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[DayZ SA] Teleport to coordinate Script [3$]

Discussion on [DayZ SA] Teleport to coordinate Script [3$] within the DayZ Trading forum part of the Shooter Trading category.

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[DayZ SA] Teleport to coordinate Script [3$]

Hello,

I found a way to teleport to any coordinates with a simple script. All you need is a script executor (If you dont have one, get this one, its awesome!: )
You can buy that script for only 3$! You'll get the script and a description on how to find the coordinates for the place you want to teleport to. If it gets patched, i will try to find a new way, but this could take some time... (I'm new to scripting )

*EDIT: I can give you the coordinates of all the crashsites around chernarus, too*

Payment Methods:
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Paysafe
CS:GO Keys
CS:GO Skins

contact me on skype: buckshotyt
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Old 01/04/2015, 21:00   #2 Trade Status: Unverified(?)
 
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You're selling public (free) stuff.
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Old 01/04/2015, 22:07   #3
 
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Quote:
Originally Posted by vincedv View Post
You're selling public (free) stuff.
lol?
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Old 01/04/2015, 23:00   #4 Trade Status: Unverified(?)
 
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lol you're full, and he was right! Why are you still not banned by ip? you are constantly trying to sell the air with new accounts.
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Old 01/04/2015, 23:09   #5 Trade Status: Unverified(?)
 
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Dont try to sell other peoples work


How To Teleport Using Scripts - DayZ SA

With the release of @'s PoC script injector, I decided to do some digging on what all could be done with scripts in DayZ SA. I came across various menus that had some interesting stuff, but for the most part, I didn't understand a thing. Being defeated right off the bat, I took at look at some of the ArmA 2/3 scripting sections, as well as Bohemia's website. After a lot of trial and error I was able to spawn in some V3S's locally, but couldn't get in them. However, after some research I found a way to teleport in DayZ SA with just a few lines of script.
First off, you need to find the coordinates of where you want to go, which is different from the default map's coordinates. For some reason, the Y-Axis is inverted. You have to take 15360 (the max Y-axis value) minus the map's coordinates.
To pull up a map, even if you don't have one, run this script:
Code:
createDialog "RscDisplayMainMap";
Simple right?
To navigate, hold down right-click and zoom with the scroll wheel.
To exit the map, just hit ESC.
It should look something like this:

Your coordinates will be here:

You'll need to multiply your coordinates by 100. So 104 would be 10400, and 128 would be 12800. BUT, you need to alter your Y-axis coordinate, 12800! You need to do:
15360 - 12800 = 2560
Now your new coordinates are (x,y): (10400, 2560)
To teleport to that location is simple. Just create a vehicle there, in my case a V3S_Cargo_Blue, get in it, and then delete the vehicle. I put a small sleep statement in there to make sure the lag didn't rubberband me back.
Here's the script to do that:
Code:
_car = "v3s_cargo_blue" createvehiclelocal [X,Y,0]; 
player action ["getInDriver", _car];
sleep 2; 
deleteVehicle _car;
The game might lag a bit while doing it, probably because it's loading all of the loot near you!

Video:

Have fun! Happy Hacking!

Credits:
@ for his script injector, which led me to do all this
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