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Stop using Toshinou ASAP

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Old   #1
 
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Exclamation Stop using Toshinou ASAP

Hey guys u.u

if you are advnaced...
However, if you aren't, an easier scheme:
you move -> packet is being encoded -> swf notices that you are using toshinou -> swf sends packet containing dirty toshinou stacktrace to the server



Freshek is offline  
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Old 09/10/2018, 18:52   #2
 
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Nice find man, I wonder why this is in the code to start with..


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Old 09/10/2018, 19:07   #3
 
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Himmm :/
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Old 09/10/2018, 19:18   #4
 
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What do you think it was in the code before the previous update? or its something new? and get patched into client sneaky so thats why tosh didn't said "unsupported main.swf" ?

Anyway thanks for the inform.


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Old 09/10/2018, 19:25   #5
 
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Quote:
Originally Posted by pisi.pasz View Post
What do you think it was in the code before the previous update? or its something new?
Most likely it was implemented in the last week update.

Quote:
Originally Posted by pisi.pasz View Post
and get patched into client sneaky so thats why tosh didn't said "unsupported main.swf" ?
AFAIK Toshinou doesn't have a feature which would block main.swf changes.
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Old 09/10/2018, 19:44   #6
 
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Quote:
Originally Posted by Freshek View Post
AFAIK Toshinou doesn't have a feature which would block main.swf changes.
^this

this is the SafetyCheck performed in the worker.js:


and this is the called method:


There are no swf checks, only js checks which have been there since the beginning
And it says so here:
Ghoti is offline  
Old 09/10/2018, 19:48   #7
 
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and if you make it like an Inc in a golem? -send the server between the players and the bigpoint and let it go? -the Golem does not have bans
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Old 09/10/2018, 23:34   #8
 
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if you still use toshinou youre retarded and probally deserve to get banned
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Old 09/10/2018, 23:51   #9
 
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I'm a noob and i would like to know: they deliberately do that to ban Toshinou users or no?
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Old 09/11/2018, 00:09   #10
 
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Quote:
Originally Posted by MisterBombastiic View Post
I'm a noob and i would like to know: they deliberately do that to ban Toshinou users or no?
Yes
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Old 09/11/2018, 00:15   #11
 
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Yes
well... i'm probably already in the ban list, just hope they won't ban me forever..
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Old 09/11/2018, 01:34   #12
 
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So, you mean they're already in the banlist and they should try to have fun?
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Old 09/11/2018, 12:34   #13


 
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Originally Posted by Boyunduruk View Post
So, you mean they're already in the banlist and they should try to have fun?
Botters who are using toshinou have a very high chance that they are already flagged for next banwave. So the bad news is, the banwave will come for sure but when will it be.
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Old 09/13/2018, 01:52   #14
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Wait, so bigpoint put the detection code into a toString() method because people wouldn't be looking for detection methods there I guess? Also PandorasBox seems kind of like a random name for the class, maybe also to avoid people looking in there for detection funcionality !? If that is the case, why didn't they properly obfuscate the code in the class or toString() method? At least, they could have encrypted the string "ExternalInterface" and decrypted it in runtime. In this way, anybody can just StringSearch the classes for that
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Old 09/13/2018, 06:19   #15

 
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Quote:
Originally Posted by Moneypulation View Post
Wait, so bigpoint put the detection code into a toString() method because people wouldn't be looking for detection methods there I guess? Also PandorasBox seems kind of like a random name for the class, maybe also to avoid people looking in there for detection funcionality !? If that is the case, why didn't they properly obfuscate the code in the class or toString() method? At least, they could have encrypted the string "ExternalInterface" and decrypted it in runtime. In this way, anybody can just StringSearch the classes for that
https://www.elitepvpers.com/forum/da...doras-box.html

The class is not new.


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