Register for your free account! | Forgot your password?

Go Back   elitepvpers > Other Online Games > Browsergames > DarkOrbit
You last visited: Today at 18:10

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Botting framework/code

Discussion on Botting framework/code within the DarkOrbit forum part of the Browsergames category.

View Poll Results: What language do you want the framework to be in?
C++ 12 25.53%
Python 13 27.66%
Both 2 4.26%
Other 7 14.89%
Don't care, I just need a bot! 13 27.66%
Voters: 47. You may not vote on this poll

Reply
 
Old 08/04/2014, 22:38   #61
 
Piotreks34's Avatar
 
elite*gold: 58
Join Date: Jun 2011
Posts: 103
Received Thanks: 12
Quote:
Originally Posted by »FlutterShy™ View Post
pls no
but I rly wanted to see something special in F# :c


this "let" there looks like var in c/#/++ or dim in VB.net

Piotreks34 is offline  
Old 08/05/2014, 11:05   #62
 
elite*gold: 46
Join Date: Oct 2010
Posts: 782
Received Thanks: 525
Quote:
Originally Posted by Piotreks34 View Post
but I rly wanted to see something special in F# :c


this "let" there looks like var in c/#/++ or dim in VB.net
Still no reason for using that language then just because of one keyword. Btw c and c++ don't support the var keyword. If you have the boost librarys you can use boost::any in c++ but it is not a build in feature of the c++ programming language and in c you can not use something like that and always need to declare the type. And c# has the let keyword aswell.
th0rex is offline  
Old 08/05/2014, 11:11   #63
 
fuso98's Avatar
 
elite*gold: 428
Join Date: Dec 2011
Posts: 2,722
Received Thanks: 2,035
I think that could be also usefull if you make something like this:
An application that make on the box a purple circle when detect them, but the circle must be on the darkorbit window not on another GUI like i saw in your videos (purple because there is nothing on darkorbit that is purple). Make this in c++ (cause i think is faster), not a dll, but an application!. This allow pixelbots to use your work more faster without recoding some part of the code It would be usefull ^^
fuso98 is offline  
Old 08/05/2014, 12:26   #64
 
elite*gold: 46
Join Date: Oct 2010
Posts: 782
Received Thanks: 525
Quote:
Originally Posted by fuso98 View Post
I think that could be also usefull if you make something like this:
An application that make on the box a purple circle when detect them, but the circle must be on the darkorbit window not on another GUI like i saw in your videos (purple because there is nothing on darkorbit that is purple). Make this in c++ (cause i think is faster), not a dll, but an application!. This allow pixelbots to use your work more faster without recoding some part of the code It would be usefull ^^
Wtf you talking about ? How you gonna call functions from an application in your own code without much effort ? With a dll it's possible to do it without much effort but with an application it would be just stupid to do that. Also all people say c++ is faster. Yes it is when the code is good written. But even c++ code can run slow especially when invoked from another language.
th0rex is offline  
Old 08/05/2014, 12:33   #65
 
fuso98's Avatar
 
elite*gold: 428
Join Date: Dec 2011
Posts: 2,722
Received Thanks: 2,035
I mean like vbot and my old boxybot done with swf manager.
The SWF manger was not an extension of the bot, but a separated tool that modify swf on client size. I mean make something like that but he just need to write (with gdi or whatever) a purple circle so without calling functions from a dll the bot can detect faster the boxes.
fuso98 is offline  
Old 08/05/2014, 15:12   #66
 
elite*gold: 0
Join Date: Jan 2011
Posts: 60
Received Thanks: 66
Quote:
Originally Posted by fuso98 View Post
I think that could be also usefull if you make something like this:
An application that make on the box a purple circle when detect them, but the circle must be on the darkorbit window not on another GUI like i saw in your videos (purple because there is nothing on darkorbit that is purple). Make this in c++ (cause i think is faster), not a dll, but an application!. This allow pixelbots to use your work more faster without recoding some part of the code It would be usefull ^^
That doesn't seem very efficient. First my code detects a bonus box and puts a purple circle over it. Then your program detects that circle and find the coordinates. Detecting twice might be slower and more inefficient than using my framework alone.
hellgod_ is offline  
Thanks
1 User
Old 08/05/2014, 21:28   #67
Moderator



 
Dr.Toni's Avatar
 
elite*gold: 2072
Join Date: Mar 2013
Posts: 10,569
Received Thanks: 6,669
C++ would be very hard.

Python is the better way in my eyes.

If you want a really hard challenge:

Use .
Dr.Toni is offline  
Thanks
2 Users
Old 08/05/2014, 21:43   #68
 
DateiRWE's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 283
Received Thanks: 92
made my day @Brainfuck LOL
DateiRWE is offline  
Old 08/05/2014, 22:00   #69
 
Diаmonds's Avatar
 
elite*gold: 1
Join Date: Oct 2013
Posts: 1,257
Received Thanks: 1,276
Quote:
Originally Posted by Dr.Plastik.' View Post
C++ would be very hard.

Python is the better way in my eyes.

If you want a really hard challenge:

Use .
Ook! would be better !
!
Diаmonds is offline  
Thanks
1 User
Old 08/06/2014, 03:34   #70
 
elite*gold: 0
Join Date: Jan 2011
Posts: 60
Received Thanks: 66
Quote:
Originally Posted by wojtzek View Post
I have core i5 4670k, 8gb ram ddr3, radeon r9 280, screen 1600x900
I think i am getting like 1-5 fps.
I found the issue. Its the way I take screenshots. GDK+ libraries are what i use, and this is VERY fast on linux. However GDK is 10 times slower on windows. I will try to fix this before releasing the code. Thanks for telling me about this problem

EDIT:

FIXED! Windows version now gets 12 FPS.
hellgod_ is offline  
Old 08/06/2014, 20:27   #71
Moderator



 
Dr.Toni's Avatar
 
elite*gold: 2072
Join Date: Mar 2013
Posts: 10,569
Received Thanks: 6,669
Quote:
Originally Posted by TheDarkDiamonds View Post
Ook! would be better !
!
Challenge accepted.

https://de.wikipedia.org/wiki/Liste_...ammiersprachen

Try this.
Dr.Toni is offline  
Thanks
1 User
Old 08/06/2014, 20:47   #72
 
Diаmonds's Avatar
 
elite*gold: 1
Join Date: Oct 2013
Posts: 1,257
Received Thanks: 1,276
Quote:
Originally Posted by Dr.Plastik.' View Post
I'm going to look at it

When you're finnished with Ook! you'll maybe want to try with Piet
https://de.wikipedia.org/wiki/Piet_(Programmiersprache)
Diаmonds is offline  
Thanks
1 User
Old 08/06/2014, 21:16   #73
 
Cheating-nl's Avatar
 
elite*gold: 0
Join Date: Sep 2011
Posts: 417
Received Thanks: 237
Hello, from Seafight section. Would this be a good alternative for Seafight bot's as Bigpoint is going to change some things in Seafight to let our lovely 'Custom Client' stop working.
Cheating-nl is offline  
Thanks
1 User
Old 08/06/2014, 21:20   #74
 
elite*gold: 0
Join Date: Jan 2011
Posts: 60
Received Thanks: 66
Quote:
Originally Posted by Cheating-nl View Post
Hello, from Seafight section. Would this be a good alternative for Seafight bot's as Bigpoint is going to change some things in Seafight to let our lovely 'Custom Client' stop working.
This could be used for any game that involves 2d graphics. So yes seafight is compatible with this framework
hellgod_ is offline  
Reply


Similar Threads Similar Threads
Need help making a botting framework
07/10/2014 - DarkOrbit - 17 Replies
Hello guys, Im working on a bot framework (for windows, mac, and linux :) ) that you can easily use to detect complex objects in darkorbit and any other game. It also has some anti cheat functions that you can tweak. This is where my question arises. I know that darkorbit detects the pattern between clicks to find bots, is there any other ways that DO detects cheats? I need to implement this into my framework and I could find almost nothing online about this. EDIT: Here is my work so...



All times are GMT +2. The time now is 18:11.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.