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[Release] VAC/Non-Aggro for Ranged/Magic Mobs [Tutorial]

Discussion on [Release] VAC/Non-Aggro for Ranged/Magic Mobs [Tutorial] within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old 10/15/2008, 15:53   #91
 
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Quote:
Originally Posted by orreu View Post
this is the seetooth hunter code:

2330,Seetooth Hunter,2,19,116,65652,0,774,1107,10,70,1,6,0,0,0,0 ,0,5,30,30,30,15,0,1.2,9,1,1,cetus_hunter,ÀÛ¼ºÁß,0 ,0,0,12010,860,1161,30100,3,1,3,85,85,75,75,3,25,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,1749,2120,47,110,14,1690,3000 001,231,0,30,0,100,6036,3000,5,1378,1670,47,110,14 ,1690,3000001,232,0,30,0,100,6037,3000,5,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,464,10,515,28,212,140,418,15,0,0,213,70,1 16,124,117,124,117,104,117,62,507,25,409,55,736,35 ,1012,65,213,60,0,0,0,0,0,0,0

what do i need to change to make is idle i tried serveral times no luck thx helpers
just look at the red numbers
2330,Seetooth Hunter,2,19,116,65652,0,774,1107,10,70,1,6,0,0,0,0 ,0,5,30,30,30,15,14,1.2,9,1,1,cetus_hunter,ÀÛ¼ºÁß,0 ,0,0,12010,860,1161,30100,3,1,1,85,85,75,75,3,25,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,1749,2120,47,110,0,1690,3000 001,231,0,30,0,100,6036,3000,5,1378,1670,47,110,0 ,1690,3000001,232,0,30,0,100,6037,3000,5,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,464,10,515,28,212,140,418,15,0,0,213,70,1 16,124,117,124,117,104,117,62,507,25,409,55,736,35 ,1012,65,213,60,0,0,0,0,0,0,0
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Old 10/15/2008, 16:51   #92
 
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tyvm
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Old 10/15/2008, 19:43   #93
 
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hallo,
first i want to thank aaaaaall who helped to find that things out
second i have a question^^ (yea sry im a noob didnt made sth for this bord but im learning c++ atm maybe i can help in the future a bit) where can i change the range from where the monsters will follow me??? if someone knows that pls post it would be very usefull (i know that you dont use that in open maps but for dungeons it would be very usefull)
sincerely puhbär
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Old 10/15/2008, 19:50   #94
 
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Quote:
Originally Posted by puhderbär View Post
hallo,
first i want to thank aaaaaall who helped to find that things out
second i have a question^^ (yea sry im a noob didnt made sth for this bord but im learning c++ atm maybe i can help in the future a bit) where can i change the range from where the monsters will follow me??? if someone knows that pls post it would be very usefull (i know that you dont use that in open maps but for dungeons it would be very usefull)
sincerely puhbär
Change the red values to the ones you like. I prefer 99 .

Info Section Offset: 283391936 (DEC).

Quote:
101,4,13,20,6,2000,2000,1200,1000,0,0,0,0,2,0,4,2,0,0,0,0,0,0 ,6,1,0,1,3,2,1,0,0,0,0,0,0,0,0,0,0,0
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Old 10/17/2008, 18:29   #95
 
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"you must do some work" blah blah blah. now you're a KING or wath. u talk about.....my uncle :P
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Old 10/18/2008, 19:20   #96
 
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2330,Seetooth Hunter,2,19,116,65652,0,774,1107,10,70,1,6,0,0,0,0 ,0,5,30,30,30,15,14,1.2,9,1,1,cetus_hunter,ÀÛ¼ºÁß,0 ,0,0,12010,860,1161,30100,3,1,3,85,85,75,75,3,25,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,1749,2120,47,110,0,1690,3000 001,231,0,30,0,100,6036,3000,5,1378,1670,47,110,14 ,1690,3000001,232,0,30,0,100,6037,3000,5,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,464,10,515,28,212,140,418,15,0,0,213,70,1 16,124,117,124,117,104,117,62,507,25,409,55,736,35 ,1012,65,213,60,0,0,0,0,0,0,0

just this
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Old 10/19/2008, 11:01   #97
 
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I'm having trouble editing mobs in crevice

for example:

Grim Styx,1,19,90,36150,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,2.5,4.8,1,1,grim_styx,ÀÛ¼ºÁß,0,0,0 ,4423,0,0,0,0,3,0,90,90,86,86,3,18,4,1144,1431,36,86,3,1800,10001 01,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0,0,0,0,0,0,0,0,1 9,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0

shouldn't i edit the 3 in red? But 3 is for a ranged mob.

Can someone help me please?
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Old 10/19/2008, 22:00   #98
 
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oh do i get it to stop overwriting the numbers like 0,0,0 it does this 0,140 how to stop that
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Old 10/22/2008, 20:54   #99
 
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not to spam or anything but does this still work???
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Old 10/22/2008, 23:04   #100
 
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Quote:
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not to spam or anything but does this still work???
Hmm... It's written in the first post in the beginning that this is for Expedition. Yes this works...
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Old 10/23/2008, 00:52   #101
 
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Red face Working but Ranged is messed up!

Hello everyone! Was wondering if anyone that has a good working vac is having the same problem that I am having. All melee mobs follow no problem at all! Ranged on the other hand vac but when they get to you they attack! I have followed all the Tutorials and can find nothing that I did wrong! I really would like to be able to enter Crevice but once the ranged mobs come, it is all over! I am sick of doing Crespo C runs and getting 1%! Any help would be highly appreciated! Thanks in advance.
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Old 10/23/2008, 10:00   #102
 
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Originally Posted by ReSInX View Post
Hello everyone! Was wondering if anyone that has a good working vac is having the same problem that I am having. All melee mobs follow no problem at all! Ranged on the other hand vac but when they get to you they attack! I have followed all the Tutorials and can find nothing that I did wrong! I really would like to be able to enter Crevice but once the ranged mobs come, it is all over! I am sick of doing Crespo C runs and getting 1%! Any help would be highly appreciated! Thanks in advance.
Ya the ranged mobs will attack you if they get to 0 distance of you meaning if they stand exactly where you do. Try changing the AI Key to 6 if its 3 or to 3 if its 6. That works for some mobs.
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Old 10/23/2008, 13:39   #103
 
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Talking

Quote:
Originally Posted by InstantDeath View Post
Ya the ranged mobs will attack you if they get to 0 distance of you meaning if they stand exactly where you do. Try changing the AI Key to 6 if its 3 or to 3 if its 6. That works for some mobs.
Thanks man, I will try what you said and post it back here! Have a great day!
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Old 10/25/2008, 03:25   #104
 
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this isnt simple at all :S:S:S:S
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Old 10/25/2008, 14:34   #105
 
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Quote:
Originally Posted by dontusehacks View Post
this isnt simple at all :S:S:S:S
Read my Crespo Hack. It's like an updated version of this. And if that too is hard then it's probably better to quit hacking.
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