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Unknown Universe started as an idea, idea of bringing back the old experience of Darkorbit back to life. It started 2 years ago (November 2016) and we've closed up any bugs, learned a lot about Darkorbit and how it's system worked and we've reworked all of them to work better than ever.
Unknown Universe - (now univ3rse) have been undergoing many changes from some which might have been accounts resetted, systems recoded but it never really escaped "BETA", so far until now where I can announce to we're officially at DAY 0 and there are no bugs. Of course website is still worked on and so is the game but with features we currently offer from which are:
Game:
- Base and complex movement. (Complex movement used by NPC's logics)
- Ranking
- Attacking (from all types of lasers, rockets and launchers)
- Zoning (Zones as for non attack zones, equipment zones)
- Objects and collectables (incl. Attackable Objects such as CBS, LoW modules and so on)
- Group
- Advanced system of Quests (every condition handled properly, ordered if necessary, can be accepted from Nyx)
- Other tiny features such as Drone Formations, Techs and so on..
- Galaxy Gates
- Skylab transfers
- Upgrade lab
Website:
- Established core expanding to templates which is presenting the pages you view with translations (only English translation is available as of now but we're looking for people willing to translate the pages to their own home language)
- Dynamic home template (incl. features as stats view by hovering over the ship and STARTING THE GAME by clicking it, Events, Monthly reward Calendar, Statistics, Log and ranklist)
- Dynamic HTML hangar (Darkorbit still uses Flash for their hangar)
- Shop made simple (Very well categorised shop, no need to look into all categories to find what you're looking for)
- Additional pages working such as Clan, Pilot Sheet, Skylab, Galaxy Gates, Auction are working too.
- Dynamic updates to game
We've made every single aspect of Darkorbit better, better design, better performance, better gameplay. It's not the change of general rewards, it's the change of balance of grinding. No longer a 100% pay to win system rather play to win and pay to support the server. We've worked really hard those 2 years to bring the experience as here to you, overcome many struggles from which of some would support you of quitting the project but that's a project done and done for all of us that would like to see a true and real Darkorbit comeback. Many tried but we're going to be the ones who bring you that experience, although we fought with many bugs during the process.
Future plans are bringing a deeper storyline and adding more of the old Darkorbit's events. Support us, we're doing it for us all and none of this project's target goal is income, rather is bringing the experience we've always wanted.
Feel free to join the Discord by clicking on the link since that's where you can track all the updates, join betas and so on. We're very open with our players and community in general and all of you are welcome. We've a common target to bring best of experience to YOU!
It's very important for us for you to be in our Discord server because we post polls, we track bugs easier and it's nicer to have all of us together. We handpicked each and every admin on the Discord in order to bring you bests of experience and have the fun you really deserve!
Unknown Universe, 2019.