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Botting framework/code

Discussion on Botting framework/code within the DarkOrbit forum part of the Browsergames category.

View Poll Results: What language do you want the framework to be in?
C++ 12 25.53%
Python 13 27.66%
Both 2 4.26%
Other 7 14.89%
Don't care, I just need a bot! 13 27.66%
Voters: 47. You may not vote on this poll

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Old 08/01/2014, 14:53   #46
 
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My chrome says it's virus and block it.

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Old 08/01/2014, 15:15   #47
 
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Originally Posted by Piotreks34 View Post
My chrome says it's virus and block it.

That happened to me too. Please follow these instructions to make chrome stop blocking the file:

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Old 08/03/2014, 23:07   #48
 
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As we near the release date of the code, I've started a poll on what language I should use for the code
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Old 08/03/2014, 23:55   #49
 
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c++ is the best. as dll you can use it in nearly every other language and its really much faster
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Old 08/04/2014, 00:05   #50
 
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Originally Posted by »FlutterShy™ View Post
c++ is the best. as dll you can use it in nearly every other language and its really much faster
c++ is faster. However there are some downsides. The libraries that I use (numpy etc) are already optimized (They are built in heavily optimized c code) so c++ will have a small performance bonus. Also I'll be able to release the python code faster than c++ code since its already made in python.

However c++ is what most people use so i guess that may be an advantage for most people.
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Old 08/04/2014, 03:49   #51
 
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However c++ is what most people use so i guess that may be an advantage for most people.
But Python is really easy to learn and use, especially for people who know C++.
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Old 08/04/2014, 09:43   #52
 
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[QUOTE=hellgod_;29104454]what are the specs of your computer? And how laggy is it? (What fps do you think your getting?)

I have core i5 4670k, 8gb ram ddr3, radeon r9 280, screen 1600x900
I think i am getting like 1-5 fps.
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Old 08/04/2014, 15:07   #53
 
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But Python is really easy to learn and use, especially for people who know C++.
c++ is the best way! i think python is really ugly.
and if he code it in c++ you can use it in all languages that can call .dll so you can choose the best language for yourself
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Old 08/04/2014, 16:01   #54
 
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Quote:
Originally Posted by »FlutterShy™ View Post
c++ is the best way! i think python is really ugly.
and if he code it in c++ you can use it in all languages that can call .dll so you can choose the best language for yourself
And what if he releases it as a static library ? Then you need to wrap a c++ dll around it or code in c++. And depending on the language you use dll calls might be performance expensive.
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Old 08/04/2014, 16:49   #55
 
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Quote:
Originally Posted by »FlutterShy™ View Post
c++ is the best way! i think python is really ugly.
and if he code it in c++ you can use it in all languages that can call .dll so you can choose the best language for yourself
Python isnt ugly

Its easy to write without worrying about memory leaks occurring all the time. But sure, it looks like python and c++ is tied so ill have to release both.

And one more thing. With c++, you will have to provide your own way of taking screenshots and turning them into a structure of raw pixels. I couldn't find a fast way of doing this. (Screenshots are included with python)

ALSO:
I should have put this on the poll, do you guys want this in C#? Its going to be cross platform because the code can be compiled with MONO as well.
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Old 08/04/2014, 16:58   #56
 
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How about smartpointers ? Then you can't have memory leaks. If your compiler supports c++11 you can just use the ones from the stl. Else I recommend you to use the boost library for smartpointers. Also there might be image librarys for c++ which are able to take screenshots.
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Old 08/04/2014, 17:39   #57
 
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Originally Posted by wojtzek View Post
I have core i5 4670k, 8gb ram ddr3, radeon r9 280, screen 1600x900
I think i am getting like 1-5 fps.
The code is CPU intensive. So I recommend you close all unused running applications (Using task manager) and try it out. I have a crappy AMD A8 4500M and the code runs at 17 fps.


Quote:
Originally Posted by omitma View Post
How about smartpointers ? Then you can't have memory leaks. If your compiler supports c++11 you can just use the ones from the stl. Else I recommend you to use the boost library for smartpointers. Also there might be image librarys for c++ which are able to take screenshots.
Ill look into that. Don't have much experience with c++
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Old 08/04/2014, 17:46   #58
 
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The code is CPU intensive. So I recommend you close all unused running applications (Using task manager) and try it out. I have a crappy AMD A8 4500M and the code runs at 17 fps.




Ill look into that. Don't have much experience with c++
Did you give a look for F# or C# ?
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Old 08/04/2014, 18:49   #59
 
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Did you give a look for F# or C# ?
Going to.

Anybody else having problems with speed?
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Old 08/04/2014, 20:56   #60
 
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Quote:
Originally Posted by omitma View Post
And what if he releases it as a static library ? Then you need to wrap a c++ dll around it or code in c++. And depending on the language you use dll calls might be performance expensive.
yeah but better than python code

Quote:
Originally Posted by hellgod_ View Post
Python isnt ugly

Its easy to write without worrying about memory leaks occurring all the time. But sure, it looks like python and c++ is tied so ill have to release both.

And one more thing. With c++, you will have to provide your own way of taking screenshots and turning them into a structure of raw pixels. I couldn't find a fast way of doing this. (Screenshots are included with python)

ALSO:
I should have put this on the poll, do you guys want this in C#? Its going to be cross platform because the code can be compiled with MONO as well.
I really like c# but mono isnt that fast

Quote:
Originally Posted by omitma View Post
How about smartpointers ? Then you can't have memory leaks. If your compiler supports c++11 you can just use the ones from the stl. Else I recommend you to use the boost library for smartpointers. Also there might be image librarys for c++ which are able to take screenshots.
there are c++ librarys for taking screenshots. and there is GDI+ on windows.

Quote:
Originally Posted by Piotreks34 View Post
F#
pls no
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