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Andromeda Reborn

Discussion on Andromeda Reborn within the DarkOrbit forum part of the Browsergames category.

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Old   #31
 
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I'm playing and I loved the server xD
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Old   #32
 
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Boss Kristallin shoots laser instead of correct projectile.

Bosses are 4x as powerful as normal enemies, grant 4x rewards, but count only 2x for achievements.

Idk how opposed you're towards new/modern features especially since some core stuff is missing (like promised auctions), but groups are cool, skylab (can remove seprom if you want to keep it as super elite resource).

With multiplied rewards from aliens resource trading is still on old prices and is very bad value wise.

Ammo drops from boxes are low compared to other boosted rewards, could at least boost x1 and x2 singificantly. X2 maybe even could be for credits idk.

Aliens dont leave you at portals, they continue chasing.

No resources at x-1, x-2, x-3, x-4.

As I mentioned earlier pvp flagging, getting griefed and unable to play because 2 guys camp you is not fun and I will just go do or play something else instead of this nonsense.

I do enjoy logging in every now and then to shoot some alien bastards, pvp in this type of game doesnt interest me at all and I hope dev will accomodate for both pvp enjoyers and pve enjoyers.
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Old   #33
 
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Quote:
Originally Posted by cashgrabdetector69000 View Post
Boss Kristallin shoots laser instead of correct projectile.

Bosses are 4x as powerful as normal enemies, grant 4x rewards, but count only 2x for achievements.

Idk how opposed you're towards new/modern features especially since some core stuff is missing (like promised auctions), but groups are cool, skylab (can remove seprom if you want to keep it as super elite resource).

With multiplied rewards from aliens resource trading is still on old prices and is very bad value wise.

Ammo drops from boxes are low compared to other boosted rewards, could at least boost x1 and x2 singificantly. X2 maybe even could be for credits idk.

Aliens dont leave you at portals, they continue chasing.

No resources at x-1, x-2, x-3, x-4.

As I mentioned earlier pvp flagging, getting griefed and unable to play because 2 guys camp you is not fun and I will just go do or play something else instead of this nonsense.

I do enjoy logging in every now and then to shoot some alien bastards, pvp in this type of game doesnt interest me at all and I hope dev will accomodate for both pvp enjoyers and pve enjoyers.

Changelog 23.04

-Fixed an issue where NPCs could keep chasing players for too long instead of disengaging correctly after combat inactivity
-Fixed an issue where NPCs could move too close to jump gates while roaming instead of avoiding the gate area
-Fixed multiple Galaxy Gate isolation issues that could cause interference between players running the same gate
-Fixed an issue where players could hear combat sounds or laser effects from another player inside the same Galaxy Gate type
-Fixed an issue where players could receive ghost damage inside Galaxy Gates
-Fixed an issue in the Ship window where shield values could be displayed incorrectly in some configurations
-Added EMP-01 break NPC target lock temporarily
-Added a new special rank for the strongest player among the three top faction leaders
-Fixed an issue where AROL-CPU could disable itself unexpectedly instead of remaining active correctly
-Fixed an issue where the auto Hellstorm launcher (RLLB-1) could reset when switching configurations
-Fixed an issue with RSB cooldown
-Fixed an issue where group members on the same map were not visible at long distance
-Fixed an issue where Boss Kristallin used a standard laser instead of the same projectile type as the normal Kristallin
-Rebalanced Boss NPCs so they are now correctly set to 2x the normal NPC instead of 4x (this rebalance includes strength, rewards, and cargo)
Kept the existing global x3 credits and uridium multiplier intact while applying the Boss x2 rebalance
-Increased ore selling prices in the Trade window by x3
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Old   #34
 
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Very nice to see fast updates and fixes, very hopeful about this one!
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Old   #35
 
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Quote:
Originally Posted by cashgrabdetector69000 View Post
Very nice to see fast updates and fixes, very hopeful about this one!
Thank you it's not then I dont want to add things I promised to do but I'm trying to fix all isues before add new things.
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Old   #36
 
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Changelog 28.04.2026

-Added auction system
-Introduced new quests (Basic Quest and PvP), now visible in the client
-Fixed numerous issues and bugs
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Old   #37
 
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Quote:
Originally Posted by permet04 View Post
Changelog 28.04.2026

-Added auction system
-Introduced new quests (Basic Quest and PvP), now visible in the client
-Fixed numerous issues and bugs

Ola friend, action bar is bugged for me still.
Used Chrome, Opera and Edge, i can only see lasers, not able to repair.
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Old   #38
 
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Quote:
Originally Posted by Courage132 View Post
Ola friend, action bar is bugged for me still.
Used Chrome, Opera and Edge, i can only see lasers, not able to repair.
Hello my friend, thank you for your reply. I'm gonna fix that with the next update
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Old   #39
 
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can i take link of game dc,
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Old   #40
 
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Quote:
Originally Posted by Courage132 View Post
Ola friend, action bar is bugged for me still.
Used Chrome, Opera and Edge, i can only see lasers, not able to repair.
Hello my friend,

I just found the reason why some people have this bug. It's caused because of advice blockers (adblock, etc...)

Please disable the extension and you will see it will work
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Old   #41
 
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Changelog 09.05.2026


-Fixed Action Menu categories disappearing when using AdBlock or browser ad filters.
-Fixed Auto Refining setting not staying enabled after refreshing the page.
-Improved minimap visibility: player and NPC markers are now easier to see.
-Fixed group friendly fire: group members can no longer attack each other on normal maps.
-Added duel arena maps. You can start a duel by typing /duel username in chat.
-Improved NPC and player movement synchronization to reduce wrong positions, sudden repositioning, and teleport-like behavior.
-Improved Quest tabs and overall quest window performance.
-Fixed issues with the Clan Treasury and Clan Tax system.
-Added Havoc drone designs and related quest content.
-Fixed target ring color behavior. A target already owned by another player will no longer incorrectly turn red when you start attacking it.
-Updated the group system to be closer to the original old DarkOrbit
-Fixed group invitation restrictions: leader-only invite mode and free invite mode now work properly.

Don't forget to hard refresh in game (CTRL + F5)!
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Old   #42
 
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Changelog 27.05.2026

-Big optimization of client. Now the game is very stable
-Fixed some issues
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Old   #43
 
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Hello everyone,

A lot of things have changed since my last post. I no longer write a full changelog every time, but many improvements and fixes have been made, and the game is now working much better overall.

Here is a short PvP video I made:

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