My only thing is the gate percentage.. I know there have been many complaints on havoc designs from gamma. I'm just curious as to how the percentage is actually calculated. 20% you would think what 1 out of 5 gates havoc... that's not the case. Please remember this is a private server and grinding in a 45 minute gate and then waiting 30 minutes for your next gate just to maybe win a havoc design or to maybe do 7 or 8 more gates before you win is very repetitive and begins to bore the players over time. Most don't have time to sit around and do gates every 30 minutes for 8 or 9 days to get full havoc. Which is what players have had to do to become full havoc. I'm sure it is like this cause so far gates are really the only major content for PvE right now for the higher level players. Nobody wants to cubikon at level 9 or even go to the npc maps because why would we need to they no longer offer us anything of significance. The only reason why players do gates is for chance of havoc, rank exp etc. But, players can only grind in gamma for so long before they get burnt out that's just how it goes. Some players do 7 gates and get 5 havocs others do 7 and get 0. Your percentage for gates is definitely messed up for sure and i'm not trying to insult by anyway or ask for it to be made super duper easy. Personally, i've made it to 5 havocs and im burnt out myself. I literally grinded 5 days from the time I woke up 9-10 A.M until 1-2 A.M completing gammas every 30 minutes for them. Who wouldn't be burnt out? I haven't played a gamma in like 5 or 6 days. I find myself logging on and maybe going to global for some kills or sitting at home base and popping war tags because, that's more fun then grinding through a 45 minute gate all day long for maybe 1 havoc... maybe. Just remember players are still going to do gates for exp, rank etc, regardless if they are full havoc or not. So it's not like players are gonna get full havoc and quit playing the game. That's just what i think. Like I said i'm not trying to insult you guys server is great you guys are on top of fixes and staying in touch with the community on forums which is excellent. I just know the havoc design is a sore subject that a lot of people have made mention of and we just get same response. "Why should it be easy?" my question is "Why should it be hard?" or "Why should we have to play all day long doing as many gates as possible for a week if not longer for 12 hours straight a day for full havoc?" This is a private server we come to play because things are easier. I've done more gammas here then I have on real Darkorbit smh. Gate is 45-60 minutes depending on player then 30 minute wait so you are looking at 1 hour and 30 minutes just for 1 Gamma maximum. For players who can maybe only play maximum 4 hours thats only 3 gates. 3 gates a day pssh players wont be full havoc for weeks. If they still even decide to waste their time anymore.
P2W the server isn't going to pay to run itself for everyone out there who is curious.The rewards from shop don't even offer the other players that big of an advantage over those who don't pay. It's not like ExplosiveSpace where you payed and got LF4's and did an extra 100k damage over those who didn't pay. So i'm not sure what all the complaining is about with that.
I just started to play the game a few days ago along with a few darkorbit friends and we love the server. The havoc chance is very weird as he said. One of my friends has done 6 gammas and gotten 4 havoc. I have done close to the same amount and gotten none. I dont have the luck I guess and I dont have too much time to play it alot to do more. It does get borring to keep doing gates over and over and the events are good twist.
But keep up the good work. We will buy premium and goli designs too soon.
No more word. In the past i have a very good p server and i think just 1 thing. If u want to make new update on server try to check it first on localhost bcs is not the first 1 time there are upgrade bugged (like energy leech, etc).
this is not a critic for your work but make sure u add good features.
Also this guys with this "new design" use this bug ( just put in .swf for kick goliath) to shot all and it s more or less impossible to click it.
Best Regard
Mecenate
Just wait for an update, the ship gfx will not remain like this and will be fixed in future.
acid_buRn CA Public [MENU + NEW FEATURES] 06/24/2010 - Combat Arms Hacks, Bots, Cheats & Exploits - 7 Replies Hey Guys
How To Use:
Inject with any good injector.
Press insert AFTER CA has finished loading.
NOTE: Text will probably dissapear. You will manually need to recreate the font. Just press DELETE and it will create again and you can use the menu
http://yfrog.com/jccombat33j
Cyniu Public, Some Hot Features /18/04\10\ 04/19/2010 - WarRock Hacks, Bots, Cheats & Exploits - 26 Replies http://img202.imageshack.us/img202/8762/hack1n.jpg
CyniuPublic.rar ... at uploaded.to - Free File Hosting, Free Image Hosting, Free Music Hosting, Free Video Hosting, ...
Virustotal. MD5: 65736c386acccfbb9232fdc72f880bdb Reser.Reputation.1 Trojan.Crypt.TPM.Gen TR/Crypt.TPM.Gen
kein Virus da findet er nur etwas weil es mit Thermida verpackt wurde^^
[Maxn Public V8] - Hack with many Features! 02/06/2010 - WarRock Hacks, Bots, Cheats & Exploits - 40 Replies Hi liebe WarRock Section ,
STATUS: DETECTED
Vorwort!
Ich habe die Suchfunktion genutzt und mich hier umgeschaut ob dieser Hack hier schon gepostet wurde! Habe aber nichts gefunden!
Wenn doch , tut es mir Leid und es kann geschlossen werden!
Dieser Hack funktioniert einwandfrei! Mehrere Freunde von mir inklusive Mir haben ihn Getestet!