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How To Teleport Using Scripts - DayZ SA
With the release of @

's PoC script injector, I decided to do some digging on what all could be done with scripts in DayZ SA. I came across various menus that had some interesting stuff, but for the most part, I didn't understand a thing. Being defeated right off the bat, I took at look at some of the ArmA 2/3 scripting sections, as well as Bohemia's website. After a lot of trial and error I was able to spawn in some V3S's locally, but couldn't get in them. However, after some research I found a way to teleport in DayZ SA with just a few lines of script.
First off, you need to find the coordinates of where you want to go, which is different from the default map's coordinates. For some reason, the Y-Axis is inverted. You have to take 15360 (the max Y-axis value) minus the map's coordinates.
To pull up a map, even if you don't have one, run this script:
Code:
createDialog "RscDisplayMainMap";
Simple right?
To navigate, hold down right-click and zoom with the scroll wheel.
To exit the map, just hit ESC.
It should look something like this:
Your coordinates will be here:
You'll need to multiply your coordinates by 100. So 104 would be 10400, and 128 would be 12800. BUT, you need to alter your Y-axis coordinate, 12800! You need to do:
15360 - 12800 = 2560
Now your new coordinates are (x,y): (10400, 2560)
To teleport to that location is simple. Just create a vehicle there, in my case a V3S_Cargo_Blue, get in it, and then delete the vehicle. I put a small sleep statement in there to make sure the lag didn't rubberband me back.
Here's the script to do that:
Code:
_car = "v3s_cargo_blue" createvehiclelocal [X,Y,0];
player action ["getInDriver", _car];
sleep 2;
deleteVehicle _car;
The game might lag a bit while doing it, probably because it's loading all of the loot near you!
Video:
Have fun! Happy Hacking!
Credits:
@

for his script injector, which led me to do all this