The bot collects boxes very well, very seldom misses them. There is a bug, I do not understand the truth as I did it, but 2 windows of each type appeared.
The bot collects boxes very well, very seldom misses them. There is a bug, I do not understand the truth as I did it, but 2 windows of each type appeared.
Interesting concept. Sure BP won't jump onto that and will make integrity checks?
Quote:
Originally Posted by sveratus
i need autolock bot not this ,there are so many bots for collecting boxes...
Then create it. Take the command that creates the ship. Create a handler for it. Add all nearby ships to a list (like the boxes) with valuable information.
Then iterate all players/npcs you've stored and choose the closest to you to select it.
Don't forget to remove players from the list, if they disappear (become dormant).
Interesting concept. Sure BP won't jump onto that and will make integrity checks?
If you mean integrity checks as md5 hashes... Why not just remove them?
The biggest problem so far in the bot development process was almost unbreakable main.swf encryption. So... the solution was to dump main.swf from the browser memory and replace preloader.swf in order to load the unencrypted main.swf.
By the way, I'm working on a module that will scan every script and look for main.swf calls. Call found = script blacklisted. Easy.
[DEV] ProjectExodus Open-Source 06/01/2010 - CO2 Private Server - 84 Replies Heya,
I kinda stopped doing projects on my own and I decided this is the last project I'm gonna do for myself and so I thought why not share it with the community.
Details:
-Coded from scratch
-Patch 4267
-Database type: Oracle
This source will be publiziced when the first revision is done. Comments are appreciated.