not seem to be working. I will keep trying however. There are other methods but they require additional files that make the hack rather large and easier to detect.
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03/05/2009, 06:30
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#105
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Quote:
Originally Posted by noname231
I'm trying to create a wall hack using Cheat Engine only but it does not seem to be working. I will keep trying however. There are other methods but they require additional files that make the hack rather large and easier to detect.
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You can wall hack perfectly fine with the CE, the only problem is that you won't be able to save it to a CT, but the process takes literally 20 seconds so whatever.
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