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Screenshot and Video Thread
Discussion on Screenshot and Video Thread within the DarkOrbit forum part of the Browsergames category.
12/04/2023, 18:26
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#2806
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Quote:
Originally Posted by Requi
Nah. This one. You can tell by the screenshot being from an ancient video, it doesn't seem to exist anywhere.
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Nop, I have nothing unfortunately, I didn't find it and I forgot to mention it, sorry.
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01/09/2024, 14:55
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#2807
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02/20/2024, 09:33
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#2808
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elite*gold: 80
Join Date: Nov 2010
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Stumble across some memories...
September 16th 2014....
Anybody remember this?
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02/27/2024, 16:55
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#2809
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my youtube recommended.... one of them isnt like the others
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02/29/2024, 21:51
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#2810
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Quote:
Originally Posted by 721560329
my youtube recommended.... one of them isnt like the others
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i would click that one xd
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04/17/2024, 14:10
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#2811
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04/23/2024, 17:52
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#2812
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06/07/2024, 23:25
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#2813
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09/21/2024, 20:34
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#2814
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09/30/2024, 18:14
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#2815
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10/12/2024, 23:59
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#2816
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some gameplay from space age
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11/16/2024, 18:53
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#2817
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Some gameplay from unity server.
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11/27/2024, 19:26
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#2818
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I was experimenting with Golang in my spare time, incredibly quick to get into the language if you have a little programming experience, along with a simple image library I did in a total of a few hours work that would have taken weeks of total work before, in fact I probably spent more time in Blender doing these horrible designs than programming a game with "good" multithreading support.
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12/27/2024, 21:07
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#2819
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I might open this thing up for Beta Testing in a few months if anyone wants to play it, it's not a Darkorbit clone but I took their 2D style for the ships, I think it's cooler than full 3D since I can crank the rendering quality up a notch
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01/10/2025, 18:43
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#2820
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Quote:
Originally Posted by -=Flavio=-
I was experimenting with Golang in my spare time, incredibly quick to get into the language if you have a little programming experience, along with a simple image library I did in a total of a few hours work that would have taken weeks of total work before, in fact I probably spent more time in Blender doing these horrible designs than programming a game with "good" multithreading support.
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golang is awesome, do you use ebiten for the client?
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