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DarkBOT - Bonus Box Bot
Discussion on DarkBOT - Bonus Box Bot within the DarkOrbit forum part of the Browsergames category.
03/01/2019, 18:25
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#526
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elite*gold: 0
Join Date: Apr 2013
Posts: 188
Received Thanks: 43
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Quote:
Originally Posted by Lolycon
thanks for the good work mate.
it's a free bot and it does everything you tell it.
i would suggest to make an automatic raffination process, so you wont get your ship filled with useless prometium/endurium.
but for now i'm very happy :]]
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Don't collect cargos, selling materials is pointless it gives 0 credits anyways
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03/01/2019, 18:57
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#527
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elite*gold: 0
Join Date: Jun 2018
Posts: 1
Received Thanks: 0
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Al ejecutar el darkbot.bat no se me ejecuta nada. Apenas aparece 1 seg la cmd en negro y se queda cerrado. Tengo java ultima version x64 bits etc. No entienod
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03/02/2019, 16:27
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#528
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elite*gold: 0
Join Date: Feb 2011
Posts: 220
Received Thanks: 47
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whennnn adddddddddddd revıve delay x mın.
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03/03/2019, 07:43
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#529
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elite*gold: 0
Join Date: Feb 2018
Posts: 54
Received Thanks: 4
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it doesn't work for me either since 0.9.2 all the stuff (java, bot) has updated but no clue.
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03/03/2019, 11:13
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#530
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elite*gold: 0
Join Date: May 2015
Posts: 3
Received Thanks: 0
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First of all, I would like to point out that your project is very nice
I saw some mistakes in use
1.Flight order should be added to the destination (Sample : At the end of the GG, it must pass to the senior flight order)
2. GG Right-bottom NPC does not touch
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03/03/2019, 16:12
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#531
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elite*gold: 0
Join Date: Dec 2011
Posts: 155
Received Thanks: 602
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Quote:
Originally Posted by ben_efsaneyim
First of all, I would like to point out that your project is very nice
I saw some mistakes in use
1.Flight order should be added to the destination (Sample : At the end of the GG, it must pass to the senior flight order)
2. GG Right-bottom NPC does not touch
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The bot don't go to right-bottom and npcs should not go to bottom-right... did npc go there when only the bot was controlling?
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03/03/2019, 16:56
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#532
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elite*gold: 0
Join Date: Mar 2014
Posts: 14
Received Thanks: 5
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Trully, bot don't go to the right-bottom, he circuling in left side of map, and npc's go only left corner (get finish today all 3 gates, and always mob's bin in left left side  )
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03/03/2019, 18:41
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#533
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elite*gold: 0
Join Date: Feb 2011
Posts: 220
Received Thanks: 47
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manolo when add waıt x mınutes
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03/03/2019, 23:39
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#534
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elite*gold: 0
Join Date: Dec 2011
Posts: 155
Received Thanks: 602
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1.1.2:
- Add Wait x minutes before revive '-'
- (Changed some stuffs in npc radius, maybe gg npcs radius must be decreased a bit, idk, if someone can test)
I will make an better system to store information about all ggs, when i finish, i will add zeta, kappa etc...
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03/04/2019, 01:19
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#535
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elite*gold: 26
Join Date: Jan 2017
Posts: 187
Received Thanks: 21
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"DarkBotV1.1.2.rar"
e ai mano blz, o bot ta ficando supimpa, achei uma coisa que ia fica melhor, seria possivel o bot reparar as duas configurações quando vai pro portal reparar? assim do jeito que ta o bot vai pro portal na configuração de fujir e chega la ele repara a vida e quando volta pro ataque ele muda pra configuração de atacar e ai o escudo ta baxo, então chega no bixo sem escudo, dai fica mais demorado pra destruir.
um problema tambem é que o bot vai pra zona de radiação no mapa 2BL matando \\atend//
desde ja agradesço ai pelo seu trabalho.
"translated into English with google translator"
I found something that would look better, would it be possible for the bot to repair the two configurations when it goes to the portal to repair? so the way the bot goes to the portal in the configuration of fleeing and arrives he repairs life and when he returns to the attack he changes to the configuration of attack and there the shield is down, then arrives in the box without shield, hence it takes more time to destroy.
a problem is also that the bot goes to the zone of radiation in the map 2BL killing \\ answer //
Thank you for your work.
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03/04/2019, 12:20
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#536
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elite*gold: 0
Join Date: Feb 2011
Posts: 220
Received Thanks: 47
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Quote:
Originally Posted by cron1003
1.1.2:
- Add Wait x minutes before revive '-'
- (Changed some stuffs in npc radius, maybe gg npcs radius must be decreased a bit, idk, if someone can test)
I will make an better system to store information about all ggs, when i finish, i will add zeta, kappa etc...
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thanks you
manolo plese add hıde button.
new problem
waıt tıme 120 and refresh page whyy
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03/04/2019, 14:30
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#537
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elite*gold: 0
Join Date: Mar 2013
Posts: 38
Received Thanks: 5
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Quote:
Originally Posted by ben_efsaneyim
First of all, I would like to point out that your project is very nice
I saw some mistakes in use
1.Flight order should be added to the destination (Sample : At the end of the GG, it must pass to the senior flight order)
2. GG Right-bottom NPC does not touch
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Move the small map from the bottom right corner of the star card to see DarkBot that there is a NPC.
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03/04/2019, 15:26
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#538
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elite*gold: 0
Join Date: Jun 2015
Posts: 68
Received Thanks: 14
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Would it be possible to resize the visible browserscreen by option?
Like the visible screen in the Golem bot?
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03/04/2019, 16:26
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#539
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elite*gold: 0
Join Date: Mar 2014
Posts: 14
Received Thanks: 5
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Hello guys! First of all, cron1003, thank you for update. You have write to test radius. I have tested and be able to find optimal range for all mob (in GG  ).
Here is it:
-=[Streuner]=- 400
-=[Lordakia]=- 600
-=[Mordon]=- 400
-=[Saimon]=- 600
-=[Devolarium]=- 550-600
-=[Kristallin]=- 650
-=[Sibelon]=- 625
-=[Sibelonit]=- 655
-=[Kristallon]=- 640
-=[Protegit]=- 732-761 (so randomlly, choose something like ~754)
It is radiuses for "Lazy" circuling with no damage. I was try it maybe 5 or 6 times and all of this try's leave computer alone, all was been ok
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03/04/2019, 16:29
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#540
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elite*gold: 0
Join Date: Mar 2013
Posts: 38
Received Thanks: 5
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Quote:
Originally Posted by _Xer0x_
Would it be possible to resize the visible browserscreen by option?
Like the visible screen in the Golem bot?
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I have no problem with the browser screen (shrinking and unfolding), I'm even on a separate monitor for it. You can tell the resolution, but it depends on the monitor itself.
Another worries me. Shooting begins long after tagging. So the NPC is already tagged by another who shoots on it.
The ship also makes strange movements (forward and backward).
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03/10/2008 - Last Chaos - 0 Replies
Hello iam play this game im brazil then i need change the configuration to me and i cant know how to find this adress:
Global $GlobalPointer = 0x1057f2a4
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