Quote:
Originally Posted by InstantDeath
I was just wondering. Any1 got definition of all AI Keys ? Like what 1 does, 2 does etc. 
I'm too lazy to test it out 
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1 is melee aggro
2 is non aggro till attacked (melee)
3 is ranged (mostly physical, altho some magical dmg as well)
4 is special attacks (bosses) mainly physical if i'm not wrong
5 is special attacks (bosses)
6 ranged (mostly magic users)
7 non aggro at all
i'm not sure about 4 and 5 but most bosses have that setting and they have power attack/normal/special
so i assume its their custom keys
i havent even tried 8 or 9 or 0
i am 100% sure about the rest
the reason why melee mobs dont attack is because you only let them attack on ranged, melee mobs do not have ranged attacks so they have no possibility to attack, they just follow you till you are in range ( 0 most of the time)
ranged mobs--> you put range at 0
so they can only attack when their are 0 distance away from you
most of you have seen that fiend tregaurd attacks sometimes?
that is because they actually get close enough to you (right on top of you) to do their attacks, if you have a constant kb on them they will never attack tho, if you move around constantly they wont be able to do shyt either
thats why ak's/bagi's/hunters/TB summoners have less trouble with them attacking (they move around + kb them easier)
mages and segs have hard time since they DONT move around that mucht and they have high magic resis so they arent kb'ed